i dont even remember

This commit is contained in:
2024-01-19 22:17:44 +01:00
parent af5ad7e3f6
commit 448c2f352a
32 changed files with 596 additions and 32 deletions

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# SPDX-FileCopyrightText: 2023 Jummit
#
# SPDX-License-Identifier: MIT
@tool
@icon("destruction_icon.svg")
class_name Destruction
extends Node
## Handles destruction of the parent node.
##
## When [method destroy] is called, the parent node is freed and shards
## are added to the [member shard_container].
## A scene of the fragmented mesh containing multiple [MeshInstance3D]s.
@export var fragmented: PackedScene: set = set_fragmented
## The node where created shards are added to.
@onready @export var shard_container := get_node("../../")
@export_group("Animation")
## How many seconds until the shards fade away. Set to -1 to disable fading.
@export var fade_delay := 2.0
## How many seconds until the shards shrink. Set to -1 to disable shrinking.
@export var shrink_delay := 2.0
## How long the animation lasts before the shard is removed.
@export var animation_length := 2.0
@export_group("Collision")
## The [member RigidBody3D.collision_layer] set on the created shards.
@export_flags_3d_physics var collision_layer = 1
## The [member RigidBody3D.collision_mask] set on the created shards.
@export_flags_3d_physics var collision_mask = 1
## Cached shard meshes (instantiated from [member fragmented]).
static var cached_meshes := {}
## Cached collision shapes.
static var cached_shapes := {}
## Remove the parent node and add shards to the shard container.
func destroy(explosion_power := 1.0) -> void:
if not fragmented in cached_meshes:
cached_meshes[fragmented] = fragmented.instantiate()
for shard_mesh in cached_meshes[fragmented].get_children():
cached_shapes[shard_mesh] = shard_mesh.mesh.create_convex_shape()
var original_meshes = cached_meshes[fragmented]
for original in original_meshes.get_children():
if original is MeshInstance3D:
_add_shard(original, explosion_power)
get_parent().queue_free()
func _add_shard(original: MeshInstance3D, explosion_power: float) -> void:
var body := RigidBody3D.new()
var mesh := MeshInstance3D.new()
var shape := CollisionShape3D.new()
body.add_child(mesh)
body.add_child(shape)
shard_container.add_child(body, true)
body.global_position = get_parent().global_transform.origin + original.position
body.collision_layer = collision_layer
body.collision_mask = collision_mask
shape.shape = cached_shapes[original]
mesh.mesh = original.mesh
if fade_delay >= 0:
var material = original.mesh.surface_get_material(0)
if material is StandardMaterial3D:
material = material.duplicate()
material.flags_transparent = true
get_tree().create_tween().tween_property(material, "albedo_color",
Color(1, 1, 1, 0), animation_length)\
.set_delay(fade_delay)\
.set_trans(Tween.TRANS_EXPO)\
.set_ease(Tween.EASE_OUT)
mesh.material_override = material
else:
push_warning("Shard doesn't use a StandardMaterial3D, can't add transparency.")
body.apply_impulse(_random_direction() * explosion_power,
-original.position.normalized())
if shrink_delay < 0 and fade_delay < 0:
get_tree().create_timer(animation_length)\
.timeout.connect(func(): body.queue_free())
elif shrink_delay >= 0:
var tween := get_tree().create_tween()
tween.tween_property(mesh, "scale", Vector3.ZERO, animation_length)\
.set_delay(shrink_delay)
tween.finished.connect(func(): body.queue_free())
func set_fragmented(to: PackedScene) -> void:
fragmented = to
if is_inside_tree():
get_tree().node_configuration_warning_changed.emit(self)
func _get_configuration_warnings() -> PackedStringArray:
return ["No fragmented version set"] if not fragmented else []
static func _random_direction() -> Vector3:
return (Vector3(randf(), randf(), randf()) - Vector3.ONE / 2.0).normalized() * 2.0

