resized map foreground cells

This commit is contained in:
2022-11-12 00:26:59 +01:00
parent fab7188747
commit 8058f3d4eb
5 changed files with 15 additions and 7 deletions

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Width:  |  Height:  |  Size: 9.5 KiB

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@@ -12,11 +12,14 @@ config_version=4
config/name="RPG-Test"
run/main_scene="res://scenes/Main.tscn"
boot_splash/show_image=false
boot_splash/bg_color=Color( 0.141176, 0.141176, 0.141176, 1 )
config/icon="res://icon.png"
[display]
window/size/height=640
window/stretch/aspect="keep"
[gui]

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@@ -12,7 +12,7 @@ animations = [ {
} ]
[sub_resource type="CapsuleShape2D" id=2]
radius = 46.0
radius = 30.0
height = 4.0
[node name="Player" type="Area2D"]
@@ -22,7 +22,6 @@ __meta__ = {
}
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
scale = Vector2( 0.7, 0.7 )
frames = SubResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]

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@@ -8,9 +8,9 @@ tile_set = ExtResource( 1 )
cell_size = Vector2( 512, 512 )
cell_quadrant_size = 128
format = 1
tile_data = PoolIntArray( -131076, 0, 0, -131075, 0, 1, -131074, 0, 1, -131073, 0, 1, -196608, 0, 1, -196607, 0, 1, -196606, 0, 1, -196605, 0, 2, -65540, 0, 65536, -65539, 0, 65537, -65538, 0, 65537, -65537, 0, 65537, -131072, 0, 65537, -131071, 0, 65537, -131070, 0, 65537, -131069, 0, 65538, -4, 0, 65536, -3, 0, 65537, -2, 0, 65537, -1, 0, 65537, -65536, 0, 65537, -65535, 0, 65537, -65534, 0, 65537, -65533, 0, 65538, 65532, 0, 65536, 65533, 0, 65537, 65534, 0, 65537, 65535, 0, 65537, 0, 0, 65537, 1, 0, 65537, 2, 0, 65537, 3, 0, 65538, 131068, 0, 65536, 131069, 0, 65537, 131070, 0, 65537, 131071, 0, 65537, 65536, 0, 65537, 65537, 0, 65537, 65538, 0, 65537, 65539, 0, 65538, 196604, 0, 131072, 196605, 0, 131073, 196606, 0, 131073, 196607, 0, 131073, 131072, 0, 131073, 131073, 0, 131073, 131074, 0, 131073, 131075, 0, 131074 )
tile_data = PoolIntArray( -196612, 0, 0, -196611, 0, 1, -196610, 0, 1, -196609, 0, 1, -262144, 0, 1, -262143, 0, 1, -262142, 0, 1, -262141, 0, 2, -131076, 0, 65536, -131075, 0, 65537, -131074, 0, 131073, -131073, 0, 131073, -196608, 0, 131073, -196607, 0, 131073, -196606, 0, 65537, -196605, 0, 65538, -65540, 0, 65536, -65539, 0, 65538, -131070, 0, 65536, -131069, 0, 65538, -4, 0, 65536, -3, 0, 65537, -2, 0, 1, -1, 0, 1, -65536, 0, 1, -65535, 0, 1, -65534, 0, 65537, -65533, 0, 65538, 65532, 0, 65536, 65533, 0, 65537, 65534, 0, 65537, 65535, 0, 65537, 0, 0, 65537, 1, 0, 65537, 2, 0, 65537, 3, 0, 65538, 131068, 0, 65536, 131069, 0, 65537, 131070, 0, 65537, 131071, 0, 65537, 65536, 0, 65537, 65537, 0, 65537, 65538, 0, 65537, 65539, 0, 65538, 196604, 0, 131072, 196605, 0, 131073, 196606, 0, 131073, 196607, 0, 131073, 131072, 0, 131073, 131073, 0, 131073, 131074, 0, 131073, 131075, 0, 131074 )
[node name="Foreground" type="TileMap" parent="."]
tile_set = ExtResource( 2 )
cell_size = Vector2( 128, 128 )
format = 1
tile_data = PoolIntArray( 196607, 0, 0, 131072, 0, 0, 131073, 0, 0, 196608, 0, 0, 196609, 0, 0, 327678, 0, 0, 327679, 0, 0, 262144, 0, 0, 262145, 0, 0, 393214, 0, 0, 393215, 0, 0, 327680, 0, 0, 327681, 0, 0, 327682, 0, 0, 393216, 0, 0, 393217, 0, 0, 393218, 0, 0, 458752, 0, 0, 458753, 0, 0, 458754, 0, 0, 524289, 0, 0, 524290, 0, 0, 589826, 0, 0 )

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@@ -7,13 +7,19 @@
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( -32, -32, 192, 192 )
0/region = Rect2( 0, 0, 64, 64 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": null,
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0