Compare commits
15 Commits
1.3.1
...
diklor/mai
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0bac00b3a4 |
2
.github/ISSUE_TEMPLATE/BUG.yml
vendored
2
.github/ISSUE_TEMPLATE/BUG.yml
vendored
@@ -96,5 +96,5 @@ body:
|
||||
required: true
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||||
- label: I tried restarting Discord and Godot completely.
|
||||
required: true
|
||||
- label: I did read the documentation https://vaporvee.com/docs/discord-rpc-godot/
|
||||
- label: I did read the documentation and its troubleshooting guide https://docs.vaporvee.com/discord-rpc-godot/
|
||||
required: true
|
||||
|
65
.github/workflows/auto_wontfix.yml
vendored
65
.github/workflows/auto_wontfix.yml
vendored
@@ -1,65 +0,0 @@
|
||||
name: Auto Wontfix Issues
|
||||
|
||||
on:
|
||||
issues:
|
||||
types: [opened, edited]
|
||||
|
||||
jobs:
|
||||
auto_wontfix:
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||||
runs-on: ubuntu-latest
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||||
|
||||
steps:
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||||
- name: Check for specific word in the issue
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||||
uses: actions/github-script@v4
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||||
with:
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||||
github-token: ${{ secrets.WONTFIX_TOKEN }}
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||||
script: |
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||||
const wordToCheck = 'mac';
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||||
const issue = context.payload.issue;
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||||
|
||||
if (issue.body && issue.body.toLowerCase().includes(wordToCheck)) {
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||||
const repo = context.repo.repo;
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||||
const owner = context.repo.owner;
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||||
const number = issue.number;
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||||
const issueComment = "macOS is not supported, because loading libraries in Godot from third-party sources requires a paid developer certificate from Apple. You are welcome to compile and sign the library yourself.";
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||||
|
||||
// Mark the issue as "wontfix"
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||||
await octokit.issues.update({
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||||
owner,
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||||
repo,
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||||
issue_number: number,
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||||
state: 'closed',
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||||
labels: ['wontfix']
|
||||
});
|
||||
|
||||
// Post a comment on the issue
|
||||
await octokit.issues.createComment({
|
||||
owner,
|
||||
repo,
|
||||
issue_number: number,
|
||||
body: issueComment
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||||
});
|
||||
}
|
||||
if (issue.title && issue.title.toLowerCase().includes(wordToCheck)) {
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||||
const repo = context.repo.repo;
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||||
const owner = context.repo.owner;
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||||
const number = issue.number;
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||||
const issueComment = "macOS is not supported, because loading libraries in Godot from third-party sources requires a paid developer certificate from Apple. You are welcome to compile and sign the library yourself.";
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||||
|
||||
// Mark the issue as "wontfix"
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||||
await octokit.issues.update({
|
||||
owner,
|
||||
repo,
|
||||
issue_number: number,
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||||
state: 'closed',
|
||||
labels: ['wontfix']
|
||||
});
|
||||
|
||||
// Post a comment on the issue
|
||||
await octokit.issues.createComment({
|
||||
owner,
|
||||
repo,
|
||||
issue_number: number,
|
||||
body: issueComment
|
||||
});
|
||||
}
|
2
.gitignore
vendored
2
.gitignore
vendored
@@ -22,7 +22,7 @@ build/
|
||||
*.a
|
||||
|
||||
#Clean files from setup.py
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||||
src/lib/discord_rpc/
|
||||
src/lib/discord_game_sdk/
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||||
|
||||
# release
|
||||
release/
|
||||
|
@@ -1,10 +1,15 @@
|
||||
<img src="/project/assets/discordgodot_banner.png" alt="Project Banner" />
|
||||
|
||||
Discord recently released its new SDK. This plugin will get a huge overhaul and new docs as soon as possible.
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||||
<a href="https://discord.com/blog/announcing-discord-social-sdk-to-power-game-comms" target="_blank">Discord's anouncement</a>
|
||||
|
||||
---
|
||||
|
||||
### This is for the Discord Game SDK NOT the Embedded App SDK
|
||||
**Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4.1+, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)**<br><br>
|
||||
<br />
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||||
### [My Discord Server](https://discord.gg/EBdaTefpWy)
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||||
# [Quick start :rocket: (click here)](https://vaporvee.com/docs/discord-rpc-godot#quick-start)
|
||||
### [My Discord Server](https://discord.gg/3gqUrtbaur)
|
||||
# [Quick start :rocket: (click here)](https://docs.vaporvee.com/discord-rpc-godot#quick-start)
|
||||
<br />
|
||||
|
||||
**A small donation with the sponsor button would be nice if you sell your project with this addon but is of course not mandatory!**
|
||||
|
3
project/addons/discord-rpc-gd/.gitignore
vendored
Normal file
3
project/addons/discord-rpc-gd/.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
bin/.gdignore
|
||||
*.TMP
|
||||
bin/windows/~*.dll
|
Binary file not shown.
@@ -8,13 +8,16 @@
|
||||
resource_name = "Debug"
|
||||
script/source = "extends Node
|
||||
|
||||
@onready var animation_player: AnimationPlayer = $Panel/TextureRect/AnimationPlayer
|
||||
|
||||
func _ready():
|
||||
DiscordRPC.connect(\"activity_join_request\",_on_activity_join_request)
|
||||
|
||||
func _process(_delta):
|
||||
func _process(_delta) -> void:
|
||||
if(DiscordRPC.get_is_discord_working()):
|
||||
$Panel/TextureRect.self_modulate = Color(\"#3eff8d\")
|
||||
$Panel/TextureRect/AnimationPlayer.play(\"pulsate\")
|
||||
if !animation_player.is_playing():
|
||||
animation_player.play(\"pulsate\")
|
||||
debug_text_update()
|
||||
else:
|
||||
$Panel/TextureRect.self_modulate = Color(\"#797979\")
|
||||
@@ -22,7 +25,7 @@ func _process(_delta):
|
||||
debug_text_update()
|
||||
|
||||
|
||||
func debug_text_update():
|
||||
func debug_text_update() -> void:
|
||||
$Panel/Info.text = \"Application ID : {id}
|
||||
Details: {details}
|
||||
State: {state}
|
||||
@@ -47,32 +50,32 @@ Is instanced: {instanced}
|
||||
\"
|
||||
$Panel/Info.text = $Panel/Info.text.replace(\"{ppublic}\",str(DiscordRPC.is_public_party)).replace(\"{instanced}\",str(DiscordRPC.instanced)).replace(\"{ssecret}\",DiscordRPC.spectate_secret).replace(\"{jsecret}\",DiscordRPC.join_secret).replace(\"{msecret}\",DiscordRPC.match_secret).replace(\"{mpartysize}\",str(DiscordRPC.max_party_size)).replace(\"{cpartysize}\",str(DiscordRPC.current_party_size)).replace(\"{partyid}\",DiscordRPC.party_id).replace(\"{id}\",str(DiscordRPC.app_id)).replace(\"{details}\",DiscordRPC.details).replace(\"{state}\",DiscordRPC.state).replace(\"{lkey}\",DiscordRPC.large_image).replace(\"{ltext}\",DiscordRPC.large_image_text).replace(\"{skey}\",DiscordRPC.small_image).replace(\"{stext}\",DiscordRPC.small_image_text).replace(\"{stimestamp}\",str(DiscordRPC.start_timestamp)).replace(\"{etimestamp}\",str(DiscordRPC.end_timestamp))
|
||||
|
||||
var user_request = {};
|
||||
var user_request: Dictionary = {};
|
||||
|
||||
func _on_activity_join_request(user_requesting):
|
||||
func _on_activity_join_request(user_requesting: Dictionary) -> void:
|
||||
print(user_requesting)
|
||||
user_request = user_requesting
|
||||
|
||||
func _on_accept_join_request_pressed():
|
||||
func _on_accept_join_request_pressed() -> void:
|
||||
if(!user_request.is_empty()):
|
||||
DiscordRPC.accept_join_request(user_request.id)
|
||||
|
||||
func _on_invite_with_user_id_text_submitted(new_text):
|
||||
func _on_invite_with_user_id_text_submitted(new_text: String) -> void:
|
||||
DiscordRPC.send_invite(int(new_text),true,\"this is a test invite sent from godot\")
|
||||
|
||||
func _on_accept_with_user_id_text_submitted(new_text):
|
||||
func _on_accept_with_user_id_text_submitted(new_text: String) -> void:
|
||||
DiscordRPC.accept_invite(int(new_text))
|
||||
|
||||
func _on_print_current_user_on_console_pressed():
|
||||
func _on_print_current_user_on_console_pressed() -> void:
|
||||
print(DiscordRPC.get_current_user())
|
||||
|
||||
func _on_toggle_sdk_toggled(button_pressed):
|
||||
func _on_toggle_sdk_toggled(button_pressed: bool) -> void:
|
||||
if(button_pressed):
|
||||
DiscordRPC.unclear()
|
||||
else:
|
||||
DiscordRPC.clear(false)
|
||||
|
||||
func _on_print_friends_pressed():
|
||||
func _on_print_friends_pressed() -> void:
|
||||
print(DiscordRPC.get_all_relationships())
|
||||
"
|
||||
|
||||
@@ -95,18 +98,19 @@ tracks/0/keys = {
|
||||
|
||||
[sub_resource type="Animation" id="Animation_5u02v"]
|
||||
resource_name = "pulsate"
|
||||
loop_mode = 1
|
||||
length = 0.5
|
||||
loop_mode = 2
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:scale")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/loop_wrap = false
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.5, 1),
|
||||
"transitions": PackedFloat32Array(1, 1, 1),
|
||||
"times": PackedFloat32Array(0, 0.5),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(0.5, 0.5), Vector2(0.8, 0.8), Vector2(0.5, 0.5)]
|
||||
"values": [Vector2(0.5, 0.5), Vector2(0.8, 0.8)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_a7ofc"]
|
||||
@@ -231,9 +235,9 @@ offset_right = 1144.0
|
||||
offset_bottom = 665.375
|
||||
grow_vertical = 2
|
||||
scale = Vector2(0.05, 0.05)
|
||||
theme_override_styles/focus = SubResource("StyleBoxEmpty_8abo6")
|
||||
theme_override_icons/checked = ExtResource("2_q6tao")
|
||||
theme_override_icons/unchecked = ExtResource("3_5cyem")
|
||||
theme_override_styles/focus = SubResource("StyleBoxEmpty_8abo6")
|
||||
button_pressed = true
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="Panel"]
|
||||
|
@@ -3,5 +3,5 @@
|
||||
name="DiscordRPC"
|
||||
description="Discord RPC Plugin for GDScript in Godot"
|
||||
author="vaporvee"
|
||||
version="1.3.1"
|
||||
version="1.3.2"
|
||||
script="plugin.gd"
|
||||
|
@@ -1,12 +1,12 @@
|
||||
@tool
|
||||
extends EditorPlugin
|
||||
|
||||
const DiscordRPCDebug = preload("res://addons/discord-rpc-gd/nodes/debug.gd")
|
||||
const DiscordRPCDebug_icon = preload("res://addons/discord-rpc-gd/Debug.svg")
|
||||
var loaded_DiscordRPCDebug = DiscordRPCDebug.new()
|
||||
const DiscordRPCDebug: GDScript = preload("res://addons/discord-rpc-gd/nodes/debug.gd")
|
||||
const DiscordRPCDebug_icon: Texture2D = preload("res://addons/discord-rpc-gd/Debug.svg")
|
||||
var loaded_DiscordRPCDebug: DiscordRPCDebug = DiscordRPCDebug.new()
|
||||
var restart_window: ConfirmationDialog = preload("res://addons/discord-rpc-gd/restart_window.tscn").instantiate()
|
||||
var plugin_cfg: ConfigFile = ConfigFile.new()
|
||||
const plugin_data_filename = "/plugin_data.cfg"
|
||||
const plugin_data_filename: String = "/plugin_data.cfg"
|
||||
|
||||
func _enter_tree() -> void:
|
||||
add_custom_type("DiscordRPCDebug","Node",DiscordRPCDebug,DiscordRPCDebug_icon)
|
||||
@@ -18,7 +18,7 @@ func _ready() -> void:
|
||||
if !get_editor_interface().get_editor_settings().has_setting("DiscordRPC/EditorPresence/enabled"):
|
||||
get_editor_interface().get_editor_settings().set_setting("DiscordRPC/EditorPresence/enabled",plugin_cfg.get_value("Discord","editor_presence",false))
|
||||
|
||||
func _exit_tree():
|
||||
func _exit_tree() -> void:
|
||||
if get_editor_interface().get_editor_settings().has_setting("DiscordRPC/EditorPresence/enabled"):
|
||||
get_editor_interface().get_editor_settings().erase("DiscordRPC/EditorPresence/enabled")
|
||||
|
||||
@@ -26,8 +26,7 @@ func _enable_plugin() -> void:
|
||||
if FileAccess.file_exists(ProjectSettings.globalize_path("res://") + "addons/discord-rpc-gd/bin/.gdignore"):
|
||||
DirAccess.remove_absolute(ProjectSettings.globalize_path("res://") + "addons/discord-rpc-gd/bin/.gdignore")
|
||||
add_autoload_singleton("DiscordRPCLoader","res://addons/discord-rpc-gd/nodes/discord_autoload.gd")
|
||||
restart_window.connect("confirmed", save_no_restart)
|
||||
restart_window.connect("canceled", save_and_restart)
|
||||
restart_window.connect("confirmed", save_and_restart)
|
||||
get_editor_interface().popup_dialog_centered(restart_window)
|
||||
print("IGNORE RED ERROR MESSAGES BEFORE THE SECOND RESTART!")
|
||||
|
||||
@@ -41,9 +40,6 @@ func _disable_plugin() -> void:
|
||||
func save_and_restart() -> void:
|
||||
get_editor_interface().restart_editor(true)
|
||||
|
||||
func save_no_restart() -> void:
|
||||
get_editor_interface().restart_editor(false)
|
||||
|
||||
var editor_presence: Node
|
||||
func _on_editor_settings_changed() -> void:
|
||||
plugin_cfg.set_value("Discord","editor_presence",get_editor_interface().get_editor_settings().get_setting("DiscordRPC/EditorPresence/enabled"))
|
||||
|
@@ -9,7 +9,7 @@ Button/styles/focus = SubResource("StyleBoxEmpty_1t7mm")
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_5vqdt"]
|
||||
|
||||
[sub_resource type="Image" id="Image_v4whe"]
|
||||
[sub_resource type="Image" id="Image_f4u3i"]
|
||||
data = {
|
||||
"data": PackedByteArray(255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 227, 227, 227, 36, 224, 224, 224, 168, 224, 224, 224, 233, 224, 224, 224, 236, 224, 224, 224, 170, 231, 231, 231, 31, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 227, 227, 227, 36, 224, 224, 224, 234, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 239, 230, 230, 230, 30, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 168, 224, 224, 224, 255, 224, 224, 224, 186, 224, 224, 224, 32, 224, 224, 224, 33, 224, 224, 224, 187, 224, 224, 224, 255, 225, 225, 225, 167, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 237, 224, 224, 224, 255, 224, 224, 224, 33, 255, 255, 255, 0, 255, 255, 255, 0, 227, 227, 227, 36, 224, 224, 224, 255, 224, 224, 224, 234, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 237, 224, 224, 224, 255, 224, 224, 224, 33, 255, 255, 255, 0, 255, 255, 255, 0, 229, 229, 229, 38, 224, 224, 224, 255, 224, 224, 224, 229, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 164, 224, 224, 224, 255, 224, 224, 224, 187, 225, 225, 225, 34, 227, 227, 227, 36, 224, 224, 224, 192, 224, 224, 224, 255, 224, 224, 224, 162, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 24, 225, 225, 225, 215, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 229, 224, 224, 224, 32, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 24, 224, 224, 224, 216, 224, 224, 224, 255, 224, 224, 224, 210, 224, 224, 224, 161, 224, 224, 224, 232, 224, 224, 224, 231, 225, 225, 225, 159, 230, 230, 230, 30, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 107, 224, 224, 224, 255, 224, 224, 224, 210, 230, 230, 230, 20, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 105, 230, 230, 230, 20, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 221, 224, 224, 224, 130, 255, 255, 255, 1, 255, 255, 255, 1, 225, 225, 225, 134, 224, 224, 224, 224, 225, 225, 225, 223, 224, 224, 224, 132, 255, 255, 255, 1, 255, 255, 255, 6, 224, 224, 224, 137, 224, 224, 224, 231, 224, 224, 224, 255, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 130, 225, 225, 225, 133, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 129, 224, 224, 224, 137, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 65, 224, 224, 224, 255, 224, 224, 224, 220, 225, 225, 225, 223, 224, 224, 224, 255, 226, 226, 226, 61, 224, 224, 224, 65, 224, 224, 224, 255, 224, 224, 224, 222, 224, 224, 224, 231, 224, 224, 224, 255, 227, 227, 227, 62, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 225, 225, 225, 67, 224, 224, 224, 255, 224, 224, 224, 219, 224, 224, 224, 222, 224, 224, 224, 255, 227, 227, 227, 63, 225, 225, 225, 67, 224, 224, 224, 255, 224, 224, 224, 219, 224, 224, 224, 230, 224, 224, 224, 255, 227, 227, 227, 63, 255, 255, 255, 0, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 225, 225, 225, 127, 224, 224, 224, 129, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 225, 225, 225, 126, 225, 225, 225, 135, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 255, 255, 255, 255, 0, 224, 224, 224, 255, 224, 224, 224, 255, 224, 224, 224, 221, 225, 225, 225, 127, 255, 255, 255, 0, 255, 255, 255, 1, 224, 224, 224, 128, 224, 224, 224, 220, 224, 224, 224, 219, 225, 225, 225, 127, 255, 255, 255, 0, 255, 255, 255, 5, 225, 225, 225, 134, 224, 224, 224, 229, 224, 224, 224, 255, 255, 255, 255, 0),
|
||||
"format": "RGBA8",
|
||||
@@ -19,7 +19,7 @@ data = {
|
||||
}
|
||||
|
||||
[sub_resource type="ImageTexture" id="ImageTexture_gdtpn"]
|
||||
image = SubResource("Image_v4whe")
|
||||
image = SubResource("Image_f4u3i")
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_7v0rg"]
|
||||
|
||||
@@ -31,8 +31,8 @@ visible = true
|
||||
transient = false
|
||||
unresizable = true
|
||||
theme = SubResource("Theme_swwco")
|
||||
ok_button_text = "Restart"
|
||||
cancel_button_text = "Save and restart"
|
||||
ok_button_text = "Save and restart"
|
||||
cancel_button_text = "Later"
|
||||
|
||||
[node name="Panel" type="Panel" parent="."]