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
viewBox="0 0 16 16"
version="1.1"
id="svg6"
sodipodi:docname="destruction_icon.svg"
width="16"
height="16"
inkscape:version="1.2.2 (b0a8486541, 2022-12-01)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:dc="http://purl.org/dc/elements/1.1/">
<metadata
id="metadata12">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
<dc:title />
</cc:Work>
</rdf:RDF>
</metadata>
<defs
id="defs10" />
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="1920"
inkscape:window-height="1131"
id="namedview8"
showgrid="false"
inkscape:zoom="22.627417"
inkscape:cx="11.645165"
inkscape:cy="3.2924659"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="1"
inkscape:current-layer="g833"
inkscape:snap-global="false"
inkscape:showpageshadow="0"
inkscape:pagecheckerboard="1"
inkscape:deskcolor="#d1d1d1" />
<g
id="g833">
<path
style="fill:#fc7f7f;fill-opacity:1;stroke-width:0.0434868"
d="M 6.1124514,0.21990751 5.3179785,4.9274647 7.539946,5.6402636 9.1601633,3.7724775 6.1123592,0.21993901 Z"
id="path934"
inkscape:connector-curvature="0"
sodipodi:nodetypes="cccccc" />
<path
style="fill:#fc7f7f;fill-opacity:1;stroke-width:0.0504769"
d="M 11.609494,6.2543511 10.546935,7.2961746 11.599644,9.6605288 15.569415,8.1031384 11.609544,6.2543186 Z"
id="path932"
inkscape:connector-curvature="0"
sodipodi:nodetypes="cccccc" />
<path
style="fill:#fc7f7f;fill-opacity:1;stroke-width:0.0425204"
d="M 0.35089167,5.7394229 3.7991292,8.9407222 5.0837143,6.8823657 4.9404114,4.9535918 0.35084477,5.7395054 Z"
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inkscape:connector-curvature="0"
sodipodi:nodetypes="cccccc" />
<path
style="fill:#fc7f7f;fill-opacity:1;stroke-width:0.064974"
d="M 3.9865178,9.5278182 0.84397687,15.149556 7.0836262,12.29648 6.8710224,10.228417 3.9865809,9.5279402 Z"
id="path926"
inkscape:connector-curvature="0"
sodipodi:nodetypes="cccccc" />
<path
style="fill:#fc7f7f;fill-opacity:1;stroke-width:0.0595588"
d="M 14.18702,0.87714727 9.6322453,3.0261429 10.097515,5.3436305 12.605668,5.5752977 14.187044,0.87722377 Z"
id="path2"
inkscape:connector-curvature="0"
sodipodi:nodetypes="cccccc" />
<path
inkscape:connector-curvature="0"
id="path936"
d="M 12.202851,10.748434 9.3093393,9.4420942 8.6059995,12.371114 14.224963,15.307286 12.202739,10.748503 Z"
style="fill:#fc7f7f;fill-opacity:1;stroke-width:0.0621997"
sodipodi:nodetypes="cccccc" />
</g>
</svg>

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://co3om28rgeos3"
path="res://.godot/imported/destruction_icon.svg-716fc5b182e74f5a75cf299975d03542.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/destruction/destruction_icon.svg"
dest_files=["res://.godot/imported/destruction_icon.svg-716fc5b182e74f5a75cf299975d03542.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

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@@ -0,0 +1,4 @@
SPDX-FileCopyrightText: 2023 Jummit
SPDX-FileContributor: Jummit
SPDX-License-Identifier: CC0-1.0

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@@ -0,0 +1,4 @@
SPDX-FileCopyrightText: 2023 Jummit
SPDX-FileContributor: Jummit
SPDX-License-Identifier: CC0-1.0

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@@ -0,0 +1,11 @@
; SPDX-FileCopyrightText: 2023 Jummit
;
; SPDX-License-Identifier: MIT
[plugin]
name="Destruction"
description="Destroy 3D objects."
author="Jummit"
version="7.0"
script="plugin.gd"

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# SPDX-FileCopyrightText: 2023 Jummit
#
# SPDX-License-Identifier: MIT
@tool
extends EditorPlugin

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@@ -0,0 +1,3 @@
# SPDX-FileCopyrightText: 2023 Jummit
#
# SPDX-License-Identifier: MIT

BIN
cube/cube_fragments.glb Normal file

Binary file not shown.

