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2025-10-08 00:50:39 +02:00
commit 147fa76383
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scripts/player.gd Normal file
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extends CharacterBody2D
const SPEED: int = 500
func _physics_process(delta: float) -> void:
velocity = Input.get_vector("move_left","move_right","move_up","move_down") * delta * SPEED * 3
move_and_slide()