|
||||
anchors_preset = 5
|
||||
|
@@ -3,9 +3,11 @@
|
||||
name="Windows Desktop"
|
||||
platform="Windows Desktop"
|
||||
runnable=true
|
||||
advanced_options=false
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
export_filter="exclude"
|
||||
export_files=PackedStringArray("res://addons/discord-rpc-gd/bin/discord-rpc-gd.gdextension", "res://addons/discord-rpc-gd/nodes/assets/Checked.svg", "res://addons/discord-rpc-gd/nodes/assets/circle.svg", "res://addons/discord-rpc-gd/nodes/assets/Unchecked.svg", "res://addons/discord-rpc-gd/nodes/debug.gd", "res://addons/discord-rpc-gd/nodes/Debug.tscn", "res://addons/discord-rpc-gd/nodes/discord_autoload.gd", "res://addons/discord-rpc-gd/Debug.svg", "res://addons/discord-rpc-gd/example.gd", "res://addons/discord-rpc-gd/logo.png", "res://addons/discord-rpc-gd/Logo_V2_No_Bg.png", "res://addons/discord-rpc-gd/plugin.gd", "res://addons/discord-rpc-gd/restart_window.tscn")
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="export/windows/discord-rpc-godot-demo.exe"
|
||||
@@ -13,6 +15,7 @@ encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
script_export_mode=2
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
@@ -20,10 +23,8 @@ custom_template/debug=""
|
||||
custom_template/release=""
|
||||
debug/export_console_wrapper=1
|
||||
binary_format/embed_pck=true
|
||||
texture_format/bptc=true
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
texture_format/s3tc_bptc=true
|
||||
texture_format/etc2_astc=false
|
||||
binary_format/architecture="x86_64"
|
||||
codesign/enable=false
|
||||
codesign/timestamp=true
|
||||
@@ -43,6 +44,8 @@ application/file_description="Discord RPC Godot Test"
|
||||
application/copyright=""
|
||||
application/trademarks=""
|
||||
application/export_angle=0
|
||||
application/export_d3d12=0
|
||||
application/d3d12_agility_sdk_multiarch=true
|
||||
ssh_remote_deploy/enabled=false
|
||||
ssh_remote_deploy/host="user@host_ip"
|
||||
ssh_remote_deploy/port="22"
|
||||
@@ -60,12 +63,17 @@ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorActi
|
||||
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
|
||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
|
||||
Remove-Item -Recurse -Force '{temp_dir}'"
|
||||
texture_format/bptc=true
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
|
||||
[preset.1]
|
||||
|
||||
name="Linux/X11"
|
||||
platform="Linux/X11"
|
||||
platform="Linux"
|
||||
runnable=true
|
||||
advanced_options=false
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
@@ -76,6 +84,7 @@ encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
script_export_mode=2
|
||||
|
||||
[preset.1.options]
|
||||
|
||||
@@ -83,10 +92,8 @@ custom_template/debug=""
|
||||
custom_template/release=""
|
||||
debug/export_console_wrapper=1
|
||||
binary_format/embed_pck=true
|
||||
texture_format/bptc=true
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
texture_format/s3tc_bptc=true
|
||||
texture_format/etc2_astc=false
|
||||
binary_format/architecture="x86_64"
|
||||
ssh_remote_deploy/enabled=false
|
||||
ssh_remote_deploy/host="user@host_ip"
|
||||
@@ -100,12 +107,17 @@ unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
|
||||
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
|
||||
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
|
||||
rm -rf \"{temp_dir}\""
|
||||
texture_format/bptc=true
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
|
||||
[preset.2]
|
||||
|
||||
name="macOS"
|
||||
platform="macOS"
|
||||
runnable=true
|
||||
advanced_options=false
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
@@ -116,6 +128,7 @@ encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
script_export_mode=2
|
||||
|
||||
[preset.2.options]
|
||||
|
||||
@@ -136,6 +149,7 @@ application/copyright_localized={}
|
||||
application/min_macos_version="10.12"
|
||||
application/export_angle=0
|
||||
display/high_res=true
|
||||
application/additional_plist_content=""
|
||||
xcode/platform_build="14C18"
|
||||
xcode/sdk_version="13.1"
|
||||
xcode/sdk_build="22C55"
|
||||
@@ -194,6 +208,148 @@ privacy/network_volumes_usage_description=""
|
||||
privacy/network_volumes_usage_description_localized={}
|
||||
privacy/removable_volumes_usage_description=""
|
||||
privacy/removable_volumes_usage_description_localized={}
|
||||
privacy/tracking_enabled=false
|
||||
privacy/tracking_domains=PackedStringArray()
|
||||
privacy/collected_data/name/collected=false
|
||||
privacy/collected_data/name/linked_to_user=false
|
||||
privacy/collected_data/name/used_for_tracking=false
|
||||
privacy/collected_data/name/collection_purposes=0
|
||||
privacy/collected_data/email_address/collected=false
|
||||
privacy/collected_data/email_address/linked_to_user=false
|
||||
privacy/collected_data/email_address/used_for_tracking=false
|
||||
privacy/collected_data/email_address/collection_purposes=0
|
||||
privacy/collected_data/phone_number/collected=false
|
||||
privacy/collected_data/phone_number/linked_to_user=false
|
||||
privacy/collected_data/phone_number/used_for_tracking=false
|
||||
privacy/collected_data/phone_number/collection_purposes=0
|
||||
privacy/collected_data/physical_address/collected=false
|
||||
privacy/collected_data/physical_address/linked_to_user=false
|
||||
privacy/collected_data/physical_address/used_for_tracking=false
|
||||
privacy/collected_data/physical_address/collection_purposes=0
|
||||
privacy/collected_data/other_contact_info/collected=false
|
||||
privacy/collected_data/other_contact_info/linked_to_user=false
|
||||
privacy/collected_data/other_contact_info/used_for_tracking=false
|
||||
privacy/collected_data/other_contact_info/collection_purposes=0
|
||||
privacy/collected_data/health/collected=false
|
||||
privacy/collected_data/health/linked_to_user=false
|
||||
privacy/collected_data/health/used_for_tracking=false
|
||||
privacy/collected_data/health/collection_purposes=0
|
||||
privacy/collected_data/fitness/collected=false
|
||||
privacy/collected_data/fitness/linked_to_user=false
|
||||
privacy/collected_data/fitness/used_for_tracking=false
|
||||
privacy/collected_data/fitness/collection_purposes=0
|
||||
privacy/collected_data/payment_info/collected=false
|
||||
privacy/collected_data/payment_info/linked_to_user=false
|
||||
privacy/collected_data/payment_info/used_for_tracking=false
|
||||
privacy/collected_data/payment_info/collection_purposes=0
|
||||
privacy/collected_data/credit_info/collected=false
|
||||
privacy/collected_data/credit_info/linked_to_user=false
|
||||
privacy/collected_data/credit_info/used_for_tracking=false
|
||||
privacy/collected_data/credit_info/collection_purposes=0
|
||||
privacy/collected_data/other_financial_info/collected=false
|
||||
privacy/collected_data/other_financial_info/linked_to_user=false
|
||||
privacy/collected_data/other_financial_info/used_for_tracking=false
|
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privacy/collected_data/other_financial_info/collection_purposes=0
|
||||
privacy/collected_data/precise_location/collected=false
|
||||
privacy/collected_data/precise_location/linked_to_user=false
|
||||
privacy/collected_data/precise_location/used_for_tracking=false
|
||||
privacy/collected_data/precise_location/collection_purposes=0
|
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privacy/collected_data/coarse_location/collected=false
|
||||
privacy/collected_data/coarse_location/linked_to_user=false
|
||||
privacy/collected_data/coarse_location/used_for_tracking=false
|
||||
privacy/collected_data/coarse_location/collection_purposes=0
|
||||
privacy/collected_data/sensitive_info/collected=false
|
||||
privacy/collected_data/sensitive_info/linked_to_user=false
|
||||
privacy/collected_data/sensitive_info/used_for_tracking=false
|
||||
privacy/collected_data/sensitive_info/collection_purposes=0
|
||||
privacy/collected_data/contacts/collected=false
|
||||
privacy/collected_data/contacts/linked_to_user=false
|
||||
privacy/collected_data/contacts/used_for_tracking=false
|
||||
privacy/collected_data/contacts/collection_purposes=0
|
||||
privacy/collected_data/emails_or_text_messages/collected=false
|
||||
privacy/collected_data/emails_or_text_messages/linked_to_user=false
|
||||
privacy/collected_data/emails_or_text_messages/used_for_tracking=false
|
||||
privacy/collected_data/emails_or_text_messages/collection_purposes=0
|
||||
privacy/collected_data/photos_or_videos/collected=false
|
||||
privacy/collected_data/photos_or_videos/linked_to_user=false
|
||||
privacy/collected_data/photos_or_videos/used_for_tracking=false
|
||||
privacy/collected_data/photos_or_videos/collection_purposes=0
|
||||
privacy/collected_data/audio_data/collected=false
|
||||
privacy/collected_data/audio_data/linked_to_user=false
|
||||
privacy/collected_data/audio_data/used_for_tracking=false
|
||||
privacy/collected_data/audio_data/collection_purposes=0
|
||||
privacy/collected_data/gameplay_content/collected=false
|
||||
privacy/collected_data/gameplay_content/linked_to_user=false
|
||||
privacy/collected_data/gameplay_content/used_for_tracking=false
|
||||
privacy/collected_data/gameplay_content/collection_purposes=0
|
||||
privacy/collected_data/customer_support/collected=false
|
||||
privacy/collected_data/customer_support/linked_to_user=false
|
||||
privacy/collected_data/customer_support/used_for_tracking=false
|
||||
privacy/collected_data/customer_support/collection_purposes=0
|
||||
privacy/collected_data/other_user_content/collected=false
|
||||
privacy/collected_data/other_user_content/linked_to_user=false
|
||||
privacy/collected_data/other_user_content/used_for_tracking=false
|
||||
privacy/collected_data/other_user_content/collection_purposes=0
|
||||
privacy/collected_data/browsing_history/collected=false
|
||||
privacy/collected_data/browsing_history/linked_to_user=false
|
||||
privacy/collected_data/browsing_history/used_for_tracking=false
|
||||
privacy/collected_data/browsing_history/collection_purposes=0
|
||||
privacy/collected_data/search_hhistory/collected=false
|
||||
privacy/collected_data/search_hhistory/linked_to_user=false
|
||||
privacy/collected_data/search_hhistory/used_for_tracking=false
|
||||
privacy/collected_data/search_hhistory/collection_purposes=0
|
||||
privacy/collected_data/user_id/collected=false
|
||||
privacy/collected_data/user_id/linked_to_user=false
|
||||
privacy/collected_data/user_id/used_for_tracking=false
|
||||
privacy/collected_data/user_id/collection_purposes=0
|
||||
privacy/collected_data/device_id/collected=false
|
||||
privacy/collected_data/device_id/linked_to_user=false
|
||||
privacy/collected_data/device_id/used_for_tracking=false
|
||||
privacy/collected_data/device_id/collection_purposes=0
|
||||
privacy/collected_data/purchase_history/collected=false
|
||||
privacy/collected_data/purchase_history/linked_to_user=false
|
||||
privacy/collected_data/purchase_history/used_for_tracking=false
|
||||
privacy/collected_data/purchase_history/collection_purposes=0
|
||||
privacy/collected_data/product_interaction/collected=false
|
||||
privacy/collected_data/product_interaction/linked_to_user=false
|
||||
privacy/collected_data/product_interaction/used_for_tracking=false
|
||||
privacy/collected_data/product_interaction/collection_purposes=0
|
||||
privacy/collected_data/advertising_data/collected=false
|
||||
privacy/collected_data/advertising_data/linked_to_user=false
|
||||
privacy/collected_data/advertising_data/used_for_tracking=false
|
||||
privacy/collected_data/advertising_data/collection_purposes=0
|
||||
privacy/collected_data/other_usage_data/collected=false
|
||||
privacy/collected_data/other_usage_data/linked_to_user=false
|
||||
privacy/collected_data/other_usage_data/used_for_tracking=false
|
||||
privacy/collected_data/other_usage_data/collection_purposes=0
|
||||
privacy/collected_data/crash_data/collected=false
|
||||
privacy/collected_data/crash_data/linked_to_user=false
|
||||
privacy/collected_data/crash_data/used_for_tracking=false
|
||||
privacy/collected_data/crash_data/collection_purposes=0
|
||||
privacy/collected_data/performance_data/collected=false
|
||||
privacy/collected_data/performance_data/linked_to_user=false
|
||||
privacy/collected_data/performance_data/used_for_tracking=false
|
||||
privacy/collected_data/performance_data/collection_purposes=0
|
||||
privacy/collected_data/other_diagnostic_data/collected=false
|
||||
privacy/collected_data/other_diagnostic_data/linked_to_user=false
|
||||
privacy/collected_data/other_diagnostic_data/used_for_tracking=false
|
||||
privacy/collected_data/other_diagnostic_data/collection_purposes=0
|
||||
privacy/collected_data/environment_scanning/collected=false
|
||||
privacy/collected_data/environment_scanning/linked_to_user=false
|
||||
privacy/collected_data/environment_scanning/used_for_tracking=false
|
||||
privacy/collected_data/environment_scanning/collection_purposes=0
|
||||
privacy/collected_data/hands/collected=false
|
||||
privacy/collected_data/hands/linked_to_user=false
|
||||
privacy/collected_data/hands/used_for_tracking=false
|
||||
privacy/collected_data/hands/collection_purposes=0
|
||||
privacy/collected_data/head/collected=false
|
||||
privacy/collected_data/head/linked_to_user=false
|
||||
privacy/collected_data/head/used_for_tracking=false
|
||||
privacy/collected_data/head/collection_purposes=0
|
||||
privacy/collected_data/other_data_types/collected=false
|
||||
privacy/collected_data/other_data_types/linked_to_user=false
|
||||
privacy/collected_data/other_data_types/used_for_tracking=false
|
||||
privacy/collected_data/other_data_types/collection_purposes=0
|
||||
ssh_remote_deploy/enabled=false
|
||||
ssh_remote_deploy/host="user@host_ip"
|
||||
ssh_remote_deploy/port="22"
|
||||
|
@@ -1,12 +1,13 @@
|
||||
extends Node
|
||||
|
||||
func _ready() -> void:
|
||||
set_activity()
|
||||
DiscordRPC.connect("activity_join_request",_on_activity_join_request)
|
||||
DiscordRPC.connect("activity_join",_on_activity_join)
|
||||
DiscordRPC.connect("activity_spectate",_on_activity_spectate)
|
||||
DiscordRPC.connect("relationships_init",_on_relationship_init)
|
||||
DiscordRPC.connect("updated_relationship", _on_updated_relationship)
|
||||
if GDExtensionManager.is_extension_loaded("res://addons/discord-rpc-gd/bin/discord-rpc-gd.gdextension"):
|
||||
set_activity()
|
||||
DiscordRPC.connect("activity_join_request",_on_activity_join_request)
|
||||
DiscordRPC.connect("activity_join",_on_activity_join)
|
||||
DiscordRPC.connect("activity_spectate",_on_activity_spectate)
|
||||
DiscordRPC.connect("relationships_init",_on_relationship_init)
|
||||
DiscordRPC.connect("updated_relationship", _on_updated_relationship)
|
||||
|
||||
func set_activity() -> void:
|
||||
DiscordRPC.clear(false)
|
||||
@@ -39,11 +40,11 @@ func set_activity() -> void:
|
||||
|
||||
var user_request: Dictionary;
|
||||
|
||||
func _on_activity_join_request(user_requesting) -> void:
|
||||
func _on_activity_join_request(user_requesting: Dictionary) -> void:
|
||||
print(user_requesting)
|
||||
user_request = user_requesting
|
||||
|
||||
func _on_activity_join(secret) -> void:
|
||||
func _on_activity_join(secret: String) -> void:
|
||||
if(DiscordRPC.join_secret != secret):
|
||||
DiscordRPC.current_party_size = clamp(int(secret) + 1, 0, DiscordRPC.max_party_size)
|
||||
DiscordRPC.party_id = secret.replace("j_","mylobbycanbeeverything_")
|
||||
@@ -52,12 +53,11 @@ func _on_activity_join(secret) -> void:
|
||||
DiscordRPC.spectate_secret = secret.replace("j_","s_")
|
||||
DiscordRPC.refresh()
|
||||
|
||||
func _on_activity_spectate(secret) -> void:
|
||||
func _on_activity_spectate(secret: String) -> void:
|
||||
print(secret)
|
||||
|
||||
func _on_relationship_init():
|
||||
func _on_relationship_init() -> void:
|
||||
print("initialized")
|
||||
|
||||
func _on_updated_relationship(relationship):
|
||||
func _on_updated_relationship(relationship: Dictionary) -> void:
|
||||
print(relationship)
|
||||
|
||||
|
1
project/plugin_manager.gd
Normal file
1
project/plugin_manager.gd
Normal file
@@ -0,0 +1 @@
|
||||
extends Node
|
@@ -13,7 +13,7 @@ config_version=5
|
||||
config/name="GDExtension DiscordRPC Test Project"
|
||||
config/tags=PackedStringArray("vaporvee")
|
||||
run/main_scene="res://main.tscn"
|
||||
config/features=PackedStringArray("4.2")
|
||||
config/features=PackedStringArray("4.3")
|
||||
boot_splash/bg_color=Color(0.25098, 0.305882, 0.929412, 1)
|
||||
boot_splash/image="res://assets/discordgodot_cover.png"
|
||||
boot_splash/fullsize=false
|
||||
@@ -21,7 +21,16 @@ config/icon="res://assets/Logo_V2.png"
|
||||
|
||||
[autoload]
|
||||
|
||||
DiscordRPCLoader="*res://addons/discord-rpc-gd/nodes/discord_autoload.gd"
|
||||
PluginManager="*res://plugin_manager.gd"
|
||||
|
||||
[debug]
|
||||
|
||||
gdscript/warnings/untyped_declaration=1
|
||||
gdscript/warnings/inferred_declaration=1
|
||||
gdscript/warnings/unsafe_property_access=1
|
||||
gdscript/warnings/unsafe_method_access=1
|
||||
gdscript/warnings/unsafe_cast=1
|
||||
gdscript/warnings/unsafe_call_argument=1
|
||||
|
||||
[display]
|
||||
|
||||
@@ -31,10 +40,6 @@ window/size/resizable=false
|
||||
|
||||
project/assembly_name="GDExtension Test Project"
|
||||
|
||||
[editor_plugins]
|
||||
|
||||
enabled=PackedStringArray("res://addons/discord-rpc-gd/plugin.cfg")
|
||||
|
||||
[filesystem]
|
||||
|
||||
import/blender/enabled=false
|
||||
|
@@ -43,13 +43,39 @@ void EditorPresence::_ready()
|
||||
|
||||
void EditorPresence::_process(double delta)
|
||||
{
|
||||
if (state_string.utf8() != activity.GetState())
|
||||
godot::Node *edited_scene_root = get_tree()->get_edited_scene_root();
|
||||
|
||||
if (edited_scene_root != nullptr)
|
||||
{
|
||||
godot::Node *edited_scene_root = get_tree()->get_edited_scene_root();
|
||||
activity.SetState(String("Editing: \"" + edited_scene_root->get_scene_file_path() + "\"").replace("res://", "").utf8());
|
||||
if (result == discord::Result::Ok)
|
||||
core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {});
|
||||
godot::String scene_path = edited_scene_root->get_scene_file_path();
|
||||
|
||||
if (scene_path.is_empty())
|
||||
{
|
||||
state_string = "Editing: (not saved scene)";
|
||||
}
|
||||
else
|
||||
{
|
||||
state_string = "Editing: \"" + scene_path.replace("res://", "") + "\"";
|
||||
}
|
||||
|
||||
if (state_string.utf8() != activity.GetState())
|
||||
{
|
||||
activity.SetState(state_string.utf8());
|
||||
if (result == discord::Result::Ok)
|
||||
core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {});
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
godot::String default_state = "No Scene Loaded";
|
||||
if (default_state.utf8() != activity.GetState())
|
||||
{
|
||||
activity.SetState(default_state.utf8());
|
||||
if (result == discord::Result::Ok)
|
||||
core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {});
|
||||
}
|
||||
}
|
||||
|
||||
if (result == discord::Result::Ok)
|
||||
core->RunCallbacks();
|
||||
}
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,99 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "achievement_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class AchievementEvents final {
|
||||
public:
|
||||
static void DISCORD_CALLBACK OnUserAchievementUpdate(void* callbackData,
|
||||
DiscordUserAchievement* userAchievement)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->AchievementManager();
|
||||
module.OnUserAchievementUpdate(*reinterpret_cast<UserAchievement const*>(userAchievement));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordAchievementEvents AchievementManager::events_{
|
||||
&AchievementEvents::OnUserAchievementUpdate,
|
||||
};
|
||||
|
||||
void AchievementManager::SetUserAchievement(Snowflake achievementId,
|
||||
std::uint8_t percentComplete,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->set_user_achievement(
|
||||
