updated to godot 4.0 stable

This commit is contained in:
2023-03-01 18:57:29 +01:00
parent 7cbf5c634d
commit 9734d53d62
3 changed files with 3 additions and 13 deletions

View File

@@ -1,4 +1,4 @@
<Project Sdk="Godot.NET.Sdk/4.0.0-rc.5">
<Project Sdk="Godot.NET.Sdk/4.0.0">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>

View File

@@ -1,10 +0,0 @@
<Project Sdk="Godot.NET.Sdk/4.0.0-rc.1">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>RPGTestgd4</RootNamespace>
</PropertyGroup>
<ItemGroup>
<Content Include="villager_normal.json" />
</ItemGroup>
</Project>

View File

@@ -10,9 +10,9 @@ config_version=5
[application]
config/name="RPG Test gd4"
config/name="RPG Test"
run/main_scene="res://scenes/overworld.tscn"
config/features=PackedStringArray("4.0", "C#", "Forward Plus")
config/features=PackedStringArray("4.0", "Forward Plus")
boot_splash/show_image=false
config/icon="res://assets/textures/debug/dummy-player-normal.png"