finished custom EditorPresence GDExtension class
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@@ -6,16 +6,8 @@
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## @tutorial: https://github.com/vaporvee/discord-sdk-godot/wiki
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extends Node
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func _ready() -> void:
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pass
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func _process(_delta) -> void:
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#if GDExtensionManager.get_loaded_extensions().has("res://addons/discord-sdk-gd/bin/discord-rpc-gd.gdextension"):
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#if EditorInterface.get_editor_settings().get_setting("DiscordSDK/EditorPresence/enabled") && Engine.is_editor_hint():
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#if DiscordSDK.app_id != 1108142249990176808:
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#DiscordSDK.app_id = 1108142249990176808
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#DiscordSDK.details = ProjectSettings.get_setting("application/config/name")
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#DiscordSDK.state = "Editing: \""+ str(get_tree().edited_scene_root.scene_file_path).replace("res://","") +"\""
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#DiscordSDK.large_image = "godot"
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#DiscordSDK.large_image_text = str(Engine.get_version_info().string)
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#DiscordSDK.start_timestamp = int(Time.get_unix_time_from_system())
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#DiscordSDK.refresh()
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#if DiscordSDK.app_id == 1108142249990176808 || !Engine.is_editor_hint():
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DiscordSDK.run_callbacks()
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@@ -8,9 +8,14 @@ var restart_window: ConfirmationDialog = preload("res://addons/discord-sdk-gd/re
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func _enter_tree() -> void:
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add_custom_type("DiscordSDKDebug","Node",DiscordSDKDebug,DiscordSDKDebug_icon)
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EditorInterface.get_editor_settings().set_setting("DiscordSDK/EditorPresence/enabled",false)
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EditorInterface.get_editor_settings().settings_changed.connect(_on_editor_settings_changed)
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func _ready() -> void:
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await RenderingServer.frame_post_draw
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_on_editor_settings_changed()
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func _enable_plugin() -> void:
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EditorInterface.get_editor_settings().set_setting("DiscordSDK/EditorPresence/enabled",false)
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if FileAccess.file_exists(ProjectSettings.globalize_path("res://") + "addons/discord-sdk-gd/bin/.gdignore"):
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DirAccess.remove_absolute(ProjectSettings.globalize_path("res://") + "addons/discord-sdk-gd/bin/.gdignore")
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add_autoload_singleton("DiscordSDKLoader","res://addons/discord-sdk-gd/nodes/discord_autoload.gd")
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@@ -32,3 +37,12 @@ func save_and_restart() -> void:
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func save_no_restart() -> void:
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EditorInterface.restart_editor(false)
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var editor_presence
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func _on_editor_settings_changed() -> void:
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if ClassDB.class_exists("EditorPresence") && editor_presence == null:
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editor_presence = ClassDB.instantiate("EditorPresence")
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if EditorInterface.get_editor_settings().has_setting("DiscordSDK/EditorPresence/enabled") && EditorInterface.get_editor_settings().get_setting("DiscordSDK/EditorPresence/enabled"):
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add_child(editor_presence)
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else:
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remove_child(editor_presence)
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@@ -9,7 +9,7 @@ Button/styles/focus = SubResource("StyleBoxEmpty_1t7mm")
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_5vqdt"]
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[sub_resource type="Image" id="Image_6icdx"]
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[sub_resource type="Image" id="Image_hgiu4"]
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data = {
