more on the todo list

This commit is contained in:
2023-02-08 14:38:09 +01:00
parent eaaf76eab3
commit b63c08a8f9

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@@ -12,7 +12,9 @@ public partial class dialog_bubble : CanvasLayer
- Dont repeat the same randomized dialogue after you get asked do you need something "else" - Dont repeat the same randomized dialogue after you get asked do you need something "else"
- add controller support for answerboxes - add controller support for answerboxes
- add tree support (example: "story" key) - add tree support (example: "story" key)
- ability to add dialogue begin answers on the fly (special ones are colored)*/ - ability to add dialogue begin answers on the fly (special ones are colored)
they will be in an dictionary with numbers as event IDs and the event ID will
be used with a switch case or a string key with a event ID later in the dialogue like event 0 (close)*/
public override void _Ready() public override void _Ready()
{ {
richText = GetNode<RichTextLabel>("box/rich_text_label"); richText = GetNode<RichTextLabel>("box/rich_text_label");