internal_, achievementId, percentComplete, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void AchievementManager::FetchUserAchievements(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->fetch_user_achievements(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void AchievementManager::CountUserAchievements(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->count_user_achievements(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result AchievementManager::GetUserAchievement(Snowflake userAchievementId,
|
||||
UserAchievement* userAchievement)
|
||||
{
|
||||
if (!userAchievement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_user_achievement(
|
||||
internal_, userAchievementId, reinterpret_cast<DiscordUserAchievement*>(userAchievement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result AchievementManager::GetUserAchievementAt(std::int32_t index,
|
||||
UserAchievement* userAchievement)
|
||||
{
|
||||
if (!userAchievement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_user_achievement_at(
|
||||
internal_, index, reinterpret_cast<DiscordUserAchievement*>(userAchievement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,34 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class AchievementManager final {
|
||||
public:
|
||||
~AchievementManager() = default;
|
||||
|
||||
void SetUserAchievement(Snowflake achievementId,
|
||||
std::uint8_t percentComplete,
|
||||
std::function<void(Result)> callback);
|
||||
void FetchUserAchievements(std::function<void(Result)> callback);
|
||||
void CountUserAchievements(std::int32_t* count);
|
||||
Result GetUserAchievement(Snowflake userAchievementId, UserAchievement* userAchievement);
|
||||
Result GetUserAchievementAt(std::int32_t index, UserAchievement* userAchievement);
|
||||
|
||||
Event<UserAchievement const&> OnUserAchievementUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
AchievementManager() = default;
|
||||
AchievementManager(AchievementManager const& rhs) = delete;
|
||||
AchievementManager& operator=(AchievementManager const& rhs) = delete;
|
||||
AchievementManager(AchievementManager&& rhs) = delete;
|
||||
AchievementManager& operator=(AchievementManager&& rhs) = delete;
|
||||
|
||||
IDiscordAchievementManager* internal_;
|
||||
static IDiscordAchievementEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,177 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "activity_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class ActivityEvents final {
|
||||
public:
|
||||
static void DISCORD_CALLBACK OnActivityJoin(void* callbackData, char const* secret)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->ActivityManager();
|
||||
module.OnActivityJoin(static_cast<const char*>(secret));
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnActivitySpectate(void* callbackData, char const* secret)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->ActivityManager();
|
||||
module.OnActivitySpectate(static_cast<const char*>(secret));
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnActivityJoinRequest(void* callbackData, DiscordUser* user)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->ActivityManager();
|
||||
module.OnActivityJoinRequest(*reinterpret_cast<User const*>(user));
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnActivityInvite(void* callbackData,
|
||||
EDiscordActivityActionType type,
|
||||
DiscordUser* user,
|
||||
DiscordActivity* activity)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->ActivityManager();
|
||||
module.OnActivityInvite(static_cast<ActivityActionType>(type),
|
||||
*reinterpret_cast<User const*>(user),
|
||||
*reinterpret_cast<Activity const*>(activity));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordActivityEvents ActivityManager::events_{
|
||||
&ActivityEvents::OnActivityJoin,
|
||||
&ActivityEvents::OnActivitySpectate,
|
||||
&ActivityEvents::OnActivityJoinRequest,
|
||||
&ActivityEvents::OnActivityInvite,
|
||||
};
|
||||
|
||||
Result ActivityManager::RegisterCommand(char const* command)
|
||||
{
|
||||
auto result = internal_->register_command(internal_, const_cast<char*>(command));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result ActivityManager::RegisterSteam(std::uint32_t steamId)
|
||||
{
|
||||
auto result = internal_->register_steam(internal_, steamId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void ActivityManager::UpdateActivity(Activity const& activity, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->update_activity(internal_,
|
||||
reinterpret_cast<DiscordActivity*>(const_cast<Activity*>(&activity)),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void ActivityManager::ClearActivity(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->clear_activity(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void ActivityManager::SendRequestReply(UserId userId,
|
||||
ActivityJoinRequestReply reply,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->send_request_reply(internal_,
|
||||
userId,
|
||||
static_cast<EDiscordActivityJoinRequestReply>(reply),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void ActivityManager::SendInvite(UserId userId,
|
||||
ActivityActionType type,
|
||||
char const* content,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->send_invite(internal_,
|
||||
userId,
|
||||
static_cast<EDiscordActivityActionType>(type),
|
||||
const_cast<char*>(content),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void ActivityManager::AcceptInvite(UserId userId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->accept_invite(internal_, userId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,42 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class ActivityManager final {
|
||||
public:
|
||||
~ActivityManager() = default;
|
||||
|
||||
Result RegisterCommand(char const* command);
|
||||
Result RegisterSteam(std::uint32_t steamId);
|
||||
void UpdateActivity(Activity const& activity, std::function<void(Result)> callback);
|
||||
void ClearActivity(std::function<void(Result)> callback);
|
||||
void SendRequestReply(UserId userId,
|
||||
ActivityJoinRequestReply reply,
|
||||
std::function<void(Result)> callback);
|
||||
void SendInvite(UserId userId,
|
||||
ActivityActionType type,
|
||||
char const* content,
|
||||
std::function<void(Result)> callback);
|
||||
void AcceptInvite(UserId userId, std::function<void(Result)> callback);
|
||||
|
||||
Event<char const*> OnActivityJoin;
|
||||
Event<char const*> OnActivitySpectate;
|
||||
Event<User const&> OnActivityJoinRequest;
|
||||
Event<ActivityActionType, User const&, Activity const&> OnActivityInvite;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
ActivityManager() = default;
|
||||
ActivityManager(ActivityManager const& rhs) = delete;
|
||||
ActivityManager& operator=(ActivityManager const& rhs) = delete;
|
||||
ActivityManager(ActivityManager&& rhs) = delete;
|
||||
ActivityManager& operator=(ActivityManager&& rhs) = delete;
|
||||
|
||||
IDiscordActivityManager* internal_;
|
||||
static IDiscordActivityEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,78 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "application_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
void ApplicationManager::ValidateOrExit(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->validate_or_exit(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void ApplicationManager::GetCurrentLocale(char locale[128])
|
||||
{
|
||||
if (!locale) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->get_current_locale(internal_, reinterpret_cast<DiscordLocale*>(locale));
|
||||
}
|
||||
|
||||
void ApplicationManager::GetCurrentBranch(char branch[4096])
|
||||
{
|
||||
if (!branch) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->get_current_branch(internal_, reinterpret_cast<DiscordBranch*>(branch));
|
||||
}
|
||||
|
||||
void ApplicationManager::GetOAuth2Token(std::function<void(Result, OAuth2Token const&)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordOAuth2Token* oauth2Token) -> void {
|
||||
std::unique_ptr<std::function<void(Result, OAuth2Token const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, OAuth2Token const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<OAuth2Token const*>(oauth2Token));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, OAuth2Token const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, OAuth2Token const&)>(std::move(callback)));
|
||||
internal_->get_oauth2_token(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void ApplicationManager::GetTicket(std::function<void(Result, char const*)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result, char const* data) -> void {
|
||||
std::unique_ptr<std::function<void(Result, char const*)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, char const*)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), static_cast<const char*>(data));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, char const*)>> cb{};
|
||||
cb.reset(new std::function<void(Result, char const*)>(std::move(callback)));
|
||||
internal_->get_ticket(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,30 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class ApplicationManager final {
|
||||
public:
|
||||
~ApplicationManager() = default;
|
||||
|
||||
void ValidateOrExit(std::function<void(Result)> callback);
|
||||
void GetCurrentLocale(char locale[128]);
|
||||
void GetCurrentBranch(char branch[4096]);
|
||||
void GetOAuth2Token(std::function<void(Result, OAuth2Token const&)> callback);
|
||||
void GetTicket(std::function<void(Result, char const*)> callback);
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
ApplicationManager() = default;
|
||||
ApplicationManager(ApplicationManager const& rhs) = delete;
|
||||
ApplicationManager& operator=(ApplicationManager const& rhs) = delete;
|
||||
ApplicationManager(ApplicationManager&& rhs) = delete;
|
||||
ApplicationManager& operator=(ApplicationManager&& rhs) = delete;
|
||||
|
||||
IDiscordApplicationManager* internal_;
|
||||
static IDiscordApplicationEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,182 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
Result Core::Create(ClientId clientId, std::uint64_t flags, Core** instance)
|
||||
{
|
||||
if (!instance) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
(*instance) = new Core();
|
||||
DiscordCreateParams params{};
|
||||
DiscordCreateParamsSetDefault(¶ms);
|
||||
params.client_id = clientId;
|
||||
params.flags = flags;
|
||||
params.events = nullptr;
|
||||
params.event_data = *instance;
|
||||
params.user_events = &UserManager::events_;
|
||||
params.activity_events = &ActivityManager::events_;
|
||||
params.relationship_events = &RelationshipManager::events_;
|
||||
params.lobby_events = &LobbyManager::events_;
|
||||
params.network_events = &NetworkManager::events_;
|
||||
params.overlay_events = &OverlayManager::events_;
|
||||
params.store_events = &StoreManager::events_;
|
||||
params.voice_events = &VoiceManager::events_;
|
||||
params.achievement_events = &AchievementManager::events_;
|
||||
auto result = DiscordCreate(DISCORD_VERSION, ¶ms, &((*instance)->internal_));
|
||||
if (result != DiscordResult_Ok || !(*instance)->internal_) {
|
||||
delete (*instance);
|
||||
(*instance) = nullptr;
|
||||
}
|
||||
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Core::~Core()
|
||||
{
|
||||
if (internal_) {
|
||||
internal_->destroy(internal_);
|
||||
internal_ = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Result Core::RunCallbacks()
|
||||
{
|
||||
auto result = internal_->run_callbacks(internal_);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void Core::SetLogHook(LogLevel minLevel, std::function<void(LogLevel, char const*)> hook)
|
||||
{
|
||||
setLogHook_.DisconnectAll();
|
||||
setLogHook_.Connect(std::move(hook));
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordLogLevel level, char const* message) -> void {
|
||||
auto cb(reinterpret_cast<decltype(setLogHook_)*>(callbackData));
|
||||
if (!cb) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<LogLevel>(level), static_cast<const char*>(message));
|
||||
};
|
||||
|
||||
internal_->set_log_hook(
|
||||
internal_, static_cast<EDiscordLogLevel>(minLevel), &setLogHook_, wrapper);
|
||||
}
|
||||
|
||||
discord::ApplicationManager& Core::ApplicationManager()
|
||||
{
|
||||
if (!applicationManager_.internal_) {
|
||||
applicationManager_.internal_ = internal_->get_application_manager(internal_);
|
||||
}
|
||||
|
||||
return applicationManager_;
|
||||
}
|
||||
|
||||
discord::UserManager& Core::UserManager()
|
||||
{
|
||||
if (!userManager_.internal_) {
|
||||
userManager_.internal_ = internal_->get_user_manager(internal_);
|
||||
}
|
||||
|
||||
return userManager_;
|
||||
}
|
||||
|
||||
discord::ImageManager& Core::ImageManager()
|
||||
{
|
||||
if (!imageManager_.internal_) {
|
||||
imageManager_.internal_ = internal_->get_image_manager(internal_);
|
||||
}
|
||||
|
||||
return imageManager_;
|
||||
}
|
||||
|
||||
discord::ActivityManager& Core::ActivityManager()
|
||||
{
|
||||
if (!activityManager_.internal_) {
|
||||
activityManager_.internal_ = internal_->get_activity_manager(internal_);
|
||||
}
|
||||
|
||||
return activityManager_;
|
||||
}
|
||||
|
||||
discord::RelationshipManager& Core::RelationshipManager()
|
||||
{
|
||||
if (!relationshipManager_.internal_) {
|
||||
relationshipManager_.internal_ = internal_->get_relationship_manager(internal_);
|
||||
}
|
||||
|
||||
return relationshipManager_;
|
||||
}
|
||||
|
||||
discord::LobbyManager& Core::LobbyManager()
|
||||
{
|
||||
if (!lobbyManager_.internal_) {
|
||||
lobbyManager_.internal_ = internal_->get_lobby_manager(internal_);
|
||||
}
|
||||
|
||||
return lobbyManager_;
|
||||
}
|
||||
|
||||
discord::NetworkManager& Core::NetworkManager()
|
||||
{
|
||||
if (!networkManager_.internal_) {
|
||||
networkManager_.internal_ = internal_->get_network_manager(internal_);
|
||||
}
|
||||
|
||||
return networkManager_;
|
||||
}
|
||||
|
||||
discord::OverlayManager& Core::OverlayManager()
|
||||
{
|
||||
if (!overlayManager_.internal_) {
|
||||
overlayManager_.internal_ = internal_->get_overlay_manager(internal_);
|
||||
}
|
||||
|
||||
return overlayManager_;
|
||||
}
|
||||
|
||||
discord::StorageManager& Core::StorageManager()
|
||||
{
|
||||
if (!storageManager_.internal_) {
|
||||
storageManager_.internal_ = internal_->get_storage_manager(internal_);
|
||||
}
|
||||
|
||||
return storageManager_;
|
||||
}
|
||||
|
||||
discord::StoreManager& Core::StoreManager()
|
||||
{
|
||||
if (!storeManager_.internal_) {
|
||||
storeManager_.internal_ = internal_->get_store_manager(internal_);
|
||||
}
|
||||
|
||||
return storeManager_;
|
||||
}
|
||||
|
||||
discord::VoiceManager& Core::VoiceManager()
|
||||
{
|
||||
if (!voiceManager_.internal_) {
|
||||
voiceManager_.internal_ = internal_->get_voice_manager(internal_);
|
||||
}
|
||||
|
||||
return voiceManager_;
|
||||
}
|
||||
|
||||
discord::AchievementManager& Core::AchievementManager()
|
||||
{
|
||||
if (!achievementManager_.internal_) {
|
||||
achievementManager_.internal_ = internal_->get_achievement_manager(internal_);
|
||||
}
|
||||
|
||||
return achievementManager_;
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,64 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
#include "application_manager.h"
|
||||
#include "user_manager.h"
|
||||
#include "image_manager.h"
|
||||
#include "activity_manager.h"
|
||||
#include "relationship_manager.h"
|
||||
#include "lobby_manager.h"
|
||||
#include "network_manager.h"
|
||||
#include "overlay_manager.h"
|
||||
#include "storage_manager.h"
|
||||
#include "store_manager.h"
|
||||
#include "voice_manager.h"
|
||||
#include "achievement_manager.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class Core final {
|
||||
public:
|
||||
static Result Create(ClientId clientId, std::uint64_t flags, Core** instance);
|
||||
|
||||
~Core();
|
||||
|
||||
Result RunCallbacks();
|
||||
void SetLogHook(LogLevel minLevel, std::function<void(LogLevel, char const*)> hook);
|
||||
|
||||
discord::ApplicationManager& ApplicationManager();
|
||||
discord::UserManager& UserManager();
|
||||
discord::ImageManager& ImageManager();
|
||||
discord::ActivityManager& ActivityManager();
|
||||
discord::RelationshipManager& RelationshipManager();
|
||||
discord::LobbyManager& LobbyManager();
|
||||
discord::NetworkManager& NetworkManager();
|
||||
discord::OverlayManager& OverlayManager();
|
||||
discord::StorageManager& StorageManager();
|
||||
discord::StoreManager& StoreManager();
|
||||
discord::VoiceManager& VoiceManager();
|
||||
discord::AchievementManager& AchievementManager();
|
||||
|
||||
private:
|
||||
Core() = default;
|
||||
Core(Core const& rhs) = delete;
|
||||
Core& operator=(Core const& rhs) = delete;
|
||||
Core(Core&& rhs) = delete;
|
||||
Core& operator=(Core&& rhs) = delete;
|
||||
|
||||
IDiscordCore* internal_;
|
||||
Event<LogLevel, char const*> setLogHook_;
|
||||
discord::ApplicationManager applicationManager_;
|
||||
discord::UserManager userManager_;
|
||||
discord::ImageManager imageManager_;
|
||||
discord::ActivityManager activityManager_;
|
||||
discord::RelationshipManager relationshipManager_;
|
||||
discord::LobbyManager lobbyManager_;
|
||||
discord::NetworkManager networkManager_;
|
||||
discord::OverlayManager overlayManager_;
|
||||
discord::StorageManager storageManager_;
|
||||
discord::StoreManager storeManager_;
|
||||
discord::VoiceManager voiceManager_;
|
||||
discord::AchievementManager achievementManager_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
#include "core.h"
|
||||
#include "application_manager.h"
|
||||
#include "user_manager.h"
|
||||
#include "image_manager.h"
|
||||
#include "activity_manager.h"
|
||||
#include "relationship_manager.h"
|
||||
#include "lobby_manager.h"
|
||||
#include "network_manager.h"
|
||||
#include "overlay_manager.h"
|
||||
#include "storage_manager.h"
|
||||
#include "store_manager.h"
|
||||
#include "voice_manager.h"
|
||||
#include "achievement_manager.h"
|
@@ -1,59 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
|
||||
namespace discord {
|
||||
|
||||
template <typename... Args>
|
||||
class Event final {
|
||||
public:
|
||||
using Token = int;
|
||||
|
||||
Event() { slots_.reserve(4); }
|
||||
|
||||
Event(Event const&) = default;
|
||||
Event(Event&&) = default;
|
||||
~Event() = default;
|
||||
|
||||
Event& operator=(Event const&) = default;
|
||||
Event& operator=(Event&&) = default;
|
||||
|
||||
template <typename EventHandler>
|
||||
Token Connect(EventHandler slot)
|
||||
{
|
||||
slots_.emplace_back(Slot{nextToken_, std::move(slot)});
|
||||
return nextToken_++;
|
||||
}
|
||||
|
||||
void Disconnect(Token token)
|
||||
{
|
||||
for (auto& slot : slots_) {
|
||||
if (slot.token == token) {
|
||||
slot = slots_.back();
|
||||
slots_.pop_back();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DisconnectAll() { slots_ = {}; }
|
||||
|
||||
void operator()(Args... args)
|
||||
{
|
||||
for (auto const& slot : slots_) {
|
||||
slot.fn(std::forward<Args>(args)...);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct Slot {
|
||||
Token token;
|
||||
std::function<void(Args...)> fn;
|
||||
};
|
||||
|
||||
Token nextToken_{};
|
||||
std::vector<Slot> slots_{};
|
||||
};
|
||||
|
||||
} // namespace discord
|
File diff suppressed because it is too large
Load Diff
@@ -1,57 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "image_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
void ImageManager::Fetch(ImageHandle handle,
|
||||
bool refresh,
|
||||
std::function<void(Result, ImageHandle)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordImageHandle handleResult) -> void {
|
||||
std::unique_ptr<std::function<void(Result, ImageHandle)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, ImageHandle)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<ImageHandle const*>(&handleResult));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, ImageHandle)>> cb{};
|
||||
cb.reset(new std::function<void(Result, ImageHandle)>(std::move(callback)));
|
||||
internal_->fetch(internal_,
|
||||
*reinterpret_cast<DiscordImageHandle const*>(&handle),
|
||||
(refresh ? 1 : 0),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