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@@ -0,0 +1,41 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://celvn43a7xgcb"
path="res://.godot/imported/cube_fragments.glb-b90c58c2cf782b8838d36706b8edb863.scn"
[deps]
source_file="res://cube/cube_fragments.glb"
dest_files=["res://.godot/imported/cube_fragments.glb-b90c58c2cf782b8838d36706b8edb863.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"materials": {
"Material": {
"use_external/enabled": true,
"use_external/path": "res://cube/marble.tres"
}
}
}
gltf/naming_version=0
gltf/embedded_image_handling=1

5
cube/cube_fragments.tscn Normal file
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@@ -0,0 +1,5 @@
[gd_scene load_steps=2 format=3 uid="uid://c61tpgoll0pap"]
[ext_resource type="PackedScene" uid="uid://celvn43a7xgcb" path="res://cube/cube_fragments.glb" id="1_1v5wa"]
[node name="cube_fragments" instance=ExtResource("1_1v5wa")]

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@@ -0,0 +1,25 @@
[gd_scene load_steps=6 format=3 uid="uid://cexof5tlc7l1i"]
[ext_resource type="Material" uid="uid://b4ygu62iepx6e" path="res://cube/marble.tres" id="1_j03bl"]
[ext_resource type="Script" path="res://addons/destruction/destruction.gd" id="2_gffgg"]
[ext_resource type="PackedScene" uid="uid://c61tpgoll0pap" path="res://cube/cube_fragments.tscn" id="3_prg0r"]
[sub_resource type="BoxMesh" id="BoxMesh_h5eed"]
size = Vector3(5, 5, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_uo2w7"]
size = Vector3(5, 5, 1)
[node name="DestructibleCube" type="StaticBody3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
material_override = ExtResource("1_j03bl")
mesh = SubResource("BoxMesh_h5eed")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_uo2w7")
[node name="Destruction" type="Node" parent="." node_paths=PackedStringArray("shard_container")]
script = ExtResource("2_gffgg")
fragmented = ExtResource("3_prg0r")
shard_container = NodePath("")

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@@ -0,0 +1,4 @@
SPDX-FileCopyrightText: 2023 Jummit
SPDX-FileContributor: Jummit
SPDX-License-Identifier: CC0-1.0

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@@ -0,0 +1,4 @@
SPDX-FileCopyrightText: 2023 Jummit
SPDX-FileContributor: Jummit
SPDX-License-Identifier: CC0-1.0

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@@ -0,0 +1,4 @@
SPDX-FileCopyrightText: 2023 Jummit
SPDX-FileContributor: Jummit
SPDX-License-Identifier: CC0-1.0

6
cube/marble.tres Normal file
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@@ -0,0 +1,6 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://b4ygu62iepx6e"]
[ext_resource type="Texture2D" uid="uid://bgo453hjk7h3b" path="res://cube/marble_albedo.jpg" id="1_eikhe"]
[resource]
albedo_texture = ExtResource("1_eikhe")

4
cube/marble.tres.license Normal file
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@@ -0,0 +1,4 @@
SPDX-FileCopyrightText: 2023 Jummit
SPDX-FileContributor: Jummit
SPDX-License-Identifier: CC0-1.0

BIN
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@@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bgo453hjk7h3b"
path.s3tc="res://.godot/imported/marble_albedo.jpg-c54912b566eaf994372481bc1ead757e.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://cube/marble_albedo.jpg"
dest_files=["res://.godot/imported/marble_albedo.jpg-c54912b566eaf994372481bc1ead757e.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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@@ -0,0 +1,4 @@
SPDX-FileCopyrightText: 2023 Jummit
SPDX-FileContributor: Jummit
SPDX-License-Identifier: CC0-1.0

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@@ -0,0 +1,3 @@
SPDX-FileCopyrightText: 2023 3DTextures
SPDX-License-Identifier: CC0-1.0

23
demo.gd Normal file
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@@ -0,0 +1,23 @@
# SPDX-FileCopyrightText: 2023 Jummit
#
# SPDX-License-Identifier: MIT
extends Node3D
## Demo of the Destruction plugin.
##
## Shows a [RigidBody3D] cube which can be destroyed by clicking a button.
@onready var _destruction: Destruction = $DestructibleCube/Destruction
@onready var _destroy_button: Button = $DestroyButton
var _destructible_cube_scene := preload("res://cube/destructible_cube.tscn")
func _on_destroy_button_pressed() -> void:
_destruction.destroy(5)
_destroy_button.disabled = true
await get_tree().create_timer(1).timeout
var new := _destructible_cube_scene.instantiate()
add_child(new)
_destruction = new.get_node("Destruction")
_destroy_button.disabled = false

