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19
.github/ISSUE_TEMPLATE/BUG.yml
vendored
@@ -23,6 +23,13 @@ body:
|
||||
label: Version
|
||||
description: What version of our software are you running?
|
||||
options:
|
||||
- 2.4
|
||||
- 2.3
|
||||
- 2.2
|
||||
- 2.1
|
||||
- 2.0
|
||||
- 1.5
|
||||
- 1.4
|
||||
- 1.3
|
||||
- 1.2
|
||||
- 1.1
|
||||
@@ -47,6 +54,14 @@ body:
|
||||
render: gdscript
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: log
|
||||
attributes:
|
||||
label: Godot output
|
||||
description: The output log from Godot
|
||||
render: shell
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: additional
|
||||
attributes:
|
||||
@@ -61,5 +76,7 @@ body:
|
||||
label: Checks
|
||||
description: Common mistakes (Adding more in the future sorry btw)
|
||||
options:
|
||||
- label: I tried reinstalling the addon in a new project.
|
||||
- label: I tried reinstalling the addon or tried to fix it myself with other methods.
|
||||
required: true
|
||||
- label: I tried restarting Discord and Godot completely.
|
||||
required: true
|
||||
|
27
.github/ISSUE_TEMPLATE/FEATURE.yml
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
name: Feature request
|
||||
description: File a feature request
|
||||
title: "[Feature request]: "
|
||||
labels: ["enhancement"]
|
||||
assignees:
|
||||
- vaporvee
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: Thanks for taking the time to fill out this feature request!
|
||||
- type: textarea
|
||||
id: idea
|
||||
attributes:
|
||||
label: What is your idea?
|
||||
description: Tell me what you want to see in the addon.
|
||||
placeholder: Tell me what you want to see!
|
||||
value: "I have a cool new feature!"
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: additional
|
||||
attributes:
|
||||
label: Additional information
|
||||
description: If you have anything else tell me here
|
||||
placeholder: Anything else.
|
||||
validations:
|
||||
required: false
|
5
.gitignore
vendored
@@ -19,4 +19,7 @@ build/
|
||||
*.lib
|
||||
|
||||
#Clean files from the Game SDK
|
||||
src/lib/discord_game_sdk/
|
||||
src/lib/discord_game_sdk/
|
||||
|
||||
# release.py
|
||||
release/
|
5
.vscode/c_cpp_properties.json
vendored
@@ -3,7 +3,10 @@
|
||||
{
|
||||
"name": "Win32",
|
||||
"includePath": [
|
||||
"${default}"
|
||||
"${default}",
|
||||
"${workspaceFolder}/src/lib/godot-cpp/gen/include",
|
||||
"${workspaceFolder}/src/lib/godot-cpp/include",
|
||||
"${workspaceFolder}/src/lib/godot-cpp/gdextension"
|
||||
],
|
||||
"defines": [
|
||||
"_DEBUG",
|
||||
|
64
.vscode/settings.json
vendored
@@ -1,11 +1,67 @@
|
||||
{
|
||||
"C_Cpp.default.includePath": [
|
||||
"src/lib/godot-cpp/include",
|
||||
"src/lib/godot-cpp/gen/include",
|
||||
"src/lib/godot-cpp/gdextension"
|
||||
"${workspaceFolder}/src/lib/godot-cpp/gen/include",
|
||||
"${workspaceFolder}/src/lib/godot-cpp/include"
|
||||
],
|
||||
"files.associations": {
|
||||
"xlocbuf": "cpp"
|
||||
"xlocbuf": "cpp",
|
||||
"algorithm": "cpp",
|
||||
"array": "cpp",
|
||||
"atomic": "cpp",
|
||||
"bit": "cpp",
|
||||
"cctype": "cpp",
|
||||
"clocale": "cpp",
|
||||
"cmath": "cpp",
|
||||
"compare": "cpp",
|
||||
"concepts": "cpp",
|
||||
"csignal": "cpp",
|
||||
"cstddef": "cpp",
