improved udp server
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@@ -8,6 +8,7 @@ import (
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"io"
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"net"
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"os"
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"time"
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"github.com/joho/godotenv"
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)
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@@ -54,7 +55,8 @@ func main() {
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fmt.Println("Server running on " + port)
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buf := make([]byte, 1024)
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clients := make(map[string]string) // Map to keep track of clients and their session IDs
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clients := make(map[string]string) // Map to keep track of clients and their session IDs
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clientLastSeen := make(map[string]time.Time) // Map to track the last seen time of each client
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for {
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n, addr, err := conn.ReadFromUDP(buf)
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@@ -73,34 +75,51 @@ func main() {
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// Use the client's IP and port as the key to uniquely identify the connection
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key := addr.String()
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// Update the last seen time for the client
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clientLastSeen[key] = time.Now()
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// Check if the client's connection already has a session ID
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if _, ok := clients[key]; !ok {
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// The client is new, generate a session ID
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sessionID := generateSessionID()
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clients[key] = sessionID
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// Send the session ID back to the client
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responsePayload := Payload{SessionID: sessionID}
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responsePayload := Payload{Type: "init_success", SessionID: sessionID}
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response, _ := json.Marshal(responsePayload)
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conn.WriteToUDP(response, addr)
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}
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switch payload.Type {
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case "init":
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fmt.Printf("Received initiation generated SessionID: %s", clients[key])
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fmt.Printf("Received initiation generated SessionID: %s\n", clients[key])
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case "move":
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fmt.Printf("Received move message from Session ID: %s : X=%d, Y=%d\n", clients[key], payload.Direction.X, payload.Direction.Y)
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// Handle movement logic here
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case "disconnect":
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// Disconnect the client
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delete(clients, key)
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delete(clientLastSeen, key)
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fmt.Printf("Client %s disconnected\n", clients[key])
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case "message":
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fmt.Printf("Received message from Session ID: %s : %s\n", clients[key], payload.Message)
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broadcastMessage(conn, clients, payload.Message)
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default:
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fmt.Printf("Received unknown message type Session ID: %s\n", clients[key])
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}
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// Check for disconnected clients and reset their session ID
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for clientKey, lastSeen := range clientLastSeen {
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if time.Since(lastSeen) > 5*time.Minute { // 5 minutes timeout
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delete(clients, clientKey)
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delete(clientLastSeen, clientKey)
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fmt.Printf("Client %s disconnected and session ID reset\n", clients[clientKey])
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}
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}
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}
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}
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func broadcastMessage(conn *net.UDPConn, clients map[string]string, message string) {
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for clientKey := range clients {
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for clientKey, sessionID := range clients {
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// Parse the clientKey to get the *net.UDPAddr
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clientAddr, err := net.ResolveUDPAddr("udp", clientKey)
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if err != nil {
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@@ -108,8 +127,9 @@ func broadcastMessage(conn *net.UDPConn, clients map[string]string, message stri
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continue
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}
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payload := Payload{
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Type: "message",
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Message: message,
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Type: "message",
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Message: message,
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SessionID: sessionID,
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}
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response, _ := json.Marshal(payload)
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conn.WriteToUDP(response, clientAddr)
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