improved lighting
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@@ -5,5 +5,5 @@ background_mode = 2
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background_energy_multiplier = 0.0
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ambient_light_source = 1
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fog_enabled = true
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fog_light_color = Color(0.00784314, 0.00784314, 0.00784314, 1)
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fog_light_color = Color(0.0705882, 0.0666667, 0.0666667, 1)
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fog_density = 1.0
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=4 format=3 uid="uid://ckad8stc13n83"]
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[gd_scene load_steps=5 format=3 uid="uid://ckad8stc13n83"]
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[ext_resource type="PackedScene" uid="uid://gg5ph541e4p3" path="res://scenes/player.tscn" id="1_2585i"]
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@@ -8,6 +8,8 @@ size = Vector2(10, 10)
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[sub_resource type="BoxShape3D" id="BoxShape3D_067df"]
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size = Vector3(10, 0.01, 10)
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[sub_resource type="BoxMesh" id="BoxMesh_8sg6w"]
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[node name="Debug" type="Node3D"]
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[node name="Ground" type="StaticBody3D" parent="."]
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@@ -21,3 +23,11 @@ shape = SubResource("BoxShape3D_067df")
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[node name="Player" parent="." instance=ExtResource("1_2585i")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.14051, 0.511925, -2.28447)
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mesh = SubResource("BoxMesh_8sg6w")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.14051, 0.511925, 2.70502)
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mesh = SubResource("BoxMesh_8sg6w")
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@@ -21,5 +21,5 @@ light_indirect_energy = 4.0
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light_volumetric_fog_energy = 4.0
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light_projector = ExtResource("1_rxdpg")
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shadow_enabled = true
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spot_range = 43.1073
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spot_angle = 52.0559
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spot_range = 48.0
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spot_angle = 40.9175
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