|
||||
"cstdint": "cpp",
|
||||
"cstdio": "cpp",
|
||||
"cstdlib": "cpp",
|
||||
"cstring": "cpp",
|
||||
"ctime": "cpp",
|
||||
"cwchar": "cpp",
|
||||
"exception": "cpp",
|
||||
"functional": "cpp",
|
||||
"initializer_list": "cpp",
|
||||
"ios": "cpp",
|
||||
"iosfwd": "cpp",
|
||||
"iostream": "cpp",
|
||||
"istream": "cpp",
|
||||
"iterator": "cpp",
|
||||
"limits": "cpp",
|
||||
"list": "cpp",
|
||||
"memory": "cpp",
|
||||
"new": "cpp",
|
||||
"optional": "cpp",
|
||||
"ostream": "cpp",
|
||||
"ratio": "cpp",
|
||||
"set": "cpp",
|
||||
"stdexcept": "cpp",
|
||||
"stop_token": "cpp",
|
||||
"streambuf": "cpp",
|
||||
"string": "cpp",
|
||||
"system_error": "cpp",
|
||||
"thread": "cpp",
|
||||
"tuple": "cpp",
|
||||
"type_traits": "cpp",
|
||||
"typeinfo": "cpp",
|
||||
"unordered_map": "cpp",
|
||||
"utility": "cpp",
|
||||
"vector": "cpp",
|
||||
"xfacet": "cpp",
|
||||
"xhash": "cpp",
|
||||
"xiosbase": "cpp",
|
||||
"xlocale": "cpp",
|
||||
"xlocinfo": "cpp",
|
||||
"xlocnum": "cpp",
|
||||
"xmemory": "cpp",
|
||||
"xstddef": "cpp",
|
||||
"xstring": "cpp",
|
||||
"xtr1common": "cpp",
|
||||
"xtree": "cpp",
|
||||
"xutility": "cpp"
|
||||
},
|
||||
"[python]": {
|
||||
"editor.defaultFormatter": "ms-python.black-formatter"
|
||||
|
59
README.md
@@ -1,52 +1,27 @@
|
||||
<img src="/project/assets/Banner.svg" alt="Project Banner" />
|
||||
|
||||

|
||||
|
||||
### :warning: This is an early version! MacOS support still doesn't work! In future versions there also will be invites, user info etc. very soon!
|
||||
Don't forget to run the following command **if you clone this project** or files will be missing
|
||||
|
||||
```sh
|
||||
python setup.py
|
||||
```
|
||||
# Addon Usage :rocket:
|
||||
1. [Download the addon](https://github.com/vaporvee/discord-sdk-godot/releases/latest/download/ADDON-Discord-SDK-Godot.zip/)
|
||||
2. Put the `addons/` folder in your Godot project
|
||||
3. Enable the addon in your Project Settings under "Plugins" and "DiscordSDK". (if it doesn't show up restart your project and try again)
|
||||
4. Restart your project
|
||||
5. Create an Application under https://discord.com/developers/applications and get the Application ID
|
||||
6. (optional) Set images under "Rich Presence" and "Art Assets" and remember the keys
|
||||
```gdscript
|
||||
extends Node
|
||||
|
||||
func _ready():
|
||||
Discord_Activity.app_id = 1099618430065324082 # Application ID
|
||||
print("Discord working: " + str(Discord_Activity.get_is_discord_working())) # A boolean if everything worked
|
||||
Discord_Activity.details = "A demo activity by vaporvee#1231"
|
||||
Discord_Activity.state = "Checkpoint 23/23"
|
||||
|
||||
Discord_Activity.large_image = "game" # Image key from "Art Assets"
|
||||
Discord_Activity.large_image_text = "Try it now!"
|
||||
Discord_Activity.small_image = "boss" # Image key from "Art Assets"
|
||||
Discord_Activity.small_image_text = "Fighting the end boss! D:"
|
||||
|
||||
Discord_Activity.start_timestamp = int(Time.get_unix_time_from_system()) # "02:46 elapsed"
|
||||
# Discord_Activity.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time / "01:00 remaining"
|
||||
|
||||
Discord_Activity.refresh() # Always refresh after changing the values!
