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d2e1e536d5
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main code even more cleaner
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2022-11-27 19:20:45 +01:00 |
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7db764c459
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cleaned main code
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2022-11-27 18:57:12 +01:00 |
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777cb3a1b2
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now recognizes the keyboard better
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2022-11-27 17:44:07 +01:00 |
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280ec83e8a
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now replacel currentController == null with "PC"
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2022-11-27 17:33:33 +01:00 |
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e28be76afe
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now checks if you are using keyboard or gamepad (very badly)
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2022-11-27 04:10:31 +01:00 |
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a3aab2de97
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added todo comment
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2022-11-27 03:36:30 +01:00 |
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fc678778b8
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now changes button mapping for nintendo controllers automatically
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2022-11-27 03:07:19 +01:00 |
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dbeac992bd
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prepared for nintendo controller support
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2022-11-26 12:51:28 +01:00 |
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6ac6d14a44
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fixed more useless import warning messages
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2022-11-25 19:48:04 +01:00 |
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b491814f20
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changed viewport screen sizing behaviour
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2022-11-25 17:20:54 +01:00 |
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af3542b932
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readded fullscreen hotkeys
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2022-11-25 01:43:53 +01:00 |
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ed6636d806
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readded fullscreen hotkeys
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2022-11-25 01:43:08 +01:00 |
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2e97d1fec7
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completely rewritten with godot 4 beta
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2022-11-25 00:31:57 +01:00 |
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42d11b7fb3
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banana player lol
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2022-11-17 20:04:11 +01:00 |
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4206b63785
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changed a comment
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2022-11-15 20:30:21 +01:00 |
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vaporvee
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4f5209d9e5
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Rename Main.cs to main.cs
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2022-11-15 20:24:50 +01:00 |
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vaporvee
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c454aeb26e
|
Rename Player.cs to player.cs
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2022-11-15 20:24:32 +01:00 |
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vaporvee
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de1865e1f5
|
Rename Background.tres to background.tres
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2022-11-15 20:24:16 +01:00 |
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vaporvee
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b7bfacbb54
|
Rename Player.tscn to player.tscn
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2022-11-15 20:24:02 +01:00 |
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7a6aacb127
|
force renaming
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2022-11-15 20:23:09 +01:00 |
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dd6bad8600
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Automatically replacing tiles with nodes works now completely
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2022-11-15 20:16:04 +01:00 |
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36fe0f1f08
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added tile node replacing, position changes but doesn't change visible ingame
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2022-11-15 20:01:28 +01:00 |
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9138545028
|
readded tilemap allCells[] wich got missing
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2022-11-15 18:25:54 +01:00 |
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f00b24274d
|
new file naming
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2022-11-15 18:18:01 +01:00 |
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84f1d48766
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Made an location Vector2 array for all tiles of an specific ID
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2022-11-15 17:54:20 +01:00 |
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vaporvee
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6ccfc19d12
|
now splits the collections array
|
2022-11-15 09:02:31 +01:00 |
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a81ccc7182
|
godot needs a special array :(
|
2022-11-14 22:25:42 +01:00 |
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6a8d400574
|
less console spaming with debug key
|
2022-11-14 21:28:24 +01:00 |
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vaporvee
|
1c4894a286
|
Update README.md
|
2022-11-14 21:17:40 +01:00 |
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vaporvee
|
f592230e82
|
maybe fixed gh actions
|
2022-11-14 21:13:30 +01:00 |
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vaporvee
|
53653ae5ca
|
new try for github actions
|
2022-11-14 20:53:30 +01:00 |
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7fcb5c1a7f
|
prepared for auto tile node replacing
|
2022-11-14 18:18:04 +01:00 |
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d002ae844e
|
Merge branch 'main' of https://github.com/cmod31/RPG-Test
|
2022-11-14 17:29:10 +01:00 |
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551bbb8d36
|
now only places tiles on empty tiles
|
2022-11-14 17:29:07 +01:00 |
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vaporvee
|
d948c829fc
|
Delete godot-ci.yml
|
2022-11-14 10:48:10 +01:00 |
|
vaporvee
|
d488012190
|
try fix actions part 2
|
2022-11-14 10:47:05 +01:00 |
|
vaporvee
|
9a41b37866
|
github actions fix
|
2022-11-14 10:42:26 +01:00 |
|
vaporvee
|
59a3860e90
|
github actions build file
|
2022-11-14 10:36:55 +01:00 |
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a16f599a56
|
added remove tile debug key and made better background collisison
|
2022-11-13 20:09:33 +01:00 |
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855ba9f0e2
|
changed speed
|
2022-11-13 13:40:58 +01:00 |
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affaf4521e
|
test commit from visual studio
|
2022-11-13 13:13:23 +01:00 |
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87294a1661
|
main _Process not async anymore
|
2022-11-13 13:12:02 +01:00 |
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74019bc4d1
|
changed movement speed
|
2022-11-13 12:52:49 +01:00 |
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|
282d6d144c
|
cleaned controller code wich also makes controller stick directions work better
|
2022-11-13 12:43:46 +01:00 |
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|
79a6e45bfb
|
removed a debug key and _Process in main isn't async anymore
|
2022-11-13 02:38:39 +01:00 |
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ba2653491e
|
added joystick strentgh to player speed and diagonal movement isn't faster anymore
|
2022-11-13 02:33:55 +01:00 |
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226f5d150c
|
added debug tile placing on grid
|
2022-11-13 01:44:28 +01:00 |
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|
69c8e437b8
|
removed window management and added coordinate debug key
|
2022-11-13 01:04:35 +01:00 |
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|
b8e6fe9426
|
added collision
|
2022-11-12 12:59:30 +01:00 |
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|
906738514b
|
made some window management changes
|
2022-11-12 01:06:57 +01:00 |
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