interior tiles and scene transitions
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@@ -1,6 +1,9 @@
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extends Node2D
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@export var scene: PackedScene
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@export_file_path("*.tscn") var scene: String
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@export var auto_interact: bool = false
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func _ready() -> void: $Interactable.auto_interact = auto_interact
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func _on_interacted(_player: Player) -> void:
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get_tree().change_scene_to_packed(scene)
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EventManager.transition_scene_file(scene)
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