|
||||
|
||||
```
|
||||
#### Then it will look similar to this:
|
||||
<img src="/project/assets/ActivityPreview.svg" alt="Activity Preview" />
|
||||
|
||||
### [Try a built demo](https://github.com/vaporvee/discord-sdk-godot/releases/latest/download/Demo-Export.zip)
|
||||
:incoming_envelope: Still questions? write an [issue](https://github.com/vaporvee/discord-sdk-godot/issues)! I'll answer very fast :)
|
||||
|
||||
**Discord Game SDK support for GDScript in Godot Engine 4.0. with the easiest code pattern!**<br><br>
|
||||
<br />
|
||||
<br />
|
||||
# [Quick start :rocket: (click here)](https://github.com/vaporvee/discord-sdk-godot/wiki)
|
||||
<br />
|
||||
|
||||
**A small donation with the sponsor button would be nice if you sell your project with this addon but is of course not mandatory!**
|
||||
|
||||
# Features
|
||||
- Activities (Make people see what you are playing)
|
||||
- Invites
|
||||
- Steam and launch command registering
|
||||
- User information
|
||||
- Overlay management
|
||||
- Editor Presence (optional)
|
||||
<img width="400px" src="https://camo.githubusercontent.com/e4ae18ce30a7731145376e1a85c384e9ea207420c09365e3fcdd455ef332ba98/68747470733a2f2f6769746875622d70726f64756374696f6e2d757365722d61737365742d3632313064662e73332e616d617a6f6e6177732e636f6d2f38303632313836332f3233383739343331392d35373164653262612d346635652d343062612d613263662d3839666365643963306366302e706e67">
|
||||
<br />
|
||||
|
||||
<br />
|
||||
|
||||
### Credit
|
||||
[@Pukimaa](https://github.com/pukimaa) - Designer<br>
|
||||
[@koyuawsmbrtn](https://github.com/koyuawsmbrtn) - Getting it to work on MacOS (shes giving her best)
|
||||
<br />
|
||||
|
||||
*This project is not endorsed or affiliated with Discord Inc. or the Godot Foundation.*
|
||||
|
BIN
project/Node
Normal file
After Width: | Height: | Size: 1.3 KiB |
@@ -1,6 +1,7 @@
|
||||
[configuration]
|
||||
|
||||
entry_symbol = "discordsdkgd_library_init"
|
||||
compatibility_minimum = 4.1
|
||||
|
||||
[libraries]
|
||||
|
||||
@@ -17,13 +18,13 @@ linux.release.rv64 = "bin/linux/libdiscord_game_sdk_binding.so"
|
||||
|
||||
[dependencies]
|
||||
|
||||
macos.debug = "bin/macos/libdiscord_game_sdk.dylib"
|
||||
macos.release = "bin/macos/libdiscord_game_sdk.dylib"
|
||||
windows.debug.x86_64 = "bin/windows/discord_game_sdk.dll"
|
||||
windows.release.x86_64 = "bin/windows/discord_game_sdk.dll"
|
||||
linux.debug.x86_64 = "bin/linux/libdiscord_game_sdk.so"
|
||||
linux.release.x86_64 = "bin/linux/libdiscord_game_sdk.so"
|
||||
linux.debug.arm64 = "bin/linux/libdiscord_game_sdk.so"
|
||||
linux.release.arm64 = "bin/linux/libdiscord_game_sdk.so"
|
||||
linux.debug.rv64 = "bin/linux/libdiscord_game_sdk.so"
|
||||
linux.release.rv64 = "bin/linux/libdiscord_game_sdk.so"
|
||||
macos.debug = { "bin/macos/libdiscord_game_sdk.dylib": "" }
|
||||
macos.release = { "bin/macos/libdiscord_game_sdk.dylib": "" }
|
||||
windows.debug.x86_64 = { "bin/windows/discord_game_sdk.dll": "" }
|
||||
windows.release.x86_64 = { "bin/windows/discord_game_sdk.dll": "" }
|
||||
linux.debug.x86_64 = { "bin/linux/libdiscord_game_sdk.so": "" }
|
||||
linux.release.x86_64 = { "bin/linux/libdiscord_game_sdk.so": "" }
|
||||
linux.debug.arm64 = { "bin/linux/libdiscord_game_sdk.so": "" }
|
||||
linux.release.arm64 = { "bin/linux/libdiscord_game_sdk.so": "" }
|
||||
linux.debug.rv64 = { "bin/linux/libdiscord_game_sdk.so": "" }
|
||||
linux.release.rv64 = { "bin/linux/libdiscord_game_sdk.so": "" }
|
||||
|
@@ -1,25 +1,38 @@
|
||||
class_name DiscordSDKTutorial
|
||||
extends Node
|
||||
|
||||
# 1. Put the addons/ folder in your Godot project
|
||||
# 2. Enable the addon in your Project Settings under "Plugins" and "DiscordSDK". (if it doesn't show up restart your project and try again)
|
||||
# 3. Restart your project
|
||||
# 4. Create an Application under https://discord.com/developers/applications and get the Application ID
|
||||
# 5. (optional) Set images under "Rich Presence" and "Art Assets" and remember the keys
|
||||
|
||||
#SELECT THE TEXT WITH YOUR MOUSE AND CTR + K TO UNCOMMENT THE FOLLOWING
|
||||
|
||||
#func _ready():
|
||||
# Discord_Activity.app_id = 1099618430065324082 # Application ID
|
||||
# print("Discord working: " + str(Discord_Activity.get_is_discord_working())) # A boolean if everything worked
|
||||
# Discord_Activity.details = "A demo activity by vaporvee#1231"
|
||||
# Discord_Activity.state = "Checkpoint 23/23"
|
||||
#
|
||||
# Discord_Activity.large_image = "game" # Image key from "Art Assets"
|
||||
# Discord_Activity.large_image_text = "Try it now!"
|
||||
# Discord_Activity.small_image = "boss" # Image key from "Art Assets"
|
||||
# Discord_Activity.small_image_text = "Fighting the end boss! D:"
|
||||
#
|
||||
# Discord_Activity.start_timestamp = int(Time.get_unix_time_from_system()) # "02:41 elapsed"
|
||||
# Discord_Activity.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
|
||||
#
|
||||
# Discord_Activity.refresh() # Always refresh after changing the values!
|
||||
## 1. Put the addons/ folder in your Godot project[br]
|
||||
## 2. Enable the addon in your Project Settings under "Plugins" and "DiscordSDK". [br](if it doesn't show up restart your project and try again)[br]
