gdscript now builtin in nodes
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@@ -1,5 +0,0 @@
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extends Area2D
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@export_file("*json") var file = ""
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@export var title = ""
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@export var introducedVillager = false
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@@ -1,11 +0,0 @@
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extends StaticBody2D
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@export var soundOn = true
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func _ready():
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$audio_stream_player_2d.autoplay = soundOn
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if(soundOn):
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$audio_stream_player_2d.play()
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func OnAudioFinished():
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if(soundOn):
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$audio_stream_player_2d.play()
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