Result ImageManager::GetDimensions(ImageHandle handle, ImageDimensions* dimensions)
|
||||
{
|
||||
if (!dimensions) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_dimensions(internal_,
|
||||
*reinterpret_cast<DiscordImageHandle const*>(&handle),
|
||||
reinterpret_cast<DiscordImageDimensions*>(dimensions));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result ImageManager::GetData(ImageHandle handle, std::uint8_t* data, std::uint32_t dataLength)
|
||||
{
|
||||
auto result = internal_->get_data(internal_,
|
||||
*reinterpret_cast<DiscordImageHandle const*>(&handle),
|
||||
reinterpret_cast<uint8_t*>(data),
|
||||
dataLength);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,28 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class ImageManager final {
|
||||
public:
|
||||
~ImageManager() = default;
|
||||
|
||||
void Fetch(ImageHandle handle, bool refresh, std::function<void(Result, ImageHandle)> callback);
|
||||
Result GetDimensions(ImageHandle handle, ImageDimensions* dimensions);
|
||||
Result GetData(ImageHandle handle, std::uint8_t* data, std::uint32_t dataLength);
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
ImageManager() = default;
|
||||
ImageManager(ImageManager const& rhs) = delete;
|
||||
ImageManager& operator=(ImageManager const& rhs) = delete;
|
||||
ImageManager(ImageManager&& rhs) = delete;
|
||||
ImageManager& operator=(ImageManager&& rhs) = delete;
|
||||
|
||||
IDiscordImageManager* internal_;
|
||||
static IDiscordImageEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,554 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "lobby_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class LobbyEvents final {
|
||||
public:
|
||||
static void DISCORD_CALLBACK OnLobbyUpdate(void* callbackData, int64_t lobbyId)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnLobbyUpdate(lobbyId);
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnLobbyDelete(void* callbackData, int64_t lobbyId, uint32_t reason)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnLobbyDelete(lobbyId, reason);
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnMemberConnect(void* callbackData,
|
||||
int64_t lobbyId,
|
||||
int64_t userId)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnMemberConnect(lobbyId, userId);
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnMemberUpdate(void* callbackData, int64_t lobbyId, int64_t userId)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnMemberUpdate(lobbyId, userId);
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnMemberDisconnect(void* callbackData,
|
||||
int64_t lobbyId,
|
||||
int64_t userId)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnMemberDisconnect(lobbyId, userId);
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnLobbyMessage(void* callbackData,
|
||||
int64_t lobbyId,
|
||||
int64_t userId,
|
||||
uint8_t* data,
|
||||
uint32_t dataLength)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnLobbyMessage(lobbyId, userId, data, dataLength);
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnSpeaking(void* callbackData,
|
||||
int64_t lobbyId,
|
||||
int64_t userId,
|
||||
bool speaking)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnSpeaking(lobbyId, userId, (speaking != 0));
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnNetworkMessage(void* callbackData,
|
||||
int64_t lobbyId,
|
||||
int64_t userId,
|
||||
uint8_t channelId,
|
||||
uint8_t* data,
|
||||
uint32_t dataLength)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnNetworkMessage(lobbyId, userId, channelId, data, dataLength);
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordLobbyEvents LobbyManager::events_{
|
||||
&LobbyEvents::OnLobbyUpdate,
|
||||
&LobbyEvents::OnLobbyDelete,
|
||||
&LobbyEvents::OnMemberConnect,
|
||||
&LobbyEvents::OnMemberUpdate,
|
||||
&LobbyEvents::OnMemberDisconnect,
|
||||
&LobbyEvents::OnLobbyMessage,
|
||||
&LobbyEvents::OnSpeaking,
|
||||
&LobbyEvents::OnNetworkMessage,
|
||||
};
|
||||
|
||||
Result LobbyManager::GetLobbyCreateTransaction(LobbyTransaction* transaction)
|
||||
{
|
||||
if (!transaction) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_create_transaction(internal_, transaction->Receive());
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyUpdateTransaction(LobbyId lobbyId, LobbyTransaction* transaction)
|
||||
{
|
||||
if (!transaction) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_lobby_update_transaction(internal_, lobbyId, transaction->Receive());
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberUpdateTransaction(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
LobbyMemberTransaction* transaction)
|
||||
{
|
||||
if (!transaction) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_member_update_transaction(internal_, lobbyId, userId, transaction->Receive());
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void LobbyManager::CreateLobby(LobbyTransaction const& transaction,
|
||||
std::function<void(Result, Lobby const&)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordLobby* lobby) -> void {
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, Lobby const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<Lobby const*>(lobby));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, Lobby const&)>(std::move(callback)));
|
||||
internal_->create_lobby(
|
||||
internal_, const_cast<LobbyTransaction&>(transaction).Internal(), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::UpdateLobby(LobbyId lobbyId,
|
||||
LobbyTransaction const& transaction,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->update_lobby(internal_,
|
||||
lobbyId,
|
||||
const_cast<LobbyTransaction&>(transaction).Internal(),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::DeleteLobby(LobbyId lobbyId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->delete_lobby(internal_, lobbyId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::ConnectLobby(LobbyId lobbyId,
|
||||
LobbySecret secret,
|
||||
std::function<void(Result, Lobby const&)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordLobby* lobby) -> void {
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, Lobby const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<Lobby const*>(lobby));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, Lobby const&)>(std::move(callback)));
|
||||
internal_->connect_lobby(internal_, lobbyId, const_cast<char*>(secret), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::ConnectLobbyWithActivitySecret(
|
||||
LobbySecret activitySecret,
|
||||
std::function<void(Result, Lobby const&)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordLobby* lobby) -> void {
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, Lobby const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<Lobby const*>(lobby));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, Lobby const&)>(std::move(callback)));
|
||||
internal_->connect_lobby_with_activity_secret(
|
||||
internal_, const_cast<char*>(activitySecret), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::DisconnectLobby(LobbyId lobbyId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->disconnect_lobby(internal_, lobbyId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobby(LobbyId lobbyId, Lobby* lobby)
|
||||
{
|
||||
if (!lobby) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby(internal_, lobbyId, reinterpret_cast<DiscordLobby*>(lobby));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyActivitySecret(LobbyId lobbyId, char secret[128])
|
||||
{
|
||||
if (!secret) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_activity_secret(
|
||||
internal_, lobbyId, reinterpret_cast<DiscordLobbySecret*>(secret));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyMetadataValue(LobbyId lobbyId, MetadataKey key, char value[4096])
|
||||
{
|
||||
if (!value) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_metadata_value(
|
||||
internal_, lobbyId, const_cast<char*>(key), reinterpret_cast<DiscordMetadataValue*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyMetadataKey(LobbyId lobbyId, std::int32_t index, char key[256])
|
||||
{
|
||||
if (!key) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_metadata_key(
|
||||
internal_, lobbyId, index, reinterpret_cast<DiscordMetadataKey*>(key));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::LobbyMetadataCount(LobbyId lobbyId, std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->lobby_metadata_count(internal_, lobbyId, reinterpret_cast<int32_t*>(count));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::MemberCount(LobbyId lobbyId, std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->member_count(internal_, lobbyId, reinterpret_cast<int32_t*>(count));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberUserId(LobbyId lobbyId, std::int32_t index, UserId* userId)
|
||||
{
|
||||
if (!userId) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_member_user_id(internal_, lobbyId, index, reinterpret_cast<int64_t*>(userId));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberUser(LobbyId lobbyId, UserId userId, User* user)
|
||||
{
|
||||
if (!user) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_member_user(internal_, lobbyId, userId, reinterpret_cast<DiscordUser*>(user));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberMetadataValue(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
MetadataKey key,
|
||||
char value[4096])
|
||||
{
|
||||
if (!value) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_member_metadata_value(internal_,
|
||||
lobbyId,
|
||||
userId,
|
||||
const_cast<char*>(key),
|
||||
reinterpret_cast<DiscordMetadataValue*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberMetadataKey(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
std::int32_t index,
|
||||
char key[256])
|
||||
{
|
||||
if (!key) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_member_metadata_key(
|
||||
internal_, lobbyId, userId, index, reinterpret_cast<DiscordMetadataKey*>(key));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::MemberMetadataCount(LobbyId lobbyId, UserId userId, std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->member_metadata_count(
|
||||
internal_, lobbyId, userId, reinterpret_cast<int32_t*>(count));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void LobbyManager::UpdateMember(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
LobbyMemberTransaction const& transaction,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->update_member(internal_,
|
||||
lobbyId,
|
||||
userId,
|
||||
const_cast<LobbyMemberTransaction&>(transaction).Internal(),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::SendLobbyMessage(LobbyId lobbyId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->send_lobby_message(
|
||||
internal_, lobbyId, reinterpret_cast<uint8_t*>(data), dataLength, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetSearchQuery(LobbySearchQuery* query)
|
||||
{
|
||||
if (!query) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_search_query(internal_, query->Receive());
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void LobbyManager::Search(LobbySearchQuery const& query, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->search(
|
||||
internal_, const_cast<LobbySearchQuery&>(query).Internal(), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::LobbyCount(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->lobby_count(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyId(std::int32_t index, LobbyId* lobbyId)
|
||||
{
|
||||
if (!lobbyId) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_id(internal_, index, reinterpret_cast<int64_t*>(lobbyId));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void LobbyManager::ConnectVoice(LobbyId lobbyId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->connect_voice(internal_, lobbyId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::DisconnectVoice(LobbyId lobbyId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->disconnect_voice(internal_, lobbyId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result LobbyManager::ConnectNetwork(LobbyId lobbyId)
|
||||
{
|
||||
auto result = internal_->connect_network(internal_, lobbyId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::DisconnectNetwork(LobbyId lobbyId)
|
||||
{
|
||||
auto result = internal_->disconnect_network(internal_, lobbyId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::FlushNetwork()
|
||||
{
|
||||
auto result = internal_->flush_network(internal_);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::OpenNetworkChannel(LobbyId lobbyId, std::uint8_t channelId, bool reliable)
|
||||
{
|
||||
auto result =
|
||||
internal_->open_network_channel(internal_, lobbyId, channelId, (reliable ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::SendNetworkMessage(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
std::uint8_t channelId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength)
|
||||
{
|
||||
auto result = internal_->send_network_message(
|
||||
internal_, lobbyId, userId, channelId, reinterpret_cast<uint8_t*>(data), dataLength);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,88 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class LobbyManager final {
|
||||
public:
|
||||
~LobbyManager() = default;
|
||||
|
||||
Result GetLobbyCreateTransaction(LobbyTransaction* transaction);
|
||||
Result GetLobbyUpdateTransaction(LobbyId lobbyId, LobbyTransaction* transaction);
|
||||
Result GetMemberUpdateTransaction(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
LobbyMemberTransaction* transaction);
|
||||
void CreateLobby(LobbyTransaction const& transaction,
|
||||
std::function<void(Result, Lobby const&)> callback);
|
||||
void UpdateLobby(LobbyId lobbyId,
|
||||
LobbyTransaction const& transaction,
|
||||
std::function<void(Result)> callback);
|
||||
void DeleteLobby(LobbyId lobbyId, std::function<void(Result)> callback);
|
||||
void ConnectLobby(LobbyId lobbyId,
|
||||
LobbySecret secret,
|
||||
std::function<void(Result, Lobby const&)> callback);
|
||||
void ConnectLobbyWithActivitySecret(LobbySecret activitySecret,
|
||||
std::function<void(Result, Lobby const&)> callback);
|
||||
void DisconnectLobby(LobbyId lobbyId, std::function<void(Result)> callback);
|
||||
Result GetLobby(LobbyId lobbyId, Lobby* lobby);
|
||||
Result GetLobbyActivitySecret(LobbyId lobbyId, char secret[128]);
|
||||
Result GetLobbyMetadataValue(LobbyId lobbyId, MetadataKey key, char value[4096]);
|
||||
Result GetLobbyMetadataKey(LobbyId lobbyId, std::int32_t index, char key[256]);
|
||||
Result LobbyMetadataCount(LobbyId lobbyId, std::int32_t* count);
|
||||
Result MemberCount(LobbyId lobbyId, std::int32_t* count);
|
||||
Result GetMemberUserId(LobbyId lobbyId, std::int32_t index, UserId* userId);
|
||||
Result GetMemberUser(LobbyId lobbyId, UserId userId, User* user);
|
||||
Result GetMemberMetadataValue(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
MetadataKey key,
|
||||
char value[4096]);
|
||||
Result GetMemberMetadataKey(LobbyId lobbyId, UserId userId, std::int32_t index, char key[256]);
|
||||
Result MemberMetadataCount(LobbyId lobbyId, UserId userId, std::int32_t* count);
|
||||
void UpdateMember(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
LobbyMemberTransaction const& transaction,
|
||||
std::function<void(Result)> callback);
|
||||
void SendLobbyMessage(LobbyId lobbyId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::function<void(Result)> callback);
|
||||
Result GetSearchQuery(LobbySearchQuery* query);
|
||||
void Search(LobbySearchQuery const& query, std::function<void(Result)> callback);
|
||||
void LobbyCount(std::int32_t* count);
|
||||
Result GetLobbyId(std::int32_t index, LobbyId* lobbyId);
|
||||
void ConnectVoice(LobbyId lobbyId, std::function<void(Result)> callback);
|
||||
void DisconnectVoice(LobbyId lobbyId, std::function<void(Result)> callback);
|
||||
Result ConnectNetwork(LobbyId lobbyId);
|
||||
Result DisconnectNetwork(LobbyId lobbyId);
|
||||
Result FlushNetwork();
|
||||
Result OpenNetworkChannel(LobbyId lobbyId, std::uint8_t channelId, bool reliable);
|
||||
Result SendNetworkMessage(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
std::uint8_t channelId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength);
|
||||
|
||||
Event<std::int64_t> OnLobbyUpdate;
|
||||
Event<std::int64_t, std::uint32_t> OnLobbyDelete;
|
||||
Event<std::int64_t, std::int64_t> OnMemberConnect;
|
||||
Event<std::int64_t, std::int64_t> OnMemberUpdate;
|
||||
Event<std::int64_t, std::int64_t> OnMemberDisconnect;
|
||||
Event<std::int64_t, std::int64_t, std::uint8_t*, std::uint32_t> OnLobbyMessage;
|
||||
Event<std::int64_t, std::int64_t, bool> OnSpeaking;
|
||||
Event<std::int64_t, std::int64_t, std::uint8_t, std::uint8_t*, std::uint32_t> OnNetworkMessage;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
LobbyManager() = default;
|
||||
LobbyManager(LobbyManager const& rhs) = delete;
|
||||
LobbyManager& operator=(LobbyManager const& rhs) = delete;
|
||||
LobbyManager(LobbyManager&& rhs) = delete;
|
||||
LobbyManager& operator=(LobbyManager&& rhs) = delete;
|
||||
|
||||
IDiscordLobbyManager* internal_;
|
||||
static IDiscordLobbyEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,103 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "network_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class NetworkEvents final {
|
||||
public:
|
||||
static void DISCORD_CALLBACK OnMessage(void* callbackData,
|
||||
DiscordNetworkPeerId peerId,
|
||||
DiscordNetworkChannelId channelId,
|
||||
uint8_t* data,
|
||||
uint32_t dataLength)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->NetworkManager();
|
||||
module.OnMessage(peerId, channelId, data, dataLength);
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnRouteUpdate(void* callbackData, char const* routeData)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->NetworkManager();
|
||||
module.OnRouteUpdate(static_cast<const char*>(routeData));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordNetworkEvents NetworkManager::events_{
|
||||
&NetworkEvents::OnMessage,
|
||||
&NetworkEvents::OnRouteUpdate,
|
||||
};
|
||||
|
||||
void NetworkManager::GetPeerId(NetworkPeerId* peerId)
|
||||
{
|
||||
if (!peerId) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->get_peer_id(internal_, reinterpret_cast<uint64_t*>(peerId));
|
||||
}
|
||||
|
||||
Result NetworkManager::Flush()
|
||||
{
|
||||
auto result = internal_->flush(internal_);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::OpenPeer(NetworkPeerId peerId, char const* routeData)
|
||||
{
|
||||
auto result = internal_->open_peer(internal_, peerId, const_cast<char*>(routeData));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::UpdatePeer(NetworkPeerId peerId, char const* routeData)
|
||||
{
|
||||
auto result = internal_->update_peer(internal_, peerId, const_cast<char*>(routeData));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::ClosePeer(NetworkPeerId peerId)
|
||||
{
|
||||
auto result = internal_->close_peer(internal_, peerId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::OpenChannel(NetworkPeerId peerId, NetworkChannelId channelId, bool reliable)
|
||||
{
|
||||
auto result = internal_->open_channel(internal_, peerId, channelId, (reliable ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::CloseChannel(NetworkPeerId peerId, NetworkChannelId channelId)
|
||||
{
|
||||
auto result = internal_->close_channel(internal_, peerId, channelId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::SendMessage(NetworkPeerId peerId,
|
||||
NetworkChannelId channelId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength)
|
||||
{
|
||||
auto result = internal_->send_message(
|
||||
internal_, peerId, channelId, reinterpret_cast<uint8_t*>(data), dataLength);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,63 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class NetworkManager final {
|
||||
public:
|
||||
~NetworkManager() = default;
|
||||
|
||||
/**
|
||||
* Get the local peer ID for this process.