|
||||
## 3. Restart your project[br]
|
||||
## 4. Create an Application under https://discord.com/developers/applications and get the Application ID br]
|
||||
## 5. (optional) Set images under "Rich Presence" and "Art Assets" and remember the keys[br]
|
||||
##
|
||||
## This is your [code]_ready()[/code] function wich could be anywhere
|
||||
## [codeblock]
|
||||
## func _ready():
|
||||
## # Application ID
|
||||
## discord_sdk.app_id = 1099618430065324082
|
||||
## # this is boolean if everything worked
|
||||
## print("Discord working: " + str(discord_sdk.get_is_discord_working()))
|
||||
## # Set the first custom text row of the activity here
|
||||
## discord_sdk.details = "A demo activity by vaporvee#1231"
|
||||
## # Set the second custom text row of the activity here
|
||||
## discord_sdk.state = "Checkpoint 23/23"
|
||||
## # Image key for small image from "Art Assets" from the Discord Developer website
|
||||
## discord_sdk.large_image = "game"
|
||||
## # Tooltip text for the large image
|
||||
## discord_sdk.large_image_text = "Try it now!"
|
||||
## # Image key for large image from "Art Assets" from the Discord Developer website
|
||||
## discord_sdk.small_image = "boss"
|
||||
## # Tooltip text for the small image
|
||||
## discord_sdk.small_image_text = "Fighting the end boss! D:"
|
||||
## # "02:41 elapsed" timestamp for the activity
|
||||
## discord_sdk.start_timestamp = int(Time.get_unix_time_from_system())
|
||||
## # "59:59 remaining" timestamp for the activity
|
||||
## discord_sdk.end_timestamp = int(Time.get_unix_time_from_system()) + 3600
|
||||
## # Always refresh after changing the values!
|
||||
## discord_sdk.refresh()
|
||||
## [/codeblock]
|
||||
##
|
||||
## @tutorial(More information here): https://github.com/vaporvee/discord-sdk-godot/wiki/Quick-start
|
||||
## @tutorial(Make your Application ID and else here): https://discord.com/developers/applications
|
||||
|
@@ -1,14 +0,0 @@
|
||||
@tool
|
||||
extends EditorExportPlugin
|
||||
|
||||
func _export_file(path, type, features):
|
||||
if features[2] == "windows":
|
||||
if features[4] == "x86_64":
|
||||
add_shared_object("bin/windows/discord_game_sdk.dll",[],"/")
|
||||
elif features[4] == "x86":
|
||||
add_shared_object("bin/windows/discord_game_sdk_x86.dll",[],"/")
|
||||
elif features[2] == "linux":
|
||||
add_shared_object("bin/linux/libdiscord_game_sdk.so",[],"/")
|
||||
elif features[2] == "macos":
|
||||
add_shared_object("bin/macos/libdiscord_game_sdk.dylib",[],"/")
|
||||
add_shared_object("bin/macos/libdiscord_game_sdk_aarch64.dylib",[],"/")
|
623
project/addons/discord-sdk-gd/nodes/Debug.tscn
Normal file
@@ -0,0 +1,623 @@
|
||||
[gd_scene load_steps=68 format=3 uid="uid://c1slhdnlsv2qt"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cq8lwj2matk6x" path="res://addons/discord-sdk-gd/nodes/assets/flow_spritesheet.png" id="4_gvc3o"]
|
||||
|
||||
[sub_resource type="GDScript" id="GDScript_ak1tp"]
|
||||
resource_name = "Debug"
|
||||
script/source = "extends Node
|
||||
|
||||
func _ready():
|
||||
discord_sdk.connect(\"activity_join_request\",_on_activity_join_request)
|
||||
|
||||
func _process(_delta):
|
||||
if(discord_sdk.get_is_discord_working()):
|
||||
$AnimatedSprite2D.play(\"default\")
|
||||
debug_text_update()
|
||||
else:
|
||||
$AnimatedSprite2D.stop()
|
||||
$AnimatedSprite2D.animation = \"gray\"
|
||||
debug_text_update()
|
||||
|
||||
func debug_text_update():
|
||||
$Info.text = \"Application ID : {id}
|
||||
Details: {details}
|
||||
State: {state}
|
||||
|
||||
Large image key: {lkey}
|
||||
Large image text: {ltext}
|
||||
Small image key: {skey}
|
||||
Small image text: {stext}
|
||||
|
||||
Start timestamp: {stimestamp}
|
||||
End timestamp: {etimestamp}
|
||||
|
||||
Party ID: {partyid}
|
||||
Current party size: {cpartysize}
|
||||
Max party size: {mpartysize}
|
||||
Match secret: {msecret}
|
||||
Join secret: {jsecret}
|
||||
Spectate secret: {ssecret}
|
||||
Is party public: {ppublic} (needs to be activated in Discord client settings)
|
||||
|
||||
Is instanced: {instanced}
|
||||
\"
|
||||
$Info.text = $Info.text.replace(\"{ppublic}\",str(discord_sdk.is_public_party)).replace(\"{instanced}\",str(discord_sdk.instanced)).replace(\"{ssecret}\",discord_sdk.spectate_secret).replace(\"{jsecret}\",discord_sdk.join_secret).replace(\"{msecret}\",discord_sdk.match_secret).replace(\"{mpartysize}\",str(discord_sdk.max_party_size)).replace(\"{cpartysize}\",str(discord_sdk.current_party_size)).replace(\"{partyid}\",discord_sdk.party_id).replace(\"{id}\",str(discord_sdk.app_id)).replace(\"{details}\",discord_sdk.details).replace(\"{state}\",discord_sdk.state).replace(\"{lkey}\",discord_sdk.large_image).replace(\"{ltext}\",discord_sdk.large_image_text).replace(\"{skey}\",discord_sdk.small_image).replace(\"{stext}\",discord_sdk.small_image_text).replace(\"{stimestamp}\",str(discord_sdk.start_timestamp)).replace(\"{etimestamp}\",str(discord_sdk.end_timestamp))
|
||||
|
||||
var user_request = {};
|
||||
|
||||
func _on_activity_join_request(user_requesting):
|
||||
print(user_requesting)
|
||||
user_request = user_requesting
|
||||
|
||||
func _on_button_pressed():
|
||||
if(!user_request.is_empty()):
|
||||
discord_sdk.accept_join_request(user_request.id)
|
||||
|
||||
func _on_line_edit_text_submitted(new_text):
|
||||
discord_sdk.send_invite(int(new_text),true,\"this is a test invite sent from godot\")
|
||||
|
||||
func _on_line_edit_2_text_submitted(new_text):
