added materials
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d3dolqycw3mpv"
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path.s3tc="res://.godot/imported/scratcheslight_nrm.jpg-cef2cd69837be982cb939057d4094ba7.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/textures/world/material/scratcheslight/scratcheslight_nrm.jpg"
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dest_files=["res://.godot/imported/scratcheslight_nrm.jpg-cef2cd69837be982cb939057d4094ba7.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=1
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=1
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roughness/src_normal="res://assets/textures/world/material/scratcheslight/scratcheslight_nrm.jpg"
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://j0mywmwge6t5"
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path.s3tc="res://.godot/imported/scratcheslight_overlay_var1.jpg-ef703486524ebdba7d069cba4d5dc9d6.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/textures/world/material/scratcheslight/scratcheslight_overlay_var1.jpg"
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dest_files=["res://.godot/imported/scratcheslight_overlay_var1.jpg-ef703486524ebdba7d069cba4d5dc9d6.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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Binary file not shown.
After Width: | Height: | Size: 1.3 MiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bawjipies8h2d"
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path.s3tc="res://.godot/imported/scratcheslight_overlay_var2.jpg-a387bd354d94a039bd96a93866271136.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/textures/world/material/scratcheslight/scratcheslight_overlay_var2.jpg"
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dest_files=["res://.godot/imported/scratcheslight_overlay_var2.jpg-a387bd354d94a039bd96a93866271136.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
|
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