stickycamera and command not found mesage
This commit is contained in:
@@ -1,12 +1,12 @@
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[gd_scene load_steps=2 format=3 uid="uid://bt4pohi6srcvi"]
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[gd_scene load_steps=2 format=3 uid="uid://dlkpivjpbxnlg"]
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[ext_resource type="Script" path="res://src/scene-scripts/console.cs" id="1_c6bre"]
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[ext_resource type="Script" path="res://src/scene-scripts/console/console.cs" id="1_gdt1r"]
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[node name="popup_panel" type="PopupPanel"]
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transparent_bg = true
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size = Vector2i(1537, 193)
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visible = true
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script = ExtResource("1_c6bre")
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script = ExtResource("1_gdt1r")
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[node name="v_box_container" type="VBoxContainer" parent="."]
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offset_left = 4.0
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@@ -17,17 +17,20 @@ offset_bottom = 189.0
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[node name="rich_text_label" type="RichTextLabel" parent="v_box_container"]
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custom_minimum_size = Vector2(0, 150)
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layout_mode = 2
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focus_mode = 2
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bbcode_enabled = true
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text = "[color=red][b]USING CHEATS MAY DISABLE ACHIEVEMENTS[/b][/color]"
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text = "[color=red][b]USING CHEATS MAY PAUSE ACHIEVEMENTS WHILE THE CHEATS ARE ACTIVE[/b][/color]
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"
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scroll_following = true
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selection_enabled = true
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[node name="line_edit" type="LineEdit" parent="v_box_container"]
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layout_mode = 2
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placeholder_text = "Type in cheat or command. Use \"help\" for help."
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max_length = 200
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context_menu_enabled = false
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clear_button_enabled = true
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flat = true
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draw_control_chars = true
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select_all_on_focus = true
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caret_blink = true
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caret_blink_interval = 0.5
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@@ -45,7 +45,7 @@ metadata/_edit_lock_ = true
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[node name="player" parent="." instance=ExtResource("2_0skrb")]
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playerName = "Yannik"
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[node name="camera_2d" parent="player" index="2"]
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[node name="main_cam" parent="player" index="2"]
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limit_left = -1791
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limit_top = -1023
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limit_right = 1791
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@@ -3,7 +3,7 @@
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[ext_resource type="Script" path="res://src/scene-scripts/player.cs" id="1_qehox"]
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[ext_resource type="Texture2D" uid="uid://olceowuycu8c" path="res://assets/textures/debug/dummy-player-atlas.png" id="2_yu1q5"]
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[ext_resource type="PackedScene" uid="uid://bkm7365u1mm3o" path="res://scenes/gui/dialog_bubble.tscn" id="3_8f573"]
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[ext_resource type="PackedScene" uid="uid://bt4pohi6srcvi" path="res://scenes/gui/console.tscn" id="4_kw3hh"]
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[ext_resource type="PackedScene" uid="uid://dlkpivjpbxnlg" path="res://scenes/gui/console.tscn" id="4_kw3hh"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_tokqm"]
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atlas = ExtResource("2_yu1q5")
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@@ -87,7 +87,7 @@ animations = [{
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_38v5o"]
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radius = 7.99997
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height = 33.9946
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height = 32.0
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[node name="player" type="CharacterBody2D"]
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process_mode = 1
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@@ -114,9 +114,8 @@ sprite_frames = SubResource("SpriteFrames_2x1cy")
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animation = &"move_down"
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metadata/_edit_lock_ = true
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[node name="camera_2d" type="Camera2D" parent="."]
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[node name="main_cam" type="Camera2D" parent="."]
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zoom = Vector2(0.8, 0.8)
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process_callback = 0
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position_smoothing_enabled = true
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position_smoothing_speed = 3.0
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drag_horizontal_enabled = true
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@@ -128,6 +127,10 @@ drag_bottom_margin = 0.15
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editor_draw_drag_margin = true
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metadata/_edit_lock_ = true
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[node name="cheat_cam" type="Camera2D" parent="."]
