more quality shit

This commit is contained in:
2024-01-28 23:26:59 +01:00
parent fbebc382b9
commit c7b9ef578e
47 changed files with 924 additions and 150 deletions

View File

@@ -0,0 +1,14 @@
shader_type spatial;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
// Called for every pixel the material is visible on.
}
//void light() {
// Called for every pixel for every light affecting the material.
// Uncomment to replace the default light processing function with this one.
//}