[Feature request]: Changing the .dll path #30
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What is your idea?
First of all, thank you for your patience,
Is there any way to change to path for the dll when a project is exported?
I don't mind building the addon from source to make the change.
My reasoning for this is, since I use the .Net version of Godot, I would put the dll's inside the folder that contains .net/C# dll's and make the folder for the project cleaner
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No sorry thats an issue for the engine github repo. i cant change where the exporter puts the files because the exe needs the file in the place where the engine wants it. but i would use the native c# discord sdk anyway
Thank you very much for your patience! What do you mean by the native C# Discord sdk, this?
Yeah I meant this! I'm really sorry forgot to answer :/
You could also just install the nuget package (its a bit older but still works)
And big news since my plugin reached 2.3 you can edit the following file like i would do
https://github.com/vaporvee/discord-sdk-godot/blob/main/project/addons/discord-sdk-gd/discord-rpc-gd.gdextension
I'm not sure if that even works didn't test it tbh but the contributer in #31 said that it could work like that
@mrjshzk
I'll check it out tomorrow when I have time
Thank you!