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zoom = Vector2(0.8, 0.8)
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metadata/_edit_lock_ = true
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[node name="audio_listener_2d" type="AudioListener2D" parent="."]
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current = true
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metadata/_edit_lock_ = true
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@@ -1,74 +0,0 @@
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using Godot;
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public partial class console : PopupPanel
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{
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public RichTextLabel textblock;
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public LineEdit line;
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public string error = "Not found! :(";
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//functions with capital letters can't be used inside the console
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public override void _Ready()
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{
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textblock = GetNode<RichTextLabel>("v_box_container/rich_text_label");
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line = GetNode<LineEdit>("v_box_container/line_edit");
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}
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public override void _Process(double delta)
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{
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if (Input.IsActionJustPressed("console"))
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{
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Visible = !Visible;
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line.GrabFocus();
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if (GetParent().Name == "player") GetParent<player>().allowMovement = !Visible;
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}
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}
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public void OnPopupHide()
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{
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if (GetParent().Name == "player") GetParent<player>().allowMovement = true;
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}
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public void OnLineEditTextSubmitted(string command)
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{
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line.Clear();
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if (command.Length != 0) textblock.AddText("\n>" + command);
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Variant args;
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if (command.Split(' ').Length == 2)
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{
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int i = command.IndexOf(" ") + 1;
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args = command.Substring(i);
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Call(command.Split(' ')[0].ToLower(), args);
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}
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if (command.Split(' ').Length > 2)
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{
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int i = command.IndexOf(" ") + 1;
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args = command.Substring(i).Split(' ');
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Callv(command.Split(' ')[0].ToLower(), args.AsGodotArray());
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}
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else Call(command.ToLower());
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}
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public void help()
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{
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textblock.AddText("\n============ Help ============");
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textblock.AddText("\n1. consoleclear - Clears the console");
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textblock.AddText("\n2. speed <multiplier number> - Multiplies the player speed by the given value");
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textblock.AddText("\n3. playername <new name> - Renames the player");
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}
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public void consoleclear() => textblock.Clear();
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public void speed(float multiplier)
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{
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if (GetParent().Name == "player") GetParent<player>().speed = Mathf.Clamp(multiplier, 0.01f, 15f);
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textblock.AddText("\nSet speed to " + Mathf.Clamp(multiplier, 0.01f, 15f));
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}
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public void playername(string name)
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{
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if (GetParent().Name == "player")
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{
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GetParent<player>().playerName = name;
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GetParent<player>().ClearPlayerName();
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textblock.AddText("\nYour new name is now: " + GetParent<player>().playerName);
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}
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}
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}
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9
src/scene-scripts/console/commands.json
Normal file
9
src/scene-scripts/console/commands.json
Normal file
@@ -0,0 +1,9 @@
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{
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"help": " - Shows this help\n",
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"consoleclear": " - Clears the console\n",
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"speed": " <multiplier number> - Multiplies the player speed by the given value\n",
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"noclip": " - Toggles the player collision and lets you walk through walls and world barriers\n",
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"stickycamera": " - Toggles the camera mode. Stickycamera follows the player without limits and extra animation\n",
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"playername": " <new name> - Renames the player\n",
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"reload": " - Reloads the current level (for softlocks or other issues)\n"
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}
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113
src/scene-scripts/console/console.cs
Normal file
113
src/scene-scripts/console/console.cs
Normal file
@@ -0,0 +1,113 @@
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using Godot;
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using Godot.Collections;
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public partial class console : PopupPanel
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{
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public RichTextLabel textblock;
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public LineEdit line;
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public Dictionary commandDict;
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public string error = "Not found! :(\n";
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//functions with capital letters can't be used inside the console
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public override void _Ready()
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{
