upgrade to godot 4.2
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@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.cte
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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@@ -12,7 +12,7 @@ config_version=5
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config/name="Godot .NET thirdperson controller"
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run/main_scene="res://scenes/main.tscn"
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config/features=PackedStringArray("4.0", "Forward Plus")
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config/features=PackedStringArray("4.2", "C#", "Forward Plus")
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boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
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boot_splash/show_image=false
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config/icon="res://icon.png"
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