added todo

This commit is contained in:
2023-02-08 14:20:40 +01:00
parent 15407f5f06
commit eaaf76eab3

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@@ -8,6 +8,11 @@ public partial class dialog_bubble : CanvasLayer
public int dlgPointer = 0;
public RichTextLabel richText;
/*TODO:
- Dont repeat the same randomized dialogue after you get asked do you need something "else"
- add controller support for answerboxes
- add tree support (example: "story" key)
- ability to add dialogue begin answers on the fly (special ones are colored)*/
public override void _Ready()
{
richText = GetNode<RichTextLabel>("box/rich_text_label");