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"data": PackedByteArray(255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 227, 227, 227, 36, 224, 224, 224, 168, 224, 224, 224, 233, 224, 224, 224, 236, 224, 224, 224, 170, 231, 231, 231, 31, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 227, 227, 227, 36, 224, 224, 224, 234, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 239, 230, 230, 230, 30, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 168, 224, 224, 224, 255, 224, 224, 224, 186, 224, 224, 224, 32, 224, 224, 224, 33, 224, 224, 224, 187, 224, 224, 224, 255, 225, 225, 225, 167, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 237, 224, 224, 224, 255, 224, 224, 224, 33, 255, 255, 255, 0, 255, 255, 255, 0, 227, 227, 227, 36, 224, 224, 224, 255, 224, 224, 224, 234, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 237, 224, 224, 224, 255, 224, 224, 224, 33, 255, 255, 255, 0, 255, 255, 255, 0, 229, 229, 229, 38, 224, 224, 224, 255, 224, 224, 224, 229, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 164, 224, 224, 224, 255, 224, 224, 224, 187, 225, 225, 225, 34, 227, 227, 227, 36, 224, 224, 224, 192, 224, 224, 224, 255, 224, 224, 224, 162, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 24, 225, 225, 225, 215, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 229, 224, 224, 224, 32, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 24, 224, 224, 224, 216, 224, 224, 224, 255, 224, 224, 224, 210, 224, 224, 224, 161, 224, 224, 224, 232, 224, 224, 224, 231, 225, 225, 225, 159, 230, 230, 230, 30, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 107, 224, 224, 224, 255, 224, 224, 224, 210, 230, 230, 230, 20, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 105, 230, 230, 230, 20, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 221, 224, 224, 224, 130, 255, 255, 255, 1, 255, 255, 255, 1, 225, 225, 225, 134, 224, 224, 224, 224, 225, 225, 225, 223, 224, 224, 224, 132, 255, 255, 255, 1, 255, 255, 255, 6, 224, 224, 224, 137, 224, 224, 224, 231, 224, 224, 224, 255, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 130, 225, 225, 225, 133, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 129, 224, 224, 224, 137, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 65, 224, 224, 224, 255, 224, 224, 224, 220, 225, 225, 225, 223, 224, 224, 224, 255, 226, 226, 226, 61, 224, 224, 224, 65, 224, 224, 224, 255, 224, 224, 224, 222, 224, 224, 224, 231, 224, 224, 224, 255, 227, 227, 227, 62, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 225, 225, 225, 67, 224, 224, 224, 255, 224, 224, 224, 219, 224, 224, 224, 222, 224, 224, 224, 255, 227, 227, 227, 63, 225, 225, 225, 67, 224, 224, 224, 255, 224, 224, 224, 219, 224, 224, 224, 230, 224, 224, 224, 255, 227, 227, 227, 63, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 225, 225, 225, 127, 224, 224, 224, 129, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 225, 225, 225, 126, 225, 225, 225, 135, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 221, 225, 225, 225, 127, 255, 255, 255, 0, 255, 255, 255, 1, 224, 224, 224, 128, 224, 224, 224, 220, 224, 224, 224, 219, 225, 225, 225, 127, 255, 255, 255, 0, 255, 255, 255, 5, 225, 225, 225, 134, 224, 224, 224, 229, 224, 224, 224, 255, 255, 255, 255, 0),
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"format": "RGBA8",
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@@ -19,7 +19,7 @@ data = {
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}
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[sub_resource type="ImageTexture" id="ImageTexture_gdtpn"]
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image = SubResource("Image_6icdx")
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image = SubResource("Image_hgiu4")
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_7v0rg"]
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@@ -38,9 +38,9 @@ cancel_button_text = "Save and restart"
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -207.0
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offset_left = 8.0
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offset_top = 8.0
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offset_right = 207.0
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offset_right = 422.0
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offset_bottom = 451.0
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grow_horizontal = 2
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mouse_filter = 1
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@@ -102,10 +102,11 @@ theme_override_font_sizes/normal_font_size = 16
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theme_override_styles/normal = SubResource("StyleBoxEmpty_7v0rg")
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bbcode_enabled = true
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text = "[center]Thanks for enabling the
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[rainbow][b]Discord Game SDK Plugin[/b][/rainbow]
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[rainbow]Discord Game SDK Plugin[/rainbow]
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made by vaporvee. ❤️
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You need to [wave][b]restart[/b][/wave] the editor to fully enable this plugin!
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Do you want to [wave][b]save[/b][/wave] your project before restarting?
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(Error messages after the first restart are normal. Please ignore them)"
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You need to [wave]restart[/wave] the editor to fully enable this plugin!
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Do you want to [wave]save[/wave] your project before restarting?
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Error messages after the first two restarts are normal. Please ignore them!"