63
demo.tscn Normal file
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@@ -0,0 +1,63 @@
[gd_scene load_steps=8 format=3 uid="uid://dkgkgrq6507kj"]
[ext_resource type="Script" path="res://demo.gd" id="1_xvv5r"]
[ext_resource type="PackedScene" uid="uid://cexof5tlc7l1i" path="res://cube/destructible_cube.tscn" id="2_1ot51"]
[sub_resource type="BoxMesh" id="BoxMesh_yig7p"]
size = Vector3(20, 0.5, 20)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_dirmc"]
data = PackedVector3Array(-10, 0.25, 10, 10, 0.25, 10, -10, -0.25, 10, 10, 0.25, 10, 10, -0.25, 10, -10, -0.25, 10, 10, 0.25, -10, -10, 0.25, -10, 10, -0.25, -10, -10, 0.25, -10, -10, -0.25, -10, 10, -0.25, -10, 10, 0.25, 10, 10, 0.25, -10, 10, -0.25, 10, 10, 0.25, -10, 10, -0.25, -10, 10, -0.25, 10, -10, 0.25, -10, -10, 0.25, 10, -10, -0.25, -10, -10, 0.25, 10, -10, -0.25, 10, -10, -0.25, -10, 10, 0.25, 10, -10, 0.25, 10, 10, 0.25, -10, -10, 0.25, 10, -10, 0.25, -10, 10, 0.25, -10, -10, -0.25, 10, 10, -0.25, 10, -10, -0.25, -10, 10, -0.25, 10, 10, -0.25, -10, -10, -0.25, -10)
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_d8soj"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_mukl1"]
sky_material = SubResource("ProceduralSkyMaterial_d8soj")
[sub_resource type="Environment" id="Environment_hh15e"]
background_mode = 2
sky = SubResource("Sky_mukl1")
tonemap_mode = 2
[node name="Demo" type="Node3D"]
script = ExtResource("1_xvv5r")
[node name="DestructibleCube" parent="." instance=ExtResource("2_1ot51")]
editor_description = "The cube is replaced with a new instance once destroyed."
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.49026, -2)
[node name="Floor" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.759737, 0)
mesh = SubResource("BoxMesh_yig7p")
[node name="StaticBody3D" type="StaticBody3D" parent="Floor"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_dirmc")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(0.680694, 0.293844, -0.671052, 0, 0.916027, 0.401115, 0.732567, -0.273037, 0.623535, -5.55537, 3.32067, 5.16199)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_hh15e")
[node name="DestroyButton" type="Button" parent="."]
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -84.5
offset_top = -97.0
offset_right = 84.5
offset_bottom = -21.0
grow_horizontal = 2
grow_vertical = 0
text = "Destroy"
[connection signal="pressed" from="DestroyButton" to="." method="_on_destroy_button_pressed"]

View File

@@ -23,6 +23,10 @@ boot_splash/show_image.editor=true
window/stretch/mode="canvas_items"
[editor_plugins]
enabled=PackedStringArray("res://addons/destruction/plugin.cfg")
[input]
move_left={
@@ -65,8 +69,23 @@ interact={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"echo":false,"script":null)
]
}
gravity_activate={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(142, 11),"global_position":Vector2(146, 52),"factor":1.0,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(337, 22),"global_position":Vector2(341, 63),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
gravity_change={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(338, 10),"global_position":Vector2(342, 51),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
[rendering]
anti_aliasing/quality/msaa_3d=1
anti_aliasing/quality/screen_space_aa=1
anti_aliasing/quality/use_taa=true
anti_aliasing/quality/use_debanding=true
environment/defaults/default_environment="res://resources/environment.tres"
environment/defaults/default_clear_color.release=Color(0, 0, 0, 1)

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@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://6njtmij7sikl"]
[gd_scene load_steps=3 format=3 uid="uid://22blfybi6n4q"]
[ext_resource type="Script" path="res://scripts/completion_counter.gd" id="1_40xge"]

