kind of fixed the lobby
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@@ -3,12 +3,6 @@ extends DiscordConnector
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func _on_user_connected(access_token: String, refresh_token: String, expires_in: int) -> void:
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print_debug("Access token: %s \nRefresh Token: %s \nExpires in: %s" % [access_token, refresh_token, expires_in])
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func _on_user_updated() -> void:
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print_debug("USER UPDATED")
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await get_tree().create_timer(2).timeout
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print("oop")
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$DiscordLobby.create_or_join_lobby("beanis")
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func _on_user_connection_failed(error: String) -> void:
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push_error("User connection failed! Error: " + error)
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@@ -17,6 +11,7 @@ func _on_user_update_failed(error: String) -> void:
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func _on_connection_ready() -> void:
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print_debug("CONNECTION READY")
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$DiscordLobby.create_or_join_lobby("beanis")
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func _on_connection_error(error: String) -> void:
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push_error(error)
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@@ -1 +0,0 @@
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extends DiscordLobby
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@@ -1 +0,0 @@
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uid://del0aaf7txxn6
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@@ -2,7 +2,6 @@
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[ext_resource type="Texture2D" uid="uid://b3qm246m7pnsx" path="res://assets/Logo_V2.png" id="2_gd222"]
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[ext_resource type="Script" uid="uid://kmubk5a6i385" path="res://discord_connector.gd" id="3_h2yge"]
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[ext_resource type="Script" uid="uid://del0aaf7txxn6" path="res://discord_lobby.gd" id="4_1bvp3"]
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[ext_resource type="Script" uid="uid://46tue7u6crd6" path="res://addons/discord-rpc-gd/nodes/debug.gd" id="6_ujijw"]
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[node name="Node" type="Node"]
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@@ -54,7 +53,6 @@ root_connector = NodePath("..")
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[node name="DiscordLobby" type="DiscordLobby" parent="DiscordConnector"]
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root_connector = NodePath("..")
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script = ExtResource("4_1bvp3")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(789, 330.5)
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