71 Commits

Author SHA1 Message Date
7b00bd9f7c movement now adjusts with camera angle (it was too easy) 2023-01-01 20:13:37 +01:00
1ff156e8a5 tried camera adjusted movement 2023-01-01 20:07:23 +01:00
d23f2a0a70 updated to godot 4 beta 10 2023-01-01 19:13:00 +01:00
1d01b60e9c random commit dont remember 2022-12-30 21:19:17 +01:00
bbff407eda updated to godot 4 beta 8 2022-12-14 18:51:13 +01:00
57e7095697 started rewriting player controller 2022-12-09 22:30:05 +01:00
b96bbbb1b5 updated to godot 4 beta 7 wich might be a mistake 2022-12-06 23:12:59 +01:00
7c62ae2d2e less code 2022-12-06 22:20:26 +01:00
c3aaf104e2 fixed mouse uncapture while jumping leads to flying bug 2022-12-06 21:26:51 +01:00
605ad26cc5 character moves better with camera and physics values have changed 2022-12-06 20:23:11 +01:00
717398b6ca more comments from testing 2022-12-06 19:50:55 +01:00
08734f1186 better debug player bean "model" 2022-12-05 22:22:51 +01:00
31826e2e7e improved mouse uncapture 2022-12-05 22:12:28 +01:00
8ae11cb03d added todo comment 2022-12-05 22:04:54 +01:00
e94b5927ed better raycast 2022-12-05 21:13:17 +01:00
ac72c3b22e player controller works now completely with camera movement 2022-12-05 21:07:16 +01:00
053d69a517 Merge branch 'master' of https://github.com/vaporvee/3d-game-test 2022-12-05 20:38:59 +01:00
4816ed1e5e removed a bad comment 2022-12-05 20:36:56 +01:00
Yannik
79cedf2301 Delete .vs directory 2022-12-05 19:16:43 +01:00
d9d3304fdb github tweaks 2022-12-05 19:16:04 +01:00
0afe0c4cbd init 2022-12-05 19:12:17 +01:00