|
||||
discord_sdk.accept_invite(int(new_text))
|
||||
|
||||
func _on_button_2_pressed():
|
||||
print(discord_sdk.get_current_user())
|
||||
|
||||
func _on_check_button_toggled(button_pressed):
|
||||
if(button_pressed):
|
||||
debug_text_update()
|
||||
else:
|
||||
discord_sdk.clear()
|
||||
debug_text_update()
|
||||
|
||||
"
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_85oj4"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_vv4mb"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_kwv3j"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ij57t"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_w2du1"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 512, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_4pma1"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 512, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_fcoqp"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 512, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_tjcb7"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 512, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_oudh8"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 512, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_csja0"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 1024, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0xbpk"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 1024, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_p84pv"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 1024, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_1gjwh"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 1024, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mrm73"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 1024, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8rkne"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 1536, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_c15qo"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 1536, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_74tpk"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 1536, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_v5nxq"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 1536, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0mf44"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 1536, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_kb0hn"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 2048, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_o22ug"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 2048, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_21q7w"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 2048, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_gitfl"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 2048, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8hg1o"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 2048, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_niuoc"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 2560, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mt5ft"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 2560, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ub7uo"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 2560, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2uxnl"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 2560, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_bh4ts"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 2560, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_lcu0i"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 3072, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mmqt1"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 3072, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_orode"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 3072, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ricn8"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 3072, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_6ftll"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 3072, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_fm4jy"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 3584, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7qcot"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 3584, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2y47g"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 3584, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_gpr0t"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 3584, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_nn332"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 3584, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jg384"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 4096, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_g0wvw"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 4096, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_e6fmf"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 4096, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_n1rtv"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 4096, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_365g3"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 4096, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_frkrx"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 