|
||||
*/
|
||||
void GetPeerId(NetworkPeerId* peerId);
|
||||
/**
|
||||
* Send pending network messages.
|
||||
*/
|
||||
Result Flush();
|
||||
/**
|
||||
* Open a connection to a remote peer.
|
||||
*/
|
||||
Result OpenPeer(NetworkPeerId peerId, char const* routeData);
|
||||
/**
|
||||
* Update the route data for a connected peer.
|
||||
*/
|
||||
Result UpdatePeer(NetworkPeerId peerId, char const* routeData);
|
||||
/**
|
||||
* Close the connection to a remote peer.
|
||||
*/
|
||||
Result ClosePeer(NetworkPeerId peerId);
|
||||
/**
|
||||
* Open a message channel to a connected peer.
|
||||
*/
|
||||
Result OpenChannel(NetworkPeerId peerId, NetworkChannelId channelId, bool reliable);
|
||||
/**
|
||||
* Close a message channel to a connected peer.
|
||||
*/
|
||||
Result CloseChannel(NetworkPeerId peerId, NetworkChannelId channelId);
|
||||
/**
|
||||
* Send a message to a connected peer over an opened message channel.
|
||||
*/
|
||||
Result SendMessage(NetworkPeerId peerId,
|
||||
NetworkChannelId channelId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength);
|
||||
|
||||
Event<NetworkPeerId, NetworkChannelId, std::uint8_t*, std::uint32_t> OnMessage;
|
||||
Event<char const*> OnRouteUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
NetworkManager() = default;
|
||||
NetworkManager(NetworkManager const& rhs) = delete;
|
||||
NetworkManager& operator=(NetworkManager const& rhs) = delete;
|
||||
NetworkManager(NetworkManager&& rhs) = delete;
|
||||
NetworkManager& operator=(NetworkManager&& rhs) = delete;
|
||||
|
||||
IDiscordNetworkManager* internal_;
|
||||
static IDiscordNetworkEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,229 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "overlay_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class OverlayEvents final {
|
||||
public:
|
||||
static void DISCORD_CALLBACK OnToggle(void* callbackData, bool locked)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->OverlayManager();
|
||||
module.OnToggle((locked != 0));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordOverlayEvents OverlayManager::events_{
|
||||
&OverlayEvents::OnToggle,
|
||||
};
|
||||
|
||||
void OverlayManager::IsEnabled(bool* enabled)
|
||||
{
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->is_enabled(internal_, reinterpret_cast<bool*>(enabled));
|
||||
}
|
||||
|
||||
void OverlayManager::IsLocked(bool* locked)
|
||||
{
|
||||
if (!locked) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->is_locked(internal_, reinterpret_cast<bool*>(locked));
|
||||
}
|
||||
|
||||
void OverlayManager::SetLocked(bool locked, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->set_locked(internal_, (locked ? 1 : 0), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void OverlayManager::OpenActivityInvite(ActivityActionType type,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->open_activity_invite(
|
||||
internal_, static_cast<EDiscordActivityActionType>(type), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void OverlayManager::OpenGuildInvite(char const* code, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->open_guild_invite(internal_, const_cast<char*>(code), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void OverlayManager::OpenVoiceSettings(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->open_voice_settings(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result OverlayManager::InitDrawingDxgi(IDXGISwapChain* swapchain, bool useMessageForwarding)
|
||||
{
|
||||
auto result =
|
||||
internal_->init_drawing_dxgi(internal_, swapchain, (useMessageForwarding ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void OverlayManager::OnPresent()
|
||||
{
|
||||
internal_->on_present(internal_);
|
||||
}
|
||||
|
||||
void OverlayManager::ForwardMessage(MSG* message)
|
||||
{
|
||||
internal_->forward_message(internal_, message);
|
||||
}
|
||||
|
||||
void OverlayManager::KeyEvent(bool down, char const* keyCode, KeyVariant variant)
|
||||
{
|
||||
internal_->key_event(internal_,
|
||||
(down ? 1 : 0),
|
||||
const_cast<char*>(keyCode),
|
||||
static_cast<EDiscordKeyVariant>(variant));
|
||||
}
|
||||
|
||||
void OverlayManager::CharEvent(char const* character)
|
||||
{
|
||||
internal_->char_event(internal_, const_cast<char*>(character));
|
||||
}
|
||||
|
||||
void OverlayManager::MouseButtonEvent(std::uint8_t down,
|
||||
std::int32_t clickCount,
|
||||
MouseButton which,
|
||||
std::int32_t x,
|
||||
std::int32_t y)
|
||||
{
|
||||
internal_->mouse_button_event(
|
||||
internal_, down, clickCount, static_cast<EDiscordMouseButton>(which), x, y);
|
||||
}
|
||||
|
||||
void OverlayManager::MouseMotionEvent(std::int32_t x, std::int32_t y)
|
||||
{
|
||||
internal_->mouse_motion_event(internal_, x, y);
|
||||
}
|
||||
|
||||
void OverlayManager::ImeCommitText(char const* text)
|
||||
{
|
||||
internal_->ime_commit_text(internal_, const_cast<char*>(text));
|
||||
}
|
||||
|
||||
void OverlayManager::ImeSetComposition(char const* text,
|
||||
ImeUnderline* underlines,
|
||||
std::uint32_t underlinesLength,
|
||||
std::int32_t from,
|
||||
std::int32_t to)
|
||||
{
|
||||
internal_->ime_set_composition(internal_,
|
||||
const_cast<char*>(text),
|
||||
reinterpret_cast<DiscordImeUnderline*>(underlines),
|
||||
underlinesLength,
|
||||
from,
|
||||
to);
|
||||
}
|
||||
|
||||
void OverlayManager::ImeCancelComposition()
|
||||
{
|
||||
internal_->ime_cancel_composition(internal_);
|
||||
}
|
||||
|
||||
void OverlayManager::SetImeCompositionRangeCallback(
|
||||
std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>
|
||||
onImeCompositionRangeChanged)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData,
|
||||
int32_t from,
|
||||
int32_t to,
|
||||
DiscordRect* bounds,
|
||||
uint32_t boundsLength) -> void {
|
||||
std::unique_ptr<std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>> cb(
|
||||
reinterpret_cast<std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>*>(
|
||||
callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(from, to, reinterpret_cast<Rect*>(bounds), boundsLength);
|
||||
};
|
||||
std::unique_ptr<std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>> cb{};
|
||||
cb.reset(new std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>(
|
||||
std::move(onImeCompositionRangeChanged)));
|
||||
internal_->set_ime_composition_range_callback(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void OverlayManager::SetImeSelectionBoundsCallback(
|
||||
std::function<void(Rect, Rect, bool)> onImeSelectionBoundsChanged)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, DiscordRect anchor, DiscordRect focus, bool isAnchorFirst) -> void {
|
||||
std::unique_ptr<std::function<void(Rect, Rect, bool)>> cb(
|
||||
reinterpret_cast<std::function<void(Rect, Rect, bool)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(*reinterpret_cast<Rect const*>(&anchor),
|
||||
*reinterpret_cast<Rect const*>(&focus),
|
||||
(isAnchorFirst != 0));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Rect, Rect, bool)>> cb{};
|
||||
cb.reset(new std::function<void(Rect, Rect, bool)>(std::move(onImeSelectionBoundsChanged)));
|
||||
internal_->set_ime_selection_bounds_callback(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
bool OverlayManager::IsPointInsideClickZone(std::int32_t x, std::int32_t y)
|
||||
{
|
||||
auto result = internal_->is_point_inside_click_zone(internal_, x, y);
|
||||
return (result != 0);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,57 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class OverlayManager final {
|
||||
public:
|
||||
~OverlayManager() = default;
|
||||
|
||||
void IsEnabled(bool* enabled);
|
||||
void IsLocked(bool* locked);
|
||||
void SetLocked(bool locked, std::function<void(Result)> callback);
|
||||
void OpenActivityInvite(ActivityActionType type, std::function<void(Result)> callback);
|
||||
void OpenGuildInvite(char const* code, std::function<void(Result)> callback);
|
||||
void OpenVoiceSettings(std::function<void(Result)> callback);
|
||||
Result InitDrawingDxgi(IDXGISwapChain* swapchain, bool useMessageForwarding);
|
||||
void OnPresent();
|
||||
void ForwardMessage(MSG* message);
|
||||
void KeyEvent(bool down, char const* keyCode, KeyVariant variant);
|
||||
void CharEvent(char const* character);
|
||||
void MouseButtonEvent(std::uint8_t down,
|
||||
std::int32_t clickCount,
|
||||
MouseButton which,
|
||||
std::int32_t x,
|
||||
std::int32_t y);
|
||||
void MouseMotionEvent(std::int32_t x, std::int32_t y);
|
||||
void ImeCommitText(char const* text);
|
||||
void ImeSetComposition(char const* text,
|
||||
ImeUnderline* underlines,
|
||||
std::uint32_t underlinesLength,
|
||||
std::int32_t from,
|
||||
std::int32_t to);
|
||||
void ImeCancelComposition();
|
||||
void SetImeCompositionRangeCallback(
|
||||
std::function<void(std::int32_t, std::int32_t, Rect*, std::uint32_t)>
|
||||
onImeCompositionRangeChanged);
|
||||
void SetImeSelectionBoundsCallback(
|
||||
std::function<void(Rect, Rect, bool)> onImeSelectionBoundsChanged);
|
||||
bool IsPointInsideClickZone(std::int32_t x, std::int32_t y);
|
||||
|
||||
Event<bool> OnToggle;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
OverlayManager() = default;
|
||||
OverlayManager(OverlayManager const& rhs) = delete;
|
||||
OverlayManager& operator=(OverlayManager const& rhs) = delete;
|
||||
OverlayManager(OverlayManager&& rhs) = delete;
|
||||
OverlayManager& operator=(OverlayManager&& rhs) = delete;
|
||||
|
||||
IDiscordOverlayManager* internal_;
|
||||
static IDiscordOverlayEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,91 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "relationship_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class RelationshipEvents final {
|
||||
public:
|
||||
static void DISCORD_CALLBACK OnRefresh(void* callbackData)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->RelationshipManager();
|
||||
module.OnRefresh();
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnRelationshipUpdate(void* callbackData,
|
||||
DiscordRelationship* relationship)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->RelationshipManager();
|
||||
module.OnRelationshipUpdate(*reinterpret_cast<Relationship const*>(relationship));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordRelationshipEvents RelationshipManager::events_{
|
||||
&RelationshipEvents::OnRefresh,
|
||||
&RelationshipEvents::OnRelationshipUpdate,
|
||||
};
|
||||
|
||||
void RelationshipManager::Filter(std::function<bool(Relationship const&)> filter)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, DiscordRelationship* relationship) -> bool {
|
||||
auto cb(reinterpret_cast<std::function<bool(Relationship const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return {};
|
||||
}
|
||||
return (*cb)(*reinterpret_cast<Relationship const*>(relationship));
|
||||
};
|
||||
std::unique_ptr<std::function<bool(Relationship const&)>> cb{};
|
||||
cb.reset(new std::function<bool(Relationship const&)>(std::move(filter)));
|
||||
internal_->filter(internal_, cb.get(), wrapper);
|
||||
}
|
||||
|
||||
Result RelationshipManager::Count(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->count(internal_, reinterpret_cast<int32_t*>(count));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result RelationshipManager::Get(UserId userId, Relationship* relationship)
|
||||
{
|
||||
if (!relationship) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get(internal_, userId, reinterpret_cast<DiscordRelationship*>(relationship));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result RelationshipManager::GetAt(std::uint32_t index, Relationship* relationship)
|
||||
{
|
||||
if (!relationship) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_at(internal_, index, reinterpret_cast<DiscordRelationship*>(relationship));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,32 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class RelationshipManager final {
|
||||
public:
|
||||
~RelationshipManager() = default;
|
||||
|
||||
void Filter(std::function<bool(Relationship const&)> filter);
|
||||
Result Count(std::int32_t* count);
|
||||
Result Get(UserId userId, Relationship* relationship);
|
||||
Result GetAt(std::uint32_t index, Relationship* relationship);
|
||||
|
||||
Event<> OnRefresh;
|
||||
Event<Relationship const&> OnRelationshipUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
RelationshipManager() = default;
|
||||
RelationshipManager(RelationshipManager const& rhs) = delete;
|
||||
RelationshipManager& operator=(RelationshipManager const& rhs) = delete;
|
||||
RelationshipManager(RelationshipManager&& rhs) = delete;
|
||||
RelationshipManager& operator=(RelationshipManager&& rhs) = delete;
|
||||
|
||||
IDiscordRelationshipManager* internal_;
|
||||
static IDiscordRelationshipEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,158 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "storage_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
Result StorageManager::Read(char const* name,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::uint32_t* read)
|
||||
{
|
||||
if (!read) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->read(internal_,
|
||||
const_cast<char*>(name),
|
||||
reinterpret_cast<uint8_t*>(data),
|
||||
dataLength,
|
||||
reinterpret_cast<uint32_t*>(read));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StorageManager::ReadAsync(char const* name,
|
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, uint8_t* data, uint32_t dataLength) -> void {
|
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, std::uint8_t*, std::uint32_t)>*>(
|
||||
callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), data, dataLength);
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb{};
|
||||
cb.reset(new std::function<void(Result, std::uint8_t*, std::uint32_t)>(std::move(callback)));
|
||||
internal_->read_async(internal_, const_cast<char*>(name), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void StorageManager::ReadAsyncPartial(
|
||||
char const* name,
|
||||
std::uint64_t offset,
|
||||
std::uint64_t length,
|
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, uint8_t* data, uint32_t dataLength) -> void {
|
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, std::uint8_t*, std::uint32_t)>*>(
|
||||
callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), data, dataLength);
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb{};
|
||||
cb.reset(new std::function<void(Result, std::uint8_t*, std::uint32_t)>(std::move(callback)));
|
||||
internal_->read_async_partial(
|
||||
internal_, const_cast<char*>(name), offset, length, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result StorageManager::Write(char const* name, std::uint8_t* data, std::uint32_t dataLength)
|
||||
{
|
||||
auto result = internal_->write(
|
||||
internal_, const_cast<char*>(name), reinterpret_cast<uint8_t*>(data), dataLength);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StorageManager::WriteAsync(char const* name,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->write_async(internal_,
|
||||
const_cast<char*>(name),
|
||||
reinterpret_cast<uint8_t*>(data),
|
||||
dataLength,
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
Result StorageManager::Delete(char const* name)
|
||||
{
|
||||
auto result = internal_->delete_(internal_, const_cast<char*>(name));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StorageManager::Exists(char const* name, bool* exists)
|
||||
{
|
||||
if (!exists) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->exists(internal_, const_cast<char*>(name), reinterpret_cast<bool*>(exists));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StorageManager::Count(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->count(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result StorageManager::Stat(char const* name, FileStat* stat)
|
||||
{
|
||||
if (!stat) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->stat(internal_, const_cast<char*>(name), reinterpret_cast<DiscordFileStat*>(stat));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StorageManager::StatAt(std::int32_t index, FileStat* stat)
|
||||
{
|
||||
if (!stat) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->stat_at(internal_, index, reinterpret_cast<DiscordFileStat*>(stat));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StorageManager::GetPath(char path[4096])
|
||||
{
|
||||