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@@ -2,20 +2,9 @@
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#include "lib/discord_game_sdk/cpp/discord.h"
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#include <godot_cpp/core/class_db.hpp>
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#include <godot_cpp/variant/utility_functions.hpp>
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#include <godot_cpp/classes/project_settings.hpp>
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#include <godot_cpp/classes/engine.hpp>
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#include <godot_cpp/classes/time.hpp>
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Ref<ProjectSettings> project_settings = ProjectSettings::get_singleton();
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Ref<Engine> engine = Engine::get_singleton();
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Ref<Time> time = Time::get_singleton();
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EditorPresence *EditorPresence::singleton = nullptr;
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discord::Core *core{};
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discord::Result result;
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discord::Activity activity{};
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void EditorPresence::_bind_methods()
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{
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}
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@@ -35,26 +24,29 @@ EditorPresence *EditorPresence::get_singleton()
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void EditorPresence::_ready()
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{
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result = discord::Core::Create(1108142249990176808, DiscordCreateFlags_NoRequireDiscord, &core);
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activity.SetState("Test from Godot!");
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activity.SetDetails("I worked months on this");
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activity.SetState("Editing a project...");
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activity.SetDetails(String(project_settings->get_setting("application/config/name")).utf8());
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if (project_settings->has_setting("application/config/name"))
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{
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activity.GetAssets().SetLargeImage(String(project_settings->get_setting("application/config/name")).utf8());
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activity.GetAssets().SetLargeImage("godot");
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}
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activity.GetAssets().SetLargeText(String(engine->get_version_info()["string"]).utf8());
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activity.GetTimestamps().SetStart(time->get_unix_time_from_system());
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if (result == discord::Result::Ok)
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{
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core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {});
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}
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else
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{
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UtilityFunctions::push_warning("EditorPresence couldn't be loaded! Maybe your Discord isn't running?");
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}
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}
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void EditorPresence::_process(double delta)
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{
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if (state_string.utf8() != activity.GetState())
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{
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godot::Node *edited_scene_root = editor_interface->get_edited_scene_root();
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activity.SetState(String("Editing: \"" + edited_scene_root->get_scene_file_path() + "\"").replace("res://", "").utf8());
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if (result == discord::Result::Ok)
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core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {});
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}
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if (result == discord::Result::Ok)
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::core->RunCallbacks();
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core->RunCallbacks();
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}
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@@ -1,10 +1,14 @@
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#ifndef DISCORDGODOT_H
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#define DISCORDGODOT_H
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#ifndef EDITOR_PRESENCE_H
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#define EDITOR_PRESENCE_H
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#include <stdio.h>
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#include "lib/discord_game_sdk/cpp/discord.h"
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#include <godot_cpp/classes/node.hpp>
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#include <godot_cpp/core/class_db.hpp>
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#include <godot_cpp/classes/project_settings.hpp>
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#include <godot_cpp/classes/engine.hpp>
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#include <godot_cpp/classes/time.hpp>
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#include <godot_cpp/classes/editor_interface.hpp>
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using namespace godot;
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@@ -21,6 +25,17 @@ public:
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static EditorPresence *
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get_singleton();
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godot::Engine *engine = godot::Engine::get_singleton();
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godot::ProjectSettings *project_settings = godot::ProjectSettings::get_singleton();
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godot::Time *time = godot::Time::get_singleton();
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godot::EditorInterface *editor_interface = godot::EditorInterface::get_singleton();
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discord::Core *core{};
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discord::Result result;
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discord::Activity activity{};
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String state_string;
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EditorPresence();
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~EditorPresence();
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void _ready() override;
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@@ -7,6 +7,7 @@
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#include <godot_cpp/godot.hpp>
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#include "discordgodot.h"
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#include "editor_presence.h"
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using namespace godot;
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static DiscordSDK *discordsdk;
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@@ -18,6 +19,7 @@ void initialize_discordsdk_module(ModuleInitializationLevel p_level)
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ClassDB::register_class<DiscordSDK>();
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discordsdk = memnew(DiscordSDK);
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Engine::get_singleton()->register_singleton("DiscordSDK", DiscordSDK::get_singleton());
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ClassDB::register_class<EditorPresence>();
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}
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}
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