interior tiles and scene transitions

This commit is contained in:
2025-10-27 02:54:20 +01:00
parent eea9c18358
commit b36923a196
14 changed files with 196 additions and 82 deletions

View File

@@ -3,4 +3,11 @@ extends Area2D
signal interacted(player: Player)
@export var auto_interact: bool = false
func interact(player: Player) -> void: interacted.emit(player)
func _on_body_entered(body: Node2D) -> void:
if auto_interact && body is Player:
interacted.emit(body as Player)