if (!path) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_path(internal_, reinterpret_cast<DiscordPath*>(path));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,46 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class StorageManager final {
|
||||
public:
|
||||
~StorageManager() = default;
|
||||
|
||||
Result Read(char const* name,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::uint32_t* read);
|
||||
void ReadAsync(char const* name,
|
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback);
|
||||
void ReadAsyncPartial(char const* name,
|
||||
std::uint64_t offset,
|
||||
std::uint64_t length,
|
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback);
|
||||
Result Write(char const* name, std::uint8_t* data, std::uint32_t dataLength);
|
||||
void WriteAsync(char const* name,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::function<void(Result)> callback);
|
||||
Result Delete(char const* name);
|
||||
Result Exists(char const* name, bool* exists);
|
||||
void Count(std::int32_t* count);
|
||||
Result Stat(char const* name, FileStat* stat);
|
||||
Result StatAt(std::int32_t index, FileStat* stat);
|
||||
Result GetPath(char path[4096]);
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
StorageManager() = default;
|
||||
StorageManager(StorageManager const& rhs) = delete;
|
||||
StorageManager& operator=(StorageManager const& rhs) = delete;
|
||||
StorageManager(StorageManager&& rhs) = delete;
|
||||
StorageManager& operator=(StorageManager&& rhs) = delete;
|
||||
|
||||
IDiscordStorageManager* internal_;
|
||||
static IDiscordStorageEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,162 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "store_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class StoreEvents final {
|
||||
public:
|
||||
static void DISCORD_CALLBACK OnEntitlementCreate(void* callbackData,
|
||||
DiscordEntitlement* entitlement)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->StoreManager();
|
||||
module.OnEntitlementCreate(*reinterpret_cast<Entitlement const*>(entitlement));
|
||||
}
|
||||
|
||||
static void DISCORD_CALLBACK OnEntitlementDelete(void* callbackData,
|
||||
DiscordEntitlement* entitlement)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->StoreManager();
|
||||
module.OnEntitlementDelete(*reinterpret_cast<Entitlement const*>(entitlement));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordStoreEvents StoreManager::events_{
|
||||
&StoreEvents::OnEntitlementCreate,
|
||||
&StoreEvents::OnEntitlementDelete,
|
||||
};
|
||||
|
||||
void StoreManager::FetchSkus(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->fetch_skus(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void StoreManager::CountSkus(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->count_skus(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result StoreManager::GetSku(Snowflake skuId, Sku* sku)
|
||||
{
|
||||
if (!sku) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_sku(internal_, skuId, reinterpret_cast<DiscordSku*>(sku));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StoreManager::GetSkuAt(std::int32_t index, Sku* sku)
|
||||
{
|
||||
if (!sku) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_sku_at(internal_, index, reinterpret_cast<DiscordSku*>(sku));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StoreManager::FetchEntitlements(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->fetch_entitlements(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void StoreManager::CountEntitlements(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->count_entitlements(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result StoreManager::GetEntitlement(Snowflake entitlementId, Entitlement* entitlement)
|
||||
{
|
||||
if (!entitlement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_entitlement(
|
||||
internal_, entitlementId, reinterpret_cast<DiscordEntitlement*>(entitlement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StoreManager::GetEntitlementAt(std::int32_t index, Entitlement* entitlement)
|
||||
{
|
||||
if (!entitlement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_entitlement_at(
|
||||
internal_, index, reinterpret_cast<DiscordEntitlement*>(entitlement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StoreManager::HasSkuEntitlement(Snowflake skuId, bool* hasEntitlement)
|
||||
{
|
||||
if (!hasEntitlement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->has_sku_entitlement(internal_, skuId, reinterpret_cast<bool*>(hasEntitlement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StoreManager::StartPurchase(Snowflake skuId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->start_purchase(internal_, skuId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,38 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class StoreManager final {
|
||||
public:
|
||||
~StoreManager() = default;
|
||||
|
||||
void FetchSkus(std::function<void(Result)> callback);
|
||||
void CountSkus(std::int32_t* count);
|
||||
Result GetSku(Snowflake skuId, Sku* sku);
|
||||
Result GetSkuAt(std::int32_t index, Sku* sku);
|
||||
void FetchEntitlements(std::function<void(Result)> callback);
|
||||
void CountEntitlements(std::int32_t* count);
|
||||
Result GetEntitlement(Snowflake entitlementId, Entitlement* entitlement);
|
||||
Result GetEntitlementAt(std::int32_t index, Entitlement* entitlement);
|
||||
Result HasSkuEntitlement(Snowflake skuId, bool* hasEntitlement);
|
||||
void StartPurchase(Snowflake skuId, std::function<void(Result)> callback);
|
||||
|
||||
Event<Entitlement const&> OnEntitlementCreate;
|
||||
Event<Entitlement const&> OnEntitlementDelete;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
StoreManager() = default;
|
||||
StoreManager(StoreManager const& rhs) = delete;
|
||||
StoreManager& operator=(StoreManager const& rhs) = delete;
|
||||
StoreManager(StoreManager&& rhs) = delete;
|
||||
StoreManager& operator=(StoreManager&& rhs) = delete;
|
||||
|
||||
IDiscordStoreManager* internal_;
|
||||
static IDiscordStoreEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,879 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
void User::SetId(UserId id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
UserId User::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void User::SetUsername(char const* username)
|
||||
{
|
||||
strncpy(internal_.username, username, 256);
|
||||
internal_.username[256 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* User::GetUsername() const
|
||||
{
|
||||
return internal_.username;
|
||||
}
|
||||
|
||||
void User::SetDiscriminator(char const* discriminator)
|
||||
{
|
||||
strncpy(internal_.discriminator, discriminator, 8);
|
||||
internal_.discriminator[8 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* User::GetDiscriminator() const
|
||||
{
|
||||
return internal_.discriminator;
|
||||
}
|
||||
|
||||
void User::SetAvatar(char const* avatar)
|
||||
{
|
||||
strncpy(internal_.avatar, avatar, 128);
|
||||
internal_.avatar[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* User::GetAvatar() const
|
||||
{
|
||||
return internal_.avatar;
|
||||
}
|
||||
|
||||
void User::SetBot(bool bot)
|
||||
{
|
||||
internal_.bot = bot;
|
||||
}
|
||||
|
||||
bool User::GetBot() const
|
||||
{
|
||||
return internal_.bot != 0;
|
||||
}
|
||||
|
||||
void OAuth2Token::SetAccessToken(char const* accessToken)
|
||||
{
|
||||
strncpy(internal_.access_token, accessToken, 128);
|
||||
internal_.access_token[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* OAuth2Token::GetAccessToken() const
|
||||
{
|
||||
return internal_.access_token;
|
||||
}
|
||||
|
||||
void OAuth2Token::SetScopes(char const* scopes)
|
||||
{
|
||||
strncpy(internal_.scopes, scopes, 1024);
|
||||
internal_.scopes[1024 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* OAuth2Token::GetScopes() const
|
||||
{
|
||||
return internal_.scopes;
|
||||
}
|
||||
|
||||
void OAuth2Token::SetExpires(Timestamp expires)
|
||||
{
|
||||
internal_.expires = expires;
|
||||
}
|
||||
|
||||
Timestamp OAuth2Token::GetExpires() const
|
||||
{
|
||||
return internal_.expires;
|
||||
}
|
||||
|
||||
void ImageHandle::SetType(ImageType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordImageType>(type);
|
||||
}
|
||||
|
||||
ImageType ImageHandle::GetType() const
|
||||
{
|
||||
return static_cast<ImageType>(internal_.type);
|
||||
}
|
||||
|
||||
void ImageHandle::SetId(std::int64_t id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
std::int64_t ImageHandle::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void ImageHandle::SetSize(std::uint32_t size)
|
||||
{
|
||||
internal_.size = size;
|
||||
}
|
||||
|
||||
std::uint32_t ImageHandle::GetSize() const
|
||||
{
|
||||
return internal_.size;
|
||||
}
|
||||
|
||||
void ImageDimensions::SetWidth(std::uint32_t width)
|
||||
{
|
||||
internal_.width = width;
|
||||
}
|
||||
|
||||
std::uint32_t ImageDimensions::GetWidth() const
|
||||
{
|
||||
return internal_.width;
|
||||
}
|
||||
|
||||
void ImageDimensions::SetHeight(std::uint32_t height)
|
||||
{
|
||||
internal_.height = height;
|
||||
}
|
||||
|
||||
std::uint32_t ImageDimensions::GetHeight() const
|
||||
{
|
||||
return internal_.height;
|
||||
}
|
||||
|
||||
void ActivityTimestamps::SetStart(Timestamp start)
|
||||
{
|
||||
internal_.start = start;
|
||||
}
|
||||
|
||||
Timestamp ActivityTimestamps::GetStart() const
|
||||
{
|
||||
return internal_.start;
|
||||
}
|
||||
|
||||
void ActivityTimestamps::SetEnd(Timestamp end)
|
||||
{
|
||||
internal_.end = end;
|
||||
}
|
||||
|
||||
Timestamp ActivityTimestamps::GetEnd() const
|
||||
{
|
||||
return internal_.end;
|
||||
}
|
||||
|
||||
void ActivityAssets::SetLargeImage(char const* largeImage)
|
||||
{
|
||||
strncpy(internal_.large_image, largeImage, 128);
|
||||
internal_.large_image[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityAssets::GetLargeImage() const
|
||||
{
|
||||
return internal_.large_image;
|
||||
}
|
||||
|
||||
void ActivityAssets::SetLargeText(char const* largeText)
|
||||
{
|
||||
strncpy(internal_.large_text, largeText, 128);
|
||||
internal_.large_text[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityAssets::GetLargeText() const
|
||||
{
|
||||
return internal_.large_text;
|
||||
}
|
||||
|
||||
void ActivityAssets::SetSmallImage(char const* smallImage)
|
||||
{
|
||||
strncpy(internal_.small_image, smallImage, 128);
|
||||
internal_.small_image[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityAssets::GetSmallImage() const
|
||||
{
|
||||
return internal_.small_image;
|
||||
}
|
||||
|
||||
void ActivityAssets::SetSmallText(char const* smallText)
|
||||
{
|
||||
strncpy(internal_.small_text, smallText, 128);
|
||||
internal_.small_text[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityAssets::GetSmallText() const
|
||||
{
|
||||
return internal_.small_text;
|
||||
}
|
||||
|
||||
void PartySize::SetCurrentSize(std::int32_t currentSize)
|
||||
{
|
||||
internal_.current_size = currentSize;
|
||||
}
|
||||
|
||||
std::int32_t PartySize::GetCurrentSize() const
|
||||
{
|
||||
return internal_.current_size;
|
||||
}
|
||||
|
||||
void PartySize::SetMaxSize(std::int32_t maxSize)
|
||||
{
|
||||
internal_.max_size = maxSize;
|
||||
}
|
||||
|
||||
std::int32_t PartySize::GetMaxSize() const
|
||||
{
|
||||
return internal_.max_size;
|
||||
}
|
||||
|
||||
void ActivityParty::SetId(char const* id)
|
||||
{
|
||||
strncpy(internal_.id, id, 128);
|
||||
internal_.id[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityParty::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
PartySize& ActivityParty::GetSize()
|
||||
{
|
||||
return reinterpret_cast<PartySize&>(internal_.size);
|
||||
}
|
||||
|
||||
PartySize const& ActivityParty::GetSize() const
|
||||
{
|
||||
return reinterpret_cast<PartySize const&>(internal_.size);
|
||||
}
|
||||
|
||||
void ActivityParty::SetPrivacy(ActivityPartyPrivacy privacy)
|
||||
{
|
||||
internal_.privacy = static_cast<EDiscordActivityPartyPrivacy>(privacy);
|
||||
}
|
||||
|
||||
ActivityPartyPrivacy ActivityParty::GetPrivacy() const
|
||||
{
|
||||
return static_cast<ActivityPartyPrivacy>(internal_.privacy);
|
||||
}
|
||||
|
||||
void ActivitySecrets::SetMatch(char const* match)
|
||||
{
|
||||
strncpy(internal_.match, match, 128);
|
||||
internal_.match[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivitySecrets::GetMatch() const
|
||||
{
|
||||
return internal_.match;
|
||||
}
|
||||
|
||||
void ActivitySecrets::SetJoin(char const* join)
|
||||
{
|
||||
strncpy(internal_.join, join, 128);
|
||||
internal_.join[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivitySecrets::GetJoin() const
|
||||
{
|
||||
return internal_.join;
|
||||
}
|
||||
|
||||
void ActivitySecrets::SetSpectate(char const* spectate)
|
||||
{
|
||||
strncpy(internal_.spectate, spectate, 128);
|
||||
internal_.spectate[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivitySecrets::GetSpectate() const
|
||||
{
|
||||
return internal_.spectate;
|
||||
}
|
||||
|
||||
void Activity::SetType(ActivityType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordActivityType>(type);
|
||||
}
|
||||
|
||||
ActivityType Activity::GetType() const
|
||||
{
|
||||
return static_cast<ActivityType>(internal_.type);
|
||||
}
|
||||
|
||||
void Activity::SetApplicationId(std::int64_t applicationId)
|
||||
{
|
||||
internal_.application_id = applicationId;
|
||||
}
|
||||
|
||||
std::int64_t Activity::GetApplicationId() const
|
||||
{
|
||||
return internal_.application_id;
|
||||
}
|
||||
|
||||
void Activity::SetName(char const* name)
|
||||
{
|
||||
strncpy(internal_.name, name, 128);
|
||||
internal_.name[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* Activity::GetName() const
|
||||
{
|
||||
return internal_.name;
|
||||
}
|
||||
|
||||
void Activity::SetState(char const* state)
|
||||
{
|
||||
strncpy(internal_.state, state, 128);
|
||||
internal_.state[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* Activity::GetState() const
|
||||
{
|
||||
return internal_.state;
|
||||
}
|
||||
|
||||
void Activity::SetDetails(char const* details)
|
||||
{
|
||||
strncpy(internal_.details, details, 128);
|
||||
internal_.details[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* Activity::GetDetails() const
|
||||
{
|
||||
return internal_.details;
|
||||
}
|
||||
|
||||
ActivityTimestamps& Activity::GetTimestamps()
|
||||
{
|
||||
return reinterpret_cast<ActivityTimestamps&>(internal_.timestamps);
|
||||
}
|
||||
|
||||
ActivityTimestamps const& Activity::GetTimestamps() const
|
||||
{
|
||||
return reinterpret_cast<ActivityTimestamps const&>(internal_.timestamps);
|
||||
}
|
||||
|
||||
ActivityAssets& Activity::GetAssets()
|
||||
{
|
||||
return reinterpret_cast<ActivityAssets&>(internal_.assets);
|
||||
}
|
||||
|
||||
ActivityAssets const& Activity::GetAssets() const
|
||||
{
|
||||
return reinterpret_cast<ActivityAssets const&>(internal_.assets);
|
||||
}
|
||||
|
||||
ActivityParty& Activity::GetParty()
|
||||
{
|
||||
return reinterpret_cast<ActivityParty&>(internal_.party);
|
||||
}
|
||||
|
||||
ActivityParty const& Activity::GetParty() const
|
||||
{
|
||||
return reinterpret_cast<ActivityParty const&>(internal_.party);
|
||||
}
|
||||
|
||||
ActivitySecrets& Activity::GetSecrets()
|
||||
{
|
||||
return reinterpret_cast<ActivitySecrets&>(internal_.secrets);
|
||||
}
|
||||
|
||||
ActivitySecrets const& Activity::GetSecrets() const
|
||||
{
|
||||
return reinterpret_cast<ActivitySecrets const&>(internal_.secrets);
|
||||
}
|
||||
|
||||
void Activity::SetInstance(bool instance)
|
||||
{
|
||||
internal_.instance = instance;
|
||||
}
|
||||
|
||||
bool Activity::GetInstance() const
|
||||
{
|
||||
return internal_.instance != 0;
|
||||
}
|
||||
|
||||
void Activity::SetSupportedPlatforms(std::uint32_t supportedPlatforms)
|
||||
{
|
||||
internal_.supported_platforms = supportedPlatforms;
|
||||
}
|
||||
|
||||
std::uint32_t Activity::GetSupportedPlatforms() const
|
||||
{
|
||||
return internal_.supported_platforms;
|
||||
}
|
||||
|
||||
void Presence::SetStatus(Status status)
|
||||
{
|
||||
internal_.status = static_cast<EDiscordStatus>(status);
|
||||
}
|
||||
|
||||
Status Presence::GetStatus() const
|
||||
{
|
||||
return static_cast<Status>(internal_.status);
|
||||
}
|
||||
|
||||
Activity& Presence::GetActivity()
|
||||
{
|
||||
return reinterpret_cast<Activity&>(internal_.activity);
|
||||
}
|
||||
|
||||
Activity const& Presence::GetActivity() const
|
||||
{
|
||||
return reinterpret_cast<Activity const&>(internal_.activity);
