added comment
This commit is contained in:
@@ -49,6 +49,7 @@ public partial class dialog_bubble : CanvasLayer
|
|||||||
dlgPointer = 0;
|
dlgPointer = 0;
|
||||||
dlgLines = parsedDlg.AsGodotDictionary()[key].AsGodotArray();
|
dlgLines = parsedDlg.AsGodotDictionary()[key].AsGodotArray();
|
||||||
dlgLines = dlgLines.AsGodotArray()[GD.RandRange(0, dlgLines.AsGodotArray().Count - 1)];
|
dlgLines = dlgLines.AsGodotArray()[GD.RandRange(0, dlgLines.AsGodotArray().Count - 1)];
|
||||||
|
//TODO:copy a clean default array and remove already used indexes and copy from clean array when its empty
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CloseDialog()
|
public void CloseDialog()
|
||||||
|
Reference in New Issue
Block a user