did a lot of stuff holy shit
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@@ -8,6 +8,33 @@
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[sub_resource type="BoxShape3D" id="BoxShape3D_pejvk"]
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size = Vector3(1.5, 3, 0.2)
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[sub_resource type="Animation" id="Animation_3fs6g"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("MeshInstance3D2:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("MeshInstance3D2/Handle:rotation")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0.349066, 1.5708, -1.5708)]
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}
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[sub_resource type="Animation" id="Animation_1220n"]
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resource_name = "open"
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length = 0.5
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@@ -36,33 +63,6 @@ tracks/1/keys = {
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"values": [Vector3(0.349066, 1.5708, -1.5708), Vector3(5.93412, 1.5708, -1.5708)]
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}
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[sub_resource type="Animation" id="Animation_3fs6g"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("MeshInstance3D2:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("MeshInstance3D2/Handle:rotation")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0.349066, 1.5708, -1.5708)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_5xgbb"]
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_data = {
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"RESET": SubResource("Animation_3fs6g"),
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@@ -86,7 +86,7 @@ collision_mask = 3
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shape = SubResource("BoxShape3D_pejvk")
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[node name="Handle" type="MeshInstance3D" parent="MeshInstance3D2"]
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transform = Transform3D(-0.456027, -1.17323e-07, 1.25292, -1.25292, -8.21505e-08, -0.456027, 7.82154e-08, -2, -5.4767e-08, -0.757807, -0.445, -0.399)
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transform = Transform3D(-0.456026, -9.7162e-06, 1.25292, -1.25292, -6.80336e-06, -0.456026, 6.47745e-06, -2, -4.53556e-06, -0.757807, -0.445, -0.399)
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mesh = ExtResource("4_frcys")
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skeleton = NodePath("../..")
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surface_material_override/0 = ExtResource("3_ti6vs")
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