|
||||
}
|
||||
|
||||
void Relationship::SetType(RelationshipType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordRelationshipType>(type);
|
||||
}
|
||||
|
||||
RelationshipType Relationship::GetType() const
|
||||
{
|
||||
return static_cast<RelationshipType>(internal_.type);
|
||||
}
|
||||
|
||||
User& Relationship::GetUser()
|
||||
{
|
||||
return reinterpret_cast<User&>(internal_.user);
|
||||
}
|
||||
|
||||
User const& Relationship::GetUser() const
|
||||
{
|
||||
return reinterpret_cast<User const&>(internal_.user);
|
||||
}
|
||||
|
||||
Presence& Relationship::GetPresence()
|
||||
{
|
||||
return reinterpret_cast<Presence&>(internal_.presence);
|
||||
}
|
||||
|
||||
Presence const& Relationship::GetPresence() const
|
||||
{
|
||||
return reinterpret_cast<Presence const&>(internal_.presence);
|
||||
}
|
||||
|
||||
void Lobby::SetId(LobbyId id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
LobbyId Lobby::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void Lobby::SetType(LobbyType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordLobbyType>(type);
|
||||
}
|
||||
|
||||
LobbyType Lobby::GetType() const
|
||||
{
|
||||
return static_cast<LobbyType>(internal_.type);
|
||||
}
|
||||
|
||||
void Lobby::SetOwnerId(UserId ownerId)
|
||||
{
|
||||
internal_.owner_id = ownerId;
|
||||
}
|
||||
|
||||
UserId Lobby::GetOwnerId() const
|
||||
{
|
||||
return internal_.owner_id;
|
||||
}
|
||||
|
||||
void Lobby::SetSecret(LobbySecret secret)
|
||||
{
|
||||
strncpy(internal_.secret, secret, 128);
|
||||
internal_.secret[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
LobbySecret Lobby::GetSecret() const
|
||||
{
|
||||
return internal_.secret;
|
||||
}
|
||||
|
||||
void Lobby::SetCapacity(std::uint32_t capacity)
|
||||
{
|
||||
internal_.capacity = capacity;
|
||||
}
|
||||
|
||||
std::uint32_t Lobby::GetCapacity() const
|
||||
{
|
||||
return internal_.capacity;
|
||||
}
|
||||
|
||||
void Lobby::SetLocked(bool locked)
|
||||
{
|
||||
internal_.locked = locked;
|
||||
}
|
||||
|
||||
bool Lobby::GetLocked() const
|
||||
{
|
||||
return internal_.locked != 0;
|
||||
}
|
||||
|
||||
void ImeUnderline::SetFrom(std::int32_t from)
|
||||
{
|
||||
internal_.from = from;
|
||||
}
|
||||
|
||||
std::int32_t ImeUnderline::GetFrom() const
|
||||
{
|
||||
return internal_.from;
|
||||
}
|
||||
|
||||
void ImeUnderline::SetTo(std::int32_t to)
|
||||
{
|
||||
internal_.to = to;
|
||||
}
|
||||
|
||||
std::int32_t ImeUnderline::GetTo() const
|
||||
{
|
||||
return internal_.to;
|
||||
}
|
||||
|
||||
void ImeUnderline::SetColor(std::uint32_t color)
|
||||
{
|
||||
internal_.color = color;
|
||||
}
|
||||
|
||||
std::uint32_t ImeUnderline::GetColor() const
|
||||
{
|
||||
return internal_.color;
|
||||
}
|
||||
|
||||
void ImeUnderline::SetBackgroundColor(std::uint32_t backgroundColor)
|
||||
{
|
||||
internal_.background_color = backgroundColor;
|
||||
}
|
||||
|
||||
std::uint32_t ImeUnderline::GetBackgroundColor() const
|
||||
{
|
||||
return internal_.background_color;
|
||||
}
|
||||
|
||||
void ImeUnderline::SetThick(bool thick)
|
||||
{
|
||||
internal_.thick = thick;
|
||||
}
|
||||
|
||||
bool ImeUnderline::GetThick() const
|
||||
{
|
||||
return internal_.thick != 0;
|
||||
}
|
||||
|
||||
void Rect::SetLeft(std::int32_t left)
|
||||
{
|
||||
internal_.left = left;
|
||||
}
|
||||
|
||||
std::int32_t Rect::GetLeft() const
|
||||
{
|
||||
return internal_.left;
|
||||
}
|
||||
|
||||
void Rect::SetTop(std::int32_t top)
|
||||
{
|
||||
internal_.top = top;
|
||||
}
|
||||
|
||||
std::int32_t Rect::GetTop() const
|
||||
{
|
||||
return internal_.top;
|
||||
}
|
||||
|
||||
void Rect::SetRight(std::int32_t right)
|
||||
{
|
||||
internal_.right = right;
|
||||
}
|
||||
|
||||
std::int32_t Rect::GetRight() const
|
||||
{
|
||||
return internal_.right;
|
||||
}
|
||||
|
||||
void Rect::SetBottom(std::int32_t bottom)
|
||||
{
|
||||
internal_.bottom = bottom;
|
||||
}
|
||||
|
||||
std::int32_t Rect::GetBottom() const
|
||||
{
|
||||
return internal_.bottom;
|
||||
}
|
||||
|
||||
void FileStat::SetFilename(char const* filename)
|
||||
{
|
||||
strncpy(internal_.filename, filename, 260);
|
||||
internal_.filename[260 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* FileStat::GetFilename() const
|
||||
{
|
||||
return internal_.filename;
|
||||
}
|
||||
|
||||
void FileStat::SetSize(std::uint64_t size)
|
||||
{
|
||||
internal_.size = size;
|
||||
}
|
||||
|
||||
std::uint64_t FileStat::GetSize() const
|
||||
{
|
||||
return internal_.size;
|
||||
}
|
||||
|
||||
void FileStat::SetLastModified(std::uint64_t lastModified)
|
||||
{
|
||||
internal_.last_modified = lastModified;
|
||||
}
|
||||
|
||||
std::uint64_t FileStat::GetLastModified() const
|
||||
{
|
||||
return internal_.last_modified;
|
||||
}
|
||||
|
||||
void Entitlement::SetId(Snowflake id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
Snowflake Entitlement::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void Entitlement::SetType(EntitlementType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordEntitlementType>(type);
|
||||
}
|
||||
|
||||
EntitlementType Entitlement::GetType() const
|
||||
{
|
||||
return static_cast<EntitlementType>(internal_.type);
|
||||
}
|
||||
|
||||
void Entitlement::SetSkuId(Snowflake skuId)
|
||||
{
|
||||
internal_.sku_id = skuId;
|
||||
}
|
||||
|
||||
Snowflake Entitlement::GetSkuId() const
|
||||
{
|
||||
return internal_.sku_id;
|
||||
}
|
||||
|
||||
void SkuPrice::SetAmount(std::uint32_t amount)
|
||||
{
|
||||
internal_.amount = amount;
|
||||
}
|
||||
|
||||
std::uint32_t SkuPrice::GetAmount() const
|
||||
{
|
||||
return internal_.amount;
|
||||
}
|
||||
|
||||
void SkuPrice::SetCurrency(char const* currency)
|
||||
{
|
||||
strncpy(internal_.currency, currency, 16);
|
||||
internal_.currency[16 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* SkuPrice::GetCurrency() const
|
||||
{
|
||||
return internal_.currency;
|
||||
}
|
||||
|
||||
void Sku::SetId(Snowflake id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
Snowflake Sku::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void Sku::SetType(SkuType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordSkuType>(type);
|
||||
}
|
||||
|
||||
SkuType Sku::GetType() const
|
||||
{
|
||||
return static_cast<SkuType>(internal_.type);
|
||||
}
|
||||
|
||||
void Sku::SetName(char const* name)
|
||||
{
|
||||
strncpy(internal_.name, name, 256);
|
||||
internal_.name[256 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* Sku::GetName() const
|
||||
{
|
||||
return internal_.name;
|
||||
}
|
||||
|
||||
SkuPrice& Sku::GetPrice()
|
||||
{
|
||||
return reinterpret_cast<SkuPrice&>(internal_.price);
|
||||
}
|
||||
|
||||
SkuPrice const& Sku::GetPrice() const
|
||||
{
|
||||
return reinterpret_cast<SkuPrice const&>(internal_.price);
|
||||
}
|
||||
|
||||
void InputMode::SetType(InputModeType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordInputModeType>(type);
|
||||
}
|
||||
|
||||
InputModeType InputMode::GetType() const
|
||||
{
|
||||
return static_cast<InputModeType>(internal_.type);
|
||||
}
|
||||
|
||||
void InputMode::SetShortcut(char const* shortcut)
|
||||
{
|
||||
strncpy(internal_.shortcut, shortcut, 256);
|
||||
internal_.shortcut[256 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* InputMode::GetShortcut() const
|
||||
{
|
||||
return internal_.shortcut;
|
||||
}
|
||||
|
||||
void UserAchievement::SetUserId(Snowflake userId)
|
||||
{
|
||||
internal_.user_id = userId;
|
||||
}
|
||||
|
||||
Snowflake UserAchievement::GetUserId() const
|
||||
{
|
||||
return internal_.user_id;
|
||||
}
|
||||
|
||||
void UserAchievement::SetAchievementId(Snowflake achievementId)
|
||||
{
|
||||
internal_.achievement_id = achievementId;
|
||||
}
|
||||
|
||||
Snowflake UserAchievement::GetAchievementId() const
|
||||
{
|
||||
return internal_.achievement_id;
|
||||
}
|
||||
|
||||
void UserAchievement::SetPercentComplete(std::uint8_t percentComplete)
|
||||
{
|
||||
internal_.percent_complete = percentComplete;
|
||||
}
|
||||
|
||||
std::uint8_t UserAchievement::GetPercentComplete() const
|
||||
{
|
||||
return internal_.percent_complete;
|
||||
}
|
||||
|
||||
void UserAchievement::SetUnlockedAt(DateTime unlockedAt)
|
||||
{
|
||||
strncpy(internal_.unlocked_at, unlockedAt, 64);
|
||||
internal_.unlocked_at[64 - 1] = '\0';
|
||||
}
|
||||
|
||||
DateTime UserAchievement::GetUnlockedAt() const
|
||||
{
|
||||
return internal_.unlocked_at;
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetType(LobbyType type)
|
||||
{
|
||||
auto result = internal_->set_type(internal_, static_cast<EDiscordLobbyType>(type));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetOwner(UserId ownerId)
|
||||
{
|
||||
auto result = internal_->set_owner(internal_, ownerId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetCapacity(std::uint32_t capacity)
|
||||
{
|
||||
auto result = internal_->set_capacity(internal_, capacity);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetMetadata(MetadataKey key, MetadataValue value)
|
||||
{
|
||||
auto result =
|
||||
internal_->set_metadata(internal_, const_cast<char*>(key), const_cast<char*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::DeleteMetadata(MetadataKey key)
|
||||
{
|
||||
auto result = internal_->delete_metadata(internal_, const_cast<char*>(key));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetLocked(bool locked)
|
||||
{
|
||||
auto result = internal_->set_locked(internal_, (locked ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyMemberTransaction::SetMetadata(MetadataKey key, MetadataValue value)
|
||||
{
|
||||
auto result =
|
||||
internal_->set_metadata(internal_, const_cast<char*>(key), const_cast<char*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyMemberTransaction::DeleteMetadata(MetadataKey key)
|
||||
{
|
||||
auto result = internal_->delete_metadata(internal_, const_cast<char*>(key));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbySearchQuery::Filter(MetadataKey key,
|
||||
LobbySearchComparison comparison,
|
||||
LobbySearchCast cast,
|
||||
MetadataValue value)
|
||||
{
|
||||
auto result = internal_->filter(internal_,
|
||||
const_cast<char*>(key),
|
||||
static_cast<EDiscordLobbySearchComparison>(comparison),
|
||||
static_cast<EDiscordLobbySearchCast>(cast),
|
||||
const_cast<char*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbySearchQuery::Sort(MetadataKey key, LobbySearchCast cast, MetadataValue value)
|
||||
{
|
||||
auto result = internal_->sort(internal_,
|
||||
const_cast<char*>(key),
|
||||
static_cast<EDiscordLobbySearchCast>(cast),
|
||||
const_cast<char*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbySearchQuery::Limit(std::uint32_t limit)
|
||||
{
|
||||
auto result = internal_->limit(internal_, limit);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbySearchQuery::Distance(LobbySearchDistance distance)
|
||||
{
|
||||
auto result =
|
||||
internal_->distance(internal_, static_cast<EDiscordLobbySearchDistance>(distance));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,568 +0,0 @@
|
||||
#include <cstdint>
|
||||
#pragma once
|
||||
|
||||
#include "ffi.h"
|
||||
#include "event.h"
|
||||
#ifdef _WIN32
|
||||
#include <Windows.h>
|
||||
#include <dxgi.h>
|
||||
#endif
|
||||
|
||||
namespace discord {
|
||||
|
||||
enum class Result {
|
||||
Ok = 0,
|
||||
ServiceUnavailable = 1,
|
||||
InvalidVersion = 2,
|
||||
LockFailed = 3,
|
||||
InternalError = 4,
|
||||
InvalidPayload = 5,
|
||||
InvalidCommand = 6,
|
||||
InvalidPermissions = 7,
|
||||
NotFetched = 8,
|
||||
NotFound = 9,
|
||||
Conflict = 10,
|
||||
InvalidSecret = 11,
|
||||
InvalidJoinSecret = 12,
|
||||
NoEligibleActivity = 13,
|
||||
InvalidInvite = 14,
|
||||
NotAuthenticated = 15,
|
||||
InvalidAccessToken = 16,
|
||||
ApplicationMismatch = 17,
|
||||
InvalidDataUrl = 18,
|
||||
InvalidBase64 = 19,
|
||||
NotFiltered = 20,
|
||||
LobbyFull = 21,
|
||||
InvalidLobbySecret = 22,
|
||||
InvalidFilename = 23,
|
||||
InvalidFileSize = 24,
|
||||
InvalidEntitlement = 25,
|
||||
NotInstalled = 26,
|
||||
NotRunning = 27,
|
||||
InsufficientBuffer = 28,
|
||||
PurchaseCanceled = 29,
|
||||
InvalidGuild = 30,
|
||||
InvalidEvent = 31,
|
||||
InvalidChannel = 32,
|
||||
InvalidOrigin = 33,
|
||||
RateLimited = 34,
|
||||
OAuth2Error = 35,
|
||||
SelectChannelTimeout = 36,
|
||||
GetGuildTimeout = 37,
|
||||
SelectVoiceForceRequired = 38,
|
||||
CaptureShortcutAlreadyListening = 39,
|
||||
UnauthorizedForAchievement = 40,
|
||||
InvalidGiftCode = 41,
|
||||
PurchaseError = 42,
|
||||
TransactionAborted = 43,
|
||||
DrawingInitFailed = 44,
|
||||
};
|
||||
|
||||
enum class CreateFlags {
|
||||
Default = 0,
|
||||
NoRequireDiscord = 1,
|
||||
};
|
||||
|
||||
enum class LogLevel {
|
||||
Error = 1,
|
||||
Warn,
|
||||
Info,
|
||||
Debug,
|
||||
};
|
||||
|
||||
enum class UserFlag {
|
||||
Partner = 2,
|
||||
HypeSquadEvents = 4,
|
||||
HypeSquadHouse1 = 64,
|
||||
HypeSquadHouse2 = 128,
|
||||
HypeSquadHouse3 = 256,
|
||||
};
|
||||
|
||||
enum class PremiumType {
|
||||
None = 0,
|
||||
Tier1 = 1,
|
||||
Tier2 = 2,
|
||||
};
|
||||
|
||||
enum class ImageType {
|
||||
User,
|
||||
};
|
||||
|
||||
enum class ActivityPartyPrivacy {
|
||||
Private = 0,
|
||||
Public = 1,
|
||||
};
|
||||
|
||||
enum class ActivityType {
|
||||
Playing,
|
||||
Streaming,
|
||||
Listening,
|
||||
Watching,
|
||||
};
|
||||
|
||||
enum class ActivityActionType {
|
||||
Join = 1,
|
||||
Spectate,
|
||||
};
|
||||
|
||||
enum class ActivitySupportedPlatformFlags {
|
||||
Desktop = 1,
|
||||
Android = 2,
|
||||
iOS = 4,
|
||||
};
|
||||
|
||||
enum class ActivityJoinRequestReply {
|
||||
No,
|
||||
Yes,
|
||||
Ignore,
|
||||
};
|
||||
|
||||
enum class Status {
|
||||
Offline = 0,
|
||||
Online = 1,
|
||||
Idle = 2,
|
||||
DoNotDisturb = 3,
|
||||
};
|
||||
|
||||
enum class RelationshipType {
|
||||
None,
|
||||
Friend,
|
||||
Blocked,
|
||||
PendingIncoming,
|
||||
PendingOutgoing,
|
||||
Implicit,
|
||||
};
|
||||
|
||||
enum class LobbyType {
|
||||
Private = 1,
|
||||
Public,
|
||||
};
|
||||
|
||||
enum class LobbySearchComparison {
|
||||
LessThanOrEqual = -2,
|
||||
LessThan,
|
||||
Equal,
|
||||
GreaterThan,
|
||||
GreaterThanOrEqual,
|
||||
NotEqual,
|
||||
};
|
||||
|
||||
enum class LobbySearchCast {
|
||||
String = 1,
|
||||
Number,
|
||||
};
|
||||
|
||||
enum class LobbySearchDistance {
|
||||
Local,
|
||||
Default,
|
||||
Extended,
|
||||
Global,
|
||||
};
|
||||
|
||||
enum class KeyVariant {
|
||||
Normal,
|
||||
Right,
|
||||
Left,
|
||||
};
|
||||
|
||||
enum class MouseButton {
|
||||
Left,
|
||||
Middle,
|
||||
Right,
|
||||
};
|
||||
|
||||
enum class EntitlementType {
|
||||
Purchase = 1,
|
||||
PremiumSubscription,
|
||||
DeveloperGift,
|
||||
TestModePurchase,
|
||||
FreePurchase,
|
||||
UserGift,
|
||||
PremiumPurchase,
|
||||
};
|
||||
|
||||
enum class SkuType {
|
||||
Application = 1,
|
||||
DLC,
|
||||
Consumable,
|
||||
Bundle,
|
||||
};
|
||||
|
||||
enum class InputModeType {
|
||||
VoiceActivity = 0,
|
||||
PushToTalk,
|
||||
};
|
||||
|
||||
using ClientId = std::int64_t;
|
||||
using Version = std::int32_t;
|
||||
using Snowflake = std::int64_t;
|
||||
using Timestamp = std::int64_t;
|
||||
using UserId = Snowflake;
|
||||
using Locale = char const*;
|
||||
using Branch = char const*;
|
||||
using LobbyId = Snowflake;
|
||||
using LobbySecret = char const*;
|
||||
using MetadataKey = char const*;
|
||||
using MetadataValue = char const*;
|
||||
using NetworkPeerId = std::uint64_t;
|
||||
using NetworkChannelId = std::uint8_t;
|
||||
#ifdef __APPLE__
|
||||
using IDXGISwapChain = void;
|
||||
#endif
|
||||
#ifdef __linux__
|
||||
using IDXGISwapChain = void;
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
using MSG = void;
|
||||
#endif
|
||||
#ifdef __linux__
|
||||
using MSG = void;
|
||||
#endif
|
||||
using Path = char const*;
|
||||
using DateTime = char const*;
|
||||
|
||||
class User final {
|
||||
public:
|
||||
void SetId(UserId id);
|
||||
UserId GetId() const;
|
||||
void SetUsername(char const* username);
|
||||
char const* GetUsername() const;
|
||||
void SetDiscriminator(char const* discriminator);
|
||||
char const* GetDiscriminator() const;
|
||||
void SetAvatar(char const* avatar);
|
||||
char const* GetAvatar() const;
|
||||
void SetBot(bool bot);
|
||||
bool GetBot() const;
|
||||
|
||||
private:
|
||||
DiscordUser internal_;
|
||||
};
|
||||
|
||||
class OAuth2Token final {