4608, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_j8adw"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 4608, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_76fh7"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 4608, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_gmmrx"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 4608, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_rlh42"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 4608, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wijf7"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 5120, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2n5hs"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 5120, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_yrp6k"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 5120, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_w411h"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 5120, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_pe7po"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 5120, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_sr5kq"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 5632, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_kgesr"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 5632, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_vfk6x"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 5632, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_4d1t3"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 5632, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_6bexm"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(2048, 5632, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_tadlo"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 6144, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_g2h20"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(512, 6144, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_x351d"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1024, 6144, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0jq3r"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(1536, 6144, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_1eeyl"]
|
||||
atlas = ExtResource("4_gvc3o")
|
||||
region = Rect2(0, 0, 512, 512)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_kudgl"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_85oj4")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_vv4mb")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_kwv3j")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ij57t")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_w2du1")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_4pma1")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_fcoqp")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_tjcb7")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_oudh8")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_csja0")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_0xbpk")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_p84pv")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_1gjwh")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_mrm73")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_8rkne")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_c15qo")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_74tpk")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_v5nxq")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_0mf44")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_kb0hn")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_o22ug")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_21q7w")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_gitfl")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_8hg1o")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_niuoc")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_mt5ft")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ub7uo")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2uxnl")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_bh4ts")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_lcu0i")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_mmqt1")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_orode")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ricn8")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_6ftll")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_fm4jy")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_7qcot")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2y47g")
|
||||
}, {
|
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mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
BIN
project/addons/discord-sdk-gd/nodes/assets/flow_spritesheet.png
Normal file
After Width: | Height: | Size: 272 KiB |
@@ -2,16 +2,16 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cm3gqnd84wbvu"
|
||||
path="res://.godot/imported/Core Updater.png-3bb461d6b6e9b42b926c572ac9a4a10f.ctex"
|
||||
uid="uid://cq8lwj2matk6x"
|
||||
path="res://.godot/imported/flow_spritesheet.png-4637bb4103771b4d4bbc78a0bb858512.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Core Updater.png"
|
||||
dest_files=["res://.godot/imported/Core Updater.png-3bb461d6b6e9b42b926c572ac9a4a10f.ctex"]
|
||||
source_file="res://addons/discord-sdk-gd/nodes/assets/flow_spritesheet.png"
|
||||
dest_files=["res://.godot/imported/flow_spritesheet.png-4637bb4103771b4d4bbc78a0bb858512.ctex"]
|
||||
|
||||
[params]