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@@ -1,5 +1,6 @@
[gd_scene load_steps=15 format=3 uid="uid://cl6gw3huejnrl"]
[gd_scene load_steps=21 format=3 uid="uid://cl6gw3huejnrl"]
[ext_resource type="Script" path="res://scripts/gravity_gun.gd" id="1_0upyy"]
[ext_resource type="ArrayMesh" uid="uid://cxw30fmp15jsd" path="res://models/gun.obj" id="1_803cf"]
[ext_resource type="Environment" uid="uid://drn5fwa4uhv4m" path="res://resources/environment.tres" id="1_vtn44"]
[ext_resource type="Material" uid="uid://b6r8e4302xg1d" path="res://assets/materials/dark_metal.material" id="2_qrl87"]
@@ -10,9 +11,16 @@
[ext_resource type="Material" uid="uid://c8bic1or51fbf" path="res://assets/materials/old_plastic.material" id="7_c1s4a"]
[ext_resource type="Texture2D" uid="uid://b4en3dw3q324p" path="res://assets/textures/circle.png" id="8_al3c7"]
[sub_resource type="World3D" id="World3D_6qira"]
[sub_resource type="World3D" id="World3D_wp4pn"]
environment = ExtResource("1_vtn44")
[sub_resource type="GDScript" id="GDScript_sr7lp"]
script/source = "extends SubViewport
func _ready() -> void:
msaa_3d = ProjectSettings.get_setting(\"rendering/anti_aliasing/quality/msaa_3d\",0)
"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_twwch"]
render_priority = 0
shader = ExtResource("3_aeppb")
@@ -33,7 +41,7 @@ scale_max = 0.07
collision_mode = 2
collision_use_scale = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y24ld"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rnipw"]
transparency = 2
alpha_scissor_threshold = 0.9
alpha_antialiasing_mode = 0
@@ -45,30 +53,58 @@ billboard_mode = 1
billboard_keep_scale = true
[sub_resource type="QuadMesh" id="QuadMesh_wtlns"]
material = SubResource("StandardMaterial3D_y24ld")
material = SubResource("StandardMaterial3D_rnipw")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5ccgj"]
direction = Vector3(3, 0, 1)
initial_velocity_min = 10.0
initial_velocity_max = 10.0
[sub_resource type="Curve" id="Curve_xucvk"]
_data = [Vector2(0.0245902, 0), 0.0, 1.4, 0, 0, Vector2(0.172131, 0), 1.65004, 0.0, 0, 0]
point_count = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_endjk"]
emission_enabled = true
emission = Color(0, 1, 1, 1)
emission_energy_multiplier = 16.0
backlight = Color(1, 1, 1, 1)
billboard_keep_scale = true
point_size = 12.7
use_particle_trails = true
[sub_resource type="RibbonTrailMesh" id="RibbonTrailMesh_fwaab"]
material = SubResource("StandardMaterial3D_endjk")
size = 12.0
section_length = 0.3
section_segments = 2
curve = SubResource("Curve_xucvk")
[node name="GravityGun" type="CanvasLayer"]
follow_viewport_enabled = true
script = ExtResource("1_0upyy")
[node name="SubViewportContainer" type="SubViewportContainer" parent="."]
anchors_preset = 12
anchor_top = 1.0
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -324.0
grow_horizontal = 2
grow_vertical = 0
stretch_shrink = 2
metadata/_edit_use_anchors_ = true
grow_vertical = 2
size_flags_horizontal = 0
size_flags_vertical = 0
stretch = true
[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
world_3d = SubResource("World3D_6qira")
own_world_3d = true
world_3d = SubResource("World3D_wp4pn")
transparent_bg = true
handle_input_locally = false
gui_embed_subwindows = true
scaling_3d_scale = 2.0
sdf_scale = 0
size = Vector2i(1152, 648)
size_2d_override_stretch = true
render_target_update_mode = 4
script = SubResource("GDScript_sr7lp")
[node name="Node3D" type="Node3D" parent="SubViewportContainer/SubViewport"]
@@ -119,3 +155,14 @@ draw_pass_1 = SubResource("QuadMesh_wtlns")
[node name="GPUParticlesCollisionBox3D" type="GPUParticlesCollisionBox3D" parent="SubViewportContainer/SubViewport/Node3D/Camera3D/MeshInstance3D"]
transform = Transform3D(0.999923, -0.012392, 0.000616441, 0.0123854, 0.999875, 0.00980631, -0.000737865, -0.00979792, 0.999952, 0.358337, 0.108517, -0.0012207)
size = Vector3(1.17664, 0.301201, 0.299805)
[node name="GravityParticles" type="GPUParticles3D" parent="SubViewportContainer/SubViewport/Node3D/Camera3D/MeshInstance3D"]
transform = Transform3D(1, -2.79397e-08, 8.70349e-09, 1.9744e-07, 1, 5.83791e-08, -7.93013e-09, -5.67382e-07, 1, 1, 0.1, 0)
visible = false
amount = 20
lifetime = 0.1
visibility_aabb = AABB(0.0726342, 0.335538, 0.399176, 0.593013, 0.887273, 1.34056)
trail_enabled = true
trail_lifetime = 0.8
process_material = SubResource("ParticleProcessMaterial_5ccgj")
draw_pass_1 = SubResource("RibbonTrailMesh_fwaab")

