293 Commits

Author SHA1 Message Date
42d11b7fb3 banana player lol 2022-11-17 20:04:11 +01:00
4206b63785 changed a comment 2022-11-15 20:30:21 +01:00
vaporvee
4f5209d9e5 Rename Main.cs to main.cs 2022-11-15 20:24:50 +01:00
vaporvee
c454aeb26e Rename Player.cs to player.cs 2022-11-15 20:24:32 +01:00
vaporvee
de1865e1f5 Rename Background.tres to background.tres 2022-11-15 20:24:16 +01:00
vaporvee
b7bfacbb54 Rename Player.tscn to player.tscn 2022-11-15 20:24:02 +01:00
7a6aacb127 force renaming 2022-11-15 20:23:09 +01:00
dd6bad8600 Automatically replacing tiles with nodes works now completely 2022-11-15 20:16:04 +01:00
36fe0f1f08 added tile node replacing, position changes but doesn't change visible ingame 2022-11-15 20:01:28 +01:00
9138545028 readded tilemap allCells[] wich got missing 2022-11-15 18:25:54 +01:00
f00b24274d new file naming 2022-11-15 18:18:01 +01:00
84f1d48766 Made an location Vector2 array for all tiles of an specific ID 2022-11-15 17:54:20 +01:00
vaporvee
6ccfc19d12 now splits the collections array 2022-11-15 09:02:31 +01:00
a81ccc7182 godot needs a special array :( 2022-11-14 22:25:42 +01:00
6a8d400574 less console spaming with debug key 2022-11-14 21:28:24 +01:00
vaporvee
1c4894a286 Update README.md 2022-11-14 21:17:40 +01:00
vaporvee
f592230e82 maybe fixed gh actions 2022-11-14 21:13:30 +01:00
vaporvee
53653ae5ca new try for github actions 2022-11-14 20:53:30 +01:00
7fcb5c1a7f prepared for auto tile node replacing 2022-11-14 18:18:04 +01:00
d002ae844e Merge branch 'main' of https://github.com/cmod31/RPG-Test 2022-11-14 17:29:10 +01:00
551bbb8d36 now only places tiles on empty tiles 2022-11-14 17:29:07 +01:00
vaporvee
d948c829fc Delete godot-ci.yml 2022-11-14 10:48:10 +01:00
vaporvee
d488012190 try fix actions part 2 2022-11-14 10:47:05 +01:00
vaporvee
9a41b37866 github actions fix 2022-11-14 10:42:26 +01:00
vaporvee
59a3860e90 github actions build file 2022-11-14 10:36:55 +01:00
a16f599a56 added remove tile debug key and made better background collisison 2022-11-13 20:09:33 +01:00
855ba9f0e2 changed speed 2022-11-13 13:40:58 +01:00
affaf4521e test commit from visual studio 2022-11-13 13:13:23 +01:00
87294a1661 main _Process not async anymore 2022-11-13 13:12:02 +01:00
74019bc4d1 changed movement speed 2022-11-13 12:52:49 +01:00
282d6d144c cleaned controller code wich also makes controller stick directions work better 2022-11-13 12:43:46 +01:00
79a6e45bfb removed a debug key and _Process in main isn't async anymore 2022-11-13 02:38:39 +01:00
ba2653491e added joystick strentgh to player speed and diagonal movement isn't faster anymore 2022-11-13 02:33:55 +01:00
226f5d150c added debug tile placing on grid 2022-11-13 01:44:28 +01:00
69c8e437b8 removed window management and added coordinate debug key 2022-11-13 01:04:35 +01:00
b8e6fe9426 added collision 2022-11-12 12:59:30 +01:00
906738514b made some window management changes 2022-11-12 01:06:57 +01:00
8058f3d4eb resized map foreground cells 2022-11-12 00:26:59 +01:00
fab7188747 added fullscreen 2022-11-12 00:08:18 +01:00
86989f7fce fixed auto tiles in background tilemap 2022-11-11 19:53:01 +01:00
bd49f35e5a init 2022-11-11 18:36:01 +01:00
vaporvee
65e6bbea0a Update .gitignore 2022-11-11 18:33:38 +01:00
vaporvee
6491d9111d Initial commit 2022-11-11 18:33:21 +01:00