edited debug message

This commit is contained in:
Yannik
2023-04-11 20:47:11 +02:00
parent 9c45bd7f69
commit f985225515

View File

@@ -29,7 +29,7 @@ public partial class dialog_bubble : CanvasLayer
} }
public void GetDialog(string file, Area2D actor) public void GetDialog(string file, Area2D actor)
{ {
console.Print("Loaded dialogue from: " + file + "\nClose dialogue with 'closedialogue'"); console.Print("Loaded dialogue from: " + file + "\nClose dialogue with \"closedialogue\"");
triggerArea = actor; triggerArea = actor;
title = actor.Get("title").AsString(); title = actor.Get("title").AsString();
bool introducedVillager = actor.Get("introducedVillager").AsBool(); bool introducedVillager = actor.Get("introducedVillager").AsBool();