|
||||
|
12
project/addons/discord-sdk-gd/nodes/core_updater.gd
Normal file
@@ -0,0 +1,12 @@
|
||||
## [color=yellow]PLEASE IGNORE![/color] This is a important Node wich gets automatically added as Singleton.
|
||||
##
|
||||
## The DiscordSDKLoader Node automatically gets added as Singleton while installing the addon.
|
||||
## It has to run in the background to comunicate with Discord.
|
||||
## You don't need to use it.
|
||||
##
|
||||
## @tutorial: https://github.com/vaporvee/discord-sdk-godot/wiki
|
||||
class_name core_updater
|
||||
extends Node
|
||||
|
||||
func _process(delta) -> void:
|
||||
discord_sdk.coreupdate()
|
10
project/addons/discord-sdk-gd/nodes/debug.gd
Normal file
@@ -0,0 +1,10 @@
|
||||
## This is a Debug Node wich will show some usefull info and buttons/input
|
||||
##
|
||||
## The DiscordSDK Debug Node will show info about the current values of its variables and some buttons to change them.
|
||||
##
|
||||
## @tutorial: https://github.com/vaporvee/discord-sdk-godot/wiki
|
||||
extends Node
|
||||
|
||||
func _ready() -> void:
|
||||
const DebugNodeGroup: PackedScene = preload("res://addons/discord-sdk-gd/nodes/Debug.tscn")
|
||||
add_child(DebugNodeGroup.instantiate())
|
@@ -3,5 +3,5 @@
|
||||
name="DiscordSDK"
|
||||
description="Discord Game SDK support for GDScript in Godot"
|
||||
author="vaporvee"
|
||||
version="1.3"
|
||||
version="2.4"
|
||||
script="plugin.gd"
|
||||
|
@@ -1,13 +1,36 @@
|
||||
@tool
|
||||
extends EditorPlugin
|
||||
|
||||
const ExportPlugin = preload("export.gd")
|
||||
var loaded_exportplugin = ExportPlugin.new()
|
||||
const DiscordSDKDebug = preload("res://addons/discord-sdk-gd/nodes/debug.gd")
|
||||
const DiscordSDKDebug_icon = preload("res://addons/discord-sdk-gd/nodes/assets/Debug.svg")
|
||||
var loaded_DiscordSDKDebug = DiscordSDKDebug.new()
|
||||
|
||||
func _enter_tree():
|
||||
add_autoload_singleton("updater_discordsdk", "sdk_utility.gd")
|
||||
add_export_plugin(loaded_exportplugin)
|
||||
|
||||
func disable_plugin():
|
||||
remove_autoload_singleton("updater_discordsdk")
|
||||
remove_export_plugin(loaded_exportplugin)
|
||||
func _enter_tree() -> void:
|
||||
add_custom_type("DiscordSDKDebug","Node",DiscordSDKDebug,DiscordSDKDebug_icon)
|
||||
add_autoload_singleton("DiscordSDKLoader", "res://addons/discord-sdk-gd/nodes/core_updater.gd")
|
||||
|
||||
func _enable_plugin() -> void:
|
||||
print("DiscordSDK Addon got enabled (PLEASE RESTART THE EDITOR)")
|
||||
ProjectSettings.set_setting("DiscordSDK/EditorPresence/enabled",false)
|
||||
ProjectSettings.set_initial_value("DiscordSDK/EditorPresence/enabled",false)
|
||||
ProjectSettings.set_restart_if_changed("DiscordSDK/EditorPresence/enabled",true)
|
||||
|
||||
func _disable_plugin() -> void:
|
||||
print("DiscordSDK Addon got disabled")
|
||||
remove_autoload_singleton("DiscordSDKLoader")
|
||||
remove_custom_type("DiscordSDKDebug")
|
||||
ProjectSettings.clear("DiscordSDK/EditorPresence/enabled")
|
||||
|
||||
func _process(_delta):
|
||||
if(ProjectSettings.get_setting("DiscordSDK/EditorPresence/enabled")&&!get_editor_interface().is_playing_scene()):
|
||||
if(discord_sdk.app_id != 1108142249990176808):
|
||||
discord_sdk.app_id = 1108142249990176808
