Switched from os.name to platform.system for better platform discovery
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10
build.py
10
build.py
@@ -1,4 +1,5 @@
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import os
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import platform
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import sys
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yes = {"yes", "y", "ye", ""}
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@@ -16,15 +17,16 @@ if choice in yes:
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"python -m SCons && python -m SCons target=template_release && cd project && godot"
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)
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elif choice in no:
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if os.name == "nt": # Windows
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system = platform.system()
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if system == "Windows": # Windows
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os.system(
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"python -m SCons && python -m SCons target=template_release && godot project\project.godot"
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"python -m SCons && python -m SCons target=template_release && godot project/project.godot"
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)
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elif os.name == "darwin": # macOS
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elif system == "Darwin": # macOS
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os.system(
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"python -m SCons target=template_release arch=x86_64 && python -m SCons target=template_debug arch=x86_64 && python -m SCons target=template_release arch=arm64 && python -m SCons target=template_debug arch=arm64 && godot project/project.godot"
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)
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else:
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else: # Linux
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os.system(
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"python -m SCons && python -m SCons target=template_release && godot project/project.godot"
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)
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