View File

@@ -4,7 +4,7 @@
[ext_resource type="PackedScene" uid="uid://ddwkhfly2xyyt" path="res://models/interior.obj" id="1_lphcl"]
[ext_resource type="PackedScene" uid="uid://b8bvidqu7tmfs" path="res://scenes/objects/interactables/task_terminal.tscn" id="3_30m3x"]
[ext_resource type="PackedScene" uid="uid://dqy8bqf1chm8c" path="res://scenes/objects/interactables/button_stand.tscn" id="4_cruoa"]
[ext_resource type="PackedScene" uid="uid://6njtmij7sikl" path="res://scenes/completion_counter.tscn" id="5_lo1l3"]
[ext_resource type="PackedScene" uid="uid://22blfybi6n4q" path="res://scenes/completion_counter.tscn" id="5_lo1l3"]
[ext_resource type="PackedScene" uid="uid://cy0x2nliyw8gw" path="res://scenes/door.tscn" id="6_853p2"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_780x3"]
@@ -39,6 +39,7 @@ transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.5, 0
[node name="ButtonStand" parent="." instance=ExtResource("4_cruoa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0.7, 0)
one_shot = true
[node name="CompletionCounter" parent="." node_paths=PackedStringArray("nodes_needed") instance=ExtResource("5_lo1l3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0617981, 3.05379, 6.24098)
@@ -50,6 +51,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.1, 1.425, 6.64)
[node name="ButtonStand2" parent="." instance=ExtResource("4_cruoa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0.7, 4)
[connection signal="lock" from="CompletionCounter" to="Door" method="close"]
[connection signal="unlock" from="CompletionCounter" to="Door" method="open"]
[editable path="interior"]

View File

@@ -39,5 +39,3 @@ mesh = SubResource("QuadMesh_dicpk")
script = ExtResource("2_jg7te")
[node name="GravityGun" parent="." instance=ExtResource("2_ahuce")]
[editable path="GravityGun"]

View File

@@ -1,19 +1,28 @@
extends Node
signal unlock
signal lock
@export var nodes_needed: Array[Completer]
var uncompleted: int
var unlocked: bool
func _ready():
uncompleted = nodes_needed.size()
for node in nodes_needed:
node.completed.connect(complete)
node.triggered.connect(complete)
func complete():
uncompleted -= 1
if uncompleted == 0:
unlock.emit()
if areAllNodesUnlocked():
if !unlocked:
unlock.emit()
unlocked = true
else:
if unlocked:
lock.emit()
unlocked = false
func uncomplete():
pass #TODO
func areAllNodesUnlocked():
for node in nodes_needed:
if !node.completed:
return false
return true

6
scripts/gravity_gun.gd Normal file
View File

@@ -0,0 +1,6 @@
extends CanvasLayer
@onready var gravity_particles: GPUParticles3D = $SubViewportContainer/SubViewport/Node3D/Camera3D/MeshInstance3D/GravityParticles
func _process(_delta: float) -> void:
gravity_particles.visible = Input.is_action_pressed("gravity_activate")

View File

@@ -4,4 +4,7 @@ extends Completer
func _on_interaction_area_interacted():
animation_player.play("press")
super.toggle_complete()
toggle_complete()
if one_shot:
await animation_player.animation_finished
$Button.hide()

View File

@@ -1,16 +1,16 @@
@tool
extends Node
class_name Completer
@export var one_shot: bool
signal completed
signal uncompleted
signal triggered
var toggle: bool = true
var completed: bool
func toggle_complete():
toggle = !toggle
if one_shot || toggle:
completed.emit()
if one_shot:
completed = true
else:
uncompleted.emit()
completed = !completed
triggered.emit()