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textblock = GetNode<RichTextLabel>("v_box_container/rich_text_label");
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line = GetNode<LineEdit>("v_box_container/line_edit");
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commandDict = Json.ParseString(FileAccess.GetFileAsString("res://src/scene-scripts/console/commands.json").ToString()).AsGodotDictionary();
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}
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public override void _Process(double delta)
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{
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if (Input.IsActionJustPressed("console"))
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{
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Visible = !Visible;
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line.GrabFocus();
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GetParent<player>().allowMovement = !Visible;
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}
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}
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public void OnPopupHide() => GetParent<player>().allowMovement = true;
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public void OnLineEditTextSubmitted(string command)
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{
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line.Clear();
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if (command.Length != 0) textblock.AddText(GetParent<player>().playerName + " > " + command + "\n");
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Variant args;
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if (command.Split(' ').Length == 2 && commandDict.ContainsKey(command.Split(' ')[0].ToLower()))
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{
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int i = command.IndexOf(" ") + 1;
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args = command.Substring(i);
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commandDict.ContainsKey(command.Split(' ')[0].ToLower());
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Call(command.Split(' ')[0].ToLower(), args);
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}
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else if (command.Split(' ').Length > 2 && commandDict.ContainsKey(command.Split(' ')[0].ToLower()))
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{
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int i = command.IndexOf(" ") + 1;
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args = command.Substring(i).Split(' ');
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commandDict.ContainsKey(command.Split(' ')[0].ToLower());
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Callv(command.Split(' ')[0].ToLower(), args.AsGodotArray());
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}
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else if (commandDict.ContainsKey(command.ToLower()))
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{
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Call(command.ToLower());
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}
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else textblock.AddText(error);
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}
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public void help(/*string key = ""*/) //bug: optional parameters aren't optional in Call()
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{
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/*if (key.Length == 0)
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{*/
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textblock.AddText("==================================== Help ====================================\n");
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for (int i = 0; i < commandDict.Count; i++)
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{
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textblock.AddText((i + 1) + ". " + Json.ParseString(commandDict.Keys.ToString()).AsStringArray()[i]);
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textblock.AddText(Json.ParseString(commandDict.Values.ToString()).AsStringArray()[i]);
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}
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/*}
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else if (commandDict.ContainsKey(key))
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{
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textblock.AddText(key);
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textblock.AddText(commandDict[key].ToString());
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}
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else textblock.AddText(error);*/
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}
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public void consoleclear() => textblock.Clear();
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public void speed(float multiplier)
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{
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GetParent<player>().speed = Mathf.Clamp(multiplier, 0.01f, 15f);
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textblock.AddText("Set speed to " + Mathf.Clamp(multiplier, 0.01f, 15f) + "\n");
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}
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public void noclip()
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{
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CollisionShape2D collision = GetParent<player>().GetNode<CollisionShape2D>("collision_shape");
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collision.Disabled = !collision.Disabled;
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textblock.AddText("Noclip is now set to: " + collision.Disabled + "\n");
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}
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public void stickycamera()
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{
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Camera2D cheatCam = GetParent<player>().GetNode<Camera2D>("cheat_cam");
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Camera2D mainCam = GetParent<player>().GetNode<Camera2D>("main_cam");
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if (mainCam.Enabled)
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{
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cheatCam.Enabled = true;
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mainCam.Enabled = false;
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textblock.AddText("cheat_cam has been enabled\n");
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}
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else
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{
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cheatCam.Enabled = false;
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mainCam.Enabled = true;
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textblock.AddText("cheat_cam has been disabled\n");
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}
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}
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public void playername(string name)
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{
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if (GetParent().Name == "player")
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{
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GetParent<player>().playerName = name;
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GetParent<player>().ClearPlayerName();
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textblock.AddText("Your new name is now: " + GetParent<player>().playerName + "\n");
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}
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}
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public void reload() => GetTree().ReloadCurrentScene();
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}
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