|
||||
public:
|
||||
void SetAccessToken(char const* accessToken);
|
||||
char const* GetAccessToken() const;
|
||||
void SetScopes(char const* scopes);
|
||||
char const* GetScopes() const;
|
||||
void SetExpires(Timestamp expires);
|
||||
Timestamp GetExpires() const;
|
||||
|
||||
private:
|
||||
DiscordOAuth2Token internal_;
|
||||
};
|
||||
|
||||
class ImageHandle final {
|
||||
public:
|
||||
void SetType(ImageType type);
|
||||
ImageType GetType() const;
|
||||
void SetId(std::int64_t id);
|
||||
std::int64_t GetId() const;
|
||||
void SetSize(std::uint32_t size);
|
||||
std::uint32_t GetSize() const;
|
||||
|
||||
private:
|
||||
DiscordImageHandle internal_;
|
||||
};
|
||||
|
||||
class ImageDimensions final {
|
||||
public:
|
||||
void SetWidth(std::uint32_t width);
|
||||
std::uint32_t GetWidth() const;
|
||||
void SetHeight(std::uint32_t height);
|
||||
std::uint32_t GetHeight() const;
|
||||
|
||||
private:
|
||||
DiscordImageDimensions internal_;
|
||||
};
|
||||
|
||||
class ActivityTimestamps final {
|
||||
public:
|
||||
void SetStart(Timestamp start);
|
||||
Timestamp GetStart() const;
|
||||
void SetEnd(Timestamp end);
|
||||
Timestamp GetEnd() const;
|
||||
|
||||
private:
|
||||
DiscordActivityTimestamps internal_;
|
||||
};
|
||||
|
||||
class ActivityAssets final {
|
||||
public:
|
||||
void SetLargeImage(char const* largeImage);
|
||||
char const* GetLargeImage() const;
|
||||
void SetLargeText(char const* largeText);
|
||||
char const* GetLargeText() const;
|
||||
void SetSmallImage(char const* smallImage);
|
||||
char const* GetSmallImage() const;
|
||||
void SetSmallText(char const* smallText);
|
||||
char const* GetSmallText() const;
|
||||
|
||||
private:
|
||||
DiscordActivityAssets internal_;
|
||||
};
|
||||
|
||||
class PartySize final {
|
||||
public:
|
||||
void SetCurrentSize(std::int32_t currentSize);
|
||||
std::int32_t GetCurrentSize() const;
|
||||
void SetMaxSize(std::int32_t maxSize);
|
||||
std::int32_t GetMaxSize() const;
|
||||
|
||||
private:
|
||||
DiscordPartySize internal_;
|
||||
};
|
||||
|
||||
class ActivityParty final {
|
||||
public:
|
||||
void SetId(char const* id);
|
||||
char const* GetId() const;
|
||||
PartySize& GetSize();
|
||||
PartySize const& GetSize() const;
|
||||
void SetPrivacy(ActivityPartyPrivacy privacy);
|
||||
ActivityPartyPrivacy GetPrivacy() const;
|
||||
|
||||
private:
|
||||
DiscordActivityParty internal_;
|
||||
};
|
||||
|
||||
class ActivitySecrets final {
|
||||
public:
|
||||
void SetMatch(char const* match);
|
||||
char const* GetMatch() const;
|
||||
void SetJoin(char const* join);
|
||||
char const* GetJoin() const;
|
||||
void SetSpectate(char const* spectate);
|
||||
char const* GetSpectate() const;
|
||||
|
||||
private:
|
||||
DiscordActivitySecrets internal_;
|
||||
};
|
||||
|
||||
class Activity final {
|
||||
public:
|
||||
void SetType(ActivityType type);
|
||||
ActivityType GetType() const;
|
||||
void SetApplicationId(std::int64_t applicationId);
|
||||
std::int64_t GetApplicationId() const;
|
||||
void SetName(char const* name);
|
||||
char const* GetName() const;
|
||||
void SetState(char const* state);
|
||||
char const* GetState() const;
|
||||
void SetDetails(char const* details);
|
||||
char const* GetDetails() const;
|
||||
ActivityTimestamps& GetTimestamps();
|
||||
ActivityTimestamps const& GetTimestamps() const;
|
||||
ActivityAssets& GetAssets();
|
||||
ActivityAssets const& GetAssets() const;
|
||||
ActivityParty& GetParty();
|
||||
ActivityParty const& GetParty() const;
|
||||
ActivitySecrets& GetSecrets();
|
||||
ActivitySecrets const& GetSecrets() const;
|
||||
void SetInstance(bool instance);
|
||||
bool GetInstance() const;
|
||||
void SetSupportedPlatforms(std::uint32_t supportedPlatforms);
|
||||
std::uint32_t GetSupportedPlatforms() const;
|
||||
|
||||
private:
|
||||
DiscordActivity internal_;
|
||||
};
|
||||
|
||||
class Presence final {
|
||||
public:
|
||||
void SetStatus(Status status);
|
||||
Status GetStatus() const;
|
||||
Activity& GetActivity();
|
||||
Activity const& GetActivity() const;
|
||||
|
||||
private:
|
||||
DiscordPresence internal_;
|
||||
};
|
||||
|
||||
class Relationship final {
|
||||
public:
|
||||
void SetType(RelationshipType type);
|
||||
RelationshipType GetType() const;
|
||||
User& GetUser();
|
||||
User const& GetUser() const;
|
||||
Presence& GetPresence();
|
||||
Presence const& GetPresence() const;
|
||||
|
||||
private:
|
||||
DiscordRelationship internal_;
|
||||
};
|
||||
|
||||
class Lobby final {
|
||||
public:
|
||||
void SetId(LobbyId id);
|
||||
LobbyId GetId() const;
|
||||
void SetType(LobbyType type);
|
||||
LobbyType GetType() const;
|
||||
void SetOwnerId(UserId ownerId);
|
||||
UserId GetOwnerId() const;
|
||||
void SetSecret(LobbySecret secret);
|
||||
LobbySecret GetSecret() const;
|
||||
void SetCapacity(std::uint32_t capacity);
|
||||
std::uint32_t GetCapacity() const;
|
||||
void SetLocked(bool locked);
|
||||
bool GetLocked() const;
|
||||
|
||||
private:
|
||||
DiscordLobby internal_;
|
||||
};
|
||||
|
||||
class ImeUnderline final {
|
||||
public:
|
||||
void SetFrom(std::int32_t from);
|
||||
std::int32_t GetFrom() const;
|
||||
void SetTo(std::int32_t to);
|
||||
std::int32_t GetTo() const;
|
||||
void SetColor(std::uint32_t color);
|
||||
std::uint32_t GetColor() const;
|
||||
void SetBackgroundColor(std::uint32_t backgroundColor);
|
||||
std::uint32_t GetBackgroundColor() const;
|
||||
void SetThick(bool thick);
|
||||
bool GetThick() const;
|
||||
|
||||
private:
|
||||
DiscordImeUnderline internal_;
|
||||
};
|
||||
|
||||
class Rect final {
|
||||
public:
|
||||
void SetLeft(std::int32_t left);
|
||||
std::int32_t GetLeft() const;
|
||||
void SetTop(std::int32_t top);
|
||||
std::int32_t GetTop() const;
|
||||
void SetRight(std::int32_t right);
|
||||
std::int32_t GetRight() const;
|
||||
void SetBottom(std::int32_t bottom);
|
||||
std::int32_t GetBottom() const;
|
||||
|
||||
private:
|
||||
DiscordRect internal_;
|
||||
};
|
||||
|
||||
class FileStat final {
|
||||
public:
|
||||
void SetFilename(char const* filename);
|
||||
char const* GetFilename() const;
|
||||
void SetSize(std::uint64_t size);
|
||||
std::uint64_t GetSize() const;
|
||||
void SetLastModified(std::uint64_t lastModified);
|
||||
std::uint64_t GetLastModified() const;
|
||||
|
||||
private:
|
||||
DiscordFileStat internal_;
|
||||
};
|
||||
|
||||
class Entitlement final {
|
||||
public:
|
||||
void SetId(Snowflake id);
|
||||
Snowflake GetId() const;
|
||||
void SetType(EntitlementType type);
|
||||
EntitlementType GetType() const;
|
||||
void SetSkuId(Snowflake skuId);
|
||||
Snowflake GetSkuId() const;
|
||||
|
||||
private:
|
||||
DiscordEntitlement internal_;
|
||||
};
|
||||
|
||||
class SkuPrice final {
|
||||
public:
|
||||
void SetAmount(std::uint32_t amount);
|
||||
std::uint32_t GetAmount() const;
|
||||
void SetCurrency(char const* currency);
|
||||
char const* GetCurrency() const;
|
||||
|
||||
private:
|
||||
DiscordSkuPrice internal_;
|
||||
};
|
||||
|
||||
class Sku final {
|
||||
public:
|
||||
void SetId(Snowflake id);
|
||||
Snowflake GetId() const;
|
||||
void SetType(SkuType type);
|
||||
SkuType GetType() const;
|
||||
void SetName(char const* name);
|
||||
char const* GetName() const;
|
||||
SkuPrice& GetPrice();
|
||||
SkuPrice const& GetPrice() const;
|
||||
|
||||
private:
|
||||
DiscordSku internal_;
|
||||
};
|
||||
|
||||
class InputMode final {
|
||||
public:
|
||||
void SetType(InputModeType type);
|
||||
InputModeType GetType() const;
|
||||
void SetShortcut(char const* shortcut);
|
||||
char const* GetShortcut() const;
|
||||
|
||||
private:
|
||||
DiscordInputMode internal_;
|
||||
};
|
||||
|
||||
class UserAchievement final {
|
||||
public:
|
||||
void SetUserId(Snowflake userId);
|
||||
Snowflake GetUserId() const;
|
||||
void SetAchievementId(Snowflake achievementId);
|
||||
Snowflake GetAchievementId() const;
|
||||
void SetPercentComplete(std::uint8_t percentComplete);
|
||||
std::uint8_t GetPercentComplete() const;
|
||||
void SetUnlockedAt(DateTime unlockedAt);
|
||||
DateTime GetUnlockedAt() const;
|
||||
|
||||
private:
|
||||
DiscordUserAchievement internal_;
|
||||
};
|
||||
|
||||
class LobbyTransaction final {
|
||||
public:
|
||||
Result SetType(LobbyType type);
|
||||
Result SetOwner(UserId ownerId);
|
||||
Result SetCapacity(std::uint32_t capacity);
|
||||
Result SetMetadata(MetadataKey key, MetadataValue value);
|
||||
Result DeleteMetadata(MetadataKey key);
|
||||
Result SetLocked(bool locked);
|
||||
|
||||
IDiscordLobbyTransaction** Receive() { return &internal_; }
|
||||
IDiscordLobbyTransaction* Internal() { return internal_; }
|
||||
|
||||
private:
|
||||
IDiscordLobbyTransaction* internal_;
|
||||
};
|
||||
|
||||
class LobbyMemberTransaction final {
|
||||
public:
|
||||
Result SetMetadata(MetadataKey key, MetadataValue value);
|
||||
Result DeleteMetadata(MetadataKey key);
|
||||
|
||||
IDiscordLobbyMemberTransaction** Receive() { return &internal_; }
|
||||
IDiscordLobbyMemberTransaction* Internal() { return internal_; }
|
||||
|
||||
private:
|
||||
IDiscordLobbyMemberTransaction* internal_;
|
||||
};
|
||||
|
||||
class LobbySearchQuery final {
|
||||
public:
|
||||
Result Filter(MetadataKey key,
|
||||
LobbySearchComparison comparison,
|
||||
LobbySearchCast cast,
|
||||
MetadataValue value);
|
||||
Result Sort(MetadataKey key, LobbySearchCast cast, MetadataValue value);
|
||||
Result Limit(std::uint32_t limit);
|
||||
Result Distance(LobbySearchDistance distance);
|
||||
|
||||
IDiscordLobbySearchQuery** Receive() { return &internal_; }
|
||||
IDiscordLobbySearchQuery* Internal() { return internal_; }
|
||||
|
||||
private:
|
||||
IDiscordLobbySearchQuery* internal_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,80 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "user_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class UserEvents final {
|
||||
public:
|
||||
static void DISCORD_CALLBACK OnCurrentUserUpdate(void* callbackData)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->UserManager();
|
||||
module.OnCurrentUserUpdate();
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordUserEvents UserManager::events_{
|
||||
&UserEvents::OnCurrentUserUpdate,
|
||||
};
|
||||
|
||||
Result UserManager::GetCurrentUser(User* currentUser)
|
||||
{
|
||||
if (!currentUser) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_current_user(internal_, reinterpret_cast<DiscordUser*>(currentUser));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void UserManager::GetUser(UserId userId, std::function<void(Result, User const&)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result, DiscordUser* user) -> void {
|
||||
std::unique_ptr<std::function<void(Result, User const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, User const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<User const*>(user));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, User const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, User const&)>(std::move(callback)));
|
||||
internal_->get_user(internal_, userId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result UserManager::GetCurrentUserPremiumType(PremiumType* premiumType)
|
||||
{
|
||||
if (!premiumType) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_current_user_premium_type(
|
||||
internal_, reinterpret_cast<EDiscordPremiumType*>(premiumType));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result UserManager::CurrentUserHasFlag(UserFlag flag, bool* hasFlag)
|
||||
{
|
||||
if (!hasFlag) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->current_user_has_flag(
|
||||
internal_, static_cast<EDiscordUserFlag>(flag), reinterpret_cast<bool*>(hasFlag));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,31 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class UserManager final {
|
||||
public:
|
||||
~UserManager() = default;
|
||||
|
||||
Result GetCurrentUser(User* currentUser);
|
||||
void GetUser(UserId userId, std::function<void(Result, User const&)> callback);
|
||||
Result GetCurrentUserPremiumType(PremiumType* premiumType);
|
||||
Result CurrentUserHasFlag(UserFlag flag, bool* hasFlag);
|
||||
|
||||
Event<> OnCurrentUserUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
UserManager() = default;
|
||||
UserManager(UserManager const& rhs) = delete;
|
||||
UserManager& operator=(UserManager const& rhs) = delete;
|
||||
UserManager(UserManager&& rhs) = delete;
|
||||
UserManager& operator=(UserManager&& rhs) = delete;
|
||||
|
||||
IDiscordUserManager* internal_;
|
||||
static IDiscordUserEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
@@ -1,124 +0,0 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "voice_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class VoiceEvents final {
|
||||
public:
|
||||
static void DISCORD_CALLBACK OnSettingsUpdate(void* callbackData)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->VoiceManager();
|
||||
module.OnSettingsUpdate();
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordVoiceEvents VoiceManager::events_{
|
||||
&VoiceEvents::OnSettingsUpdate,
|
||||
};
|
||||
|
||||
Result VoiceManager::GetInputMode(InputMode* inputMode)
|
||||
{
|
||||
if (!inputMode) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_input_mode(internal_, reinterpret_cast<DiscordInputMode*>(inputMode));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void VoiceManager::SetInputMode(InputMode inputMode, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->set_input_mode(
|
||||
internal_, *reinterpret_cast<DiscordInputMode const*>(&inputMode), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result VoiceManager::IsSelfMute(bool* mute)
|
||||
{
|
||||
if (!mute) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->is_self_mute(internal_, reinterpret_cast<bool*>(mute));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::SetSelfMute(bool mute)
|
||||
{
|
||||
auto result = internal_->set_self_mute(internal_, (mute ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::IsSelfDeaf(bool* deaf)
|
||||
{
|
||||
if (!deaf) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->is_self_deaf(internal_, reinterpret_cast<bool*>(deaf));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::SetSelfDeaf(bool deaf)
|
||||
{
|
||||
auto result = internal_->set_self_deaf(internal_, (deaf ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::IsLocalMute(Snowflake userId, bool* mute)
|
||||
{
|
||||
if (!mute) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->is_local_mute(internal_, userId, reinterpret_cast<bool*>(mute));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::SetLocalMute(Snowflake userId, bool mute)
|
||||
{
|
||||
auto result = internal_->set_local_mute(internal_, userId, (mute ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::GetLocalVolume(Snowflake userId, std::uint8_t* volume)
|
||||
{
|
||||
if (!volume) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_local_volume(internal_, userId, reinterpret_cast<uint8_t*>(volume));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::SetLocalVolume(Snowflake userId, std::uint8_t volume)
|
||||
{
|
||||
auto result = internal_->set_local_volume(internal_, userId, volume);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
@@ -1,37 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class VoiceManager final {
|
||||
public:
|
||||
~VoiceManager() = default;
|
||||
|
||||
Result GetInputMode(InputMode* inputMode);
|
||||
void SetInputMode(InputMode inputMode, std::function<void(Result)> callback);
|
||||
Result IsSelfMute(bool* mute);
|
||||
Result SetSelfMute(bool mute);
|
||||
Result IsSelfDeaf(bool* deaf);
|
||||
Result SetSelfDeaf(bool deaf);
|
||||
Result IsLocalMute(Snowflake userId, bool* mute);
|
||||
Result SetLocalMute(Snowflake userId, bool mute);
|
||||
Result GetLocalVolume(Snowflake userId, std::uint8_t* volume);
|
||||
Result SetLocalVolume(Snowflake userId, std::uint8_t volume);
|
||||
|
||||
Event<> OnSettingsUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
VoiceManager() = default;
|
||||
VoiceManager(VoiceManager const& rhs) = delete;
|
||||
VoiceManager& operator=(VoiceManager const& rhs) = delete;
|
||||
VoiceManager(VoiceManager&& rhs) = delete;
|
||||
VoiceManager& operator=(VoiceManager&& rhs) = delete;
|
||||
|
||||
IDiscordVoiceManager* internal_;
|
||||
static IDiscordVoiceEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
Reference in New Issue
Block a user