made seperated source folders for sdk

This commit is contained in:
Yannik
2023-04-14 18:25:23 +02:00
parent b2184717f1
commit 616a66c021
53 changed files with 3 additions and 3 deletions

View File

@@ -43,6 +43,7 @@ elif env['platform'] == "windows":
# make sure our binding library is properly includes
env.Append(LIBPATH=[discord_lib_path])
sources = Glob('src/discord-game-sdk-cpp/*.cpp')
env.Append(CPPPATH=['src/discord-game-sdk-cpp'])
env.Append(LIBS=[
discord_library.replace(".dll", "")
@@ -50,7 +51,7 @@ env.Append(LIBS=[
# tweak this if you want to use different folders, or more folders, to store your source code in.
env.Append(CPPPATH=['src/'])
sources = Glob('src/*.cpp')
sources += Glob('src/*.cpp')
library = env.SharedLibrary(target="project/addons/discord-rpc-gd/bin/libgd-discordrpc" + env["suffix"] + env["SHLIBSUFFIX"], source=sources)
#env.Depends(library, Command("project/addons/discord-rpc-gd/bin/" + discord_library, discord_lib_path + "/" + discord_library, Copy("$TARGET", "$SOURCE")))

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@@ -1,7 +1,7 @@
#include "main.h"
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/variant/utility_functions.hpp>
#include "discord.h"
#include "discord-game-sdk-cpp/discord.h"
using namespace godot;

View File

@@ -2,7 +2,6 @@
#define DISCORDRPC_H
#include <godot_cpp/classes/node.hpp>
#include "discord.h"
namespace godot
{