fixed collision issues

This commit is contained in:
2023-03-01 18:57:37 +01:00
parent 9734d53d62
commit fbe731136f
7 changed files with 8 additions and 4 deletions

View File

@@ -22,6 +22,7 @@ func OnAudioFinished():
radius = 30.8058
[node name="sound_debug_tile" type="StaticBody2D"]
collision_priority = 20.0
script = SubResource("GDScript_krkfl")
soundOn = false