|
||||
discord_sdk.details = ProjectSettings.get_setting("application/config/name")
|
||||
discord_sdk.state = "Editing: \""+ str(get_tree().edited_scene_root.scene_file_path).replace("res://","") +"\""
|
||||
discord_sdk.large_image = "godot"
|
||||
discord_sdk.large_image_text = str(Engine.get_version_info().string)
|
||||
discord_sdk.start_timestamp = int(Time.get_unix_time_from_system())
|
||||
discord_sdk.refresh()
|
||||
if(discord_sdk.app_id == 1108142249990176808):
|
||||
discord_sdk.coreupdate()
|
||||
|
@@ -1,4 +0,0 @@
|
||||
extends Node
|
||||
|
||||
func _process(delta):
|
||||
Discord_Activity.coreupdate()
|
BIN
project/assets/1.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
@@ -2,16 +2,16 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b5dn3rnp5eqqp"
|
||||
path="res://.godot/imported/Debug.png-81b23c4a8a55e89d458626f08de3d2fb.ctex"
|
||||
uid="uid://ht210p8vs8s7"
|
||||
path="res://.godot/imported/1.png-c9a8e694d0d275633d567702fb508122.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Debug.png"
|
||||
dest_files=["res://.godot/imported/Debug.png-81b23c4a8a55e89d458626f08de3d2fb.ctex"]
|
||||
source_file="res://assets/1.png"
|
||||
dest_files=["res://.godot/imported/1.png-c9a8e694d0d275633d567702fb508122.ctex"]
|
||||
|
||||
[params]
|
||||
|
Before Width: | Height: | Size: 6.4 KiB |
@@ -1,6 +0,0 @@
|
||||
<svg width="512" height="512" viewBox="0 0 512 512" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<g id="Discord Other">
|
||||
<path id="Vector" d="M389.77 149.331V469.331H335.043V149.331L273.052 212.264L234.665 173.064L362.534 42.664L490.666 173.064L452.278 213.064L389.77 149.331Z" fill="#5865F2"/>
|
||||
<path id="Vector_2" d="M122.228 362.666V42.664H176.955L176.955 362.666L238.945 299.731L277.332 338.931L149.462 469.331L21.332 338.931L59.719 298.931L122.228 362.666Z" fill="#5865F2"/>
|
||||
</g>
|
||||
</svg>
|
Before Width: | Height: | Size: 493 B |
Before Width: | Height: | Size: 5.2 KiB |
@@ -1,5 +0,0 @@
|
||||
<svg width="512" height="512" viewBox="0 0 512 512" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<g id="Discord Other">
|
||||
<path id="Vector" d="M426.667 170.667H366.72C357.098 153.978 343.824 139.684 327.893 128.853L362.667 94.08L332.587 64L286.293 110.293C276.48 107.947 266.453 106.667 256 106.667C245.547 106.667 235.52 107.947 225.92 110.293L179.413 64L149.333 94.08L183.893 128.853C168.107 139.733 154.88 154.027 145.28 170.667H85.3333V213.333H129.92C128.853 220.373 128 227.413 128 234.667V256H85.3333V298.667H128V320C128 327.253 128.853 334.293 129.92 341.333H85.3333V384H145.28C167.467 422.187 208.64 448 256 448C303.36 448 344.533 422.187 366.72 384H426.667V341.333H382.08C383.147 334.293 384 327.253 384 320V298.667H426.667V256H384V234.667C384 227.413 383.147 220.373 382.08 213.333H426.667V170.667ZM298.667 341.333H213.333V298.667H298.667V341.333ZM298.667 256H213.333V213.333H298.667V256Z" fill="#5865F2"/>
|
||||
</g>
|
||||
</svg>
|
Before Width: | Height: | Size: 930 B |
@@ -8,7 +8,7 @@ custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../../demo/Discord_Activity.exe"
|
||||
export_path="../../exportestt/discord_sdk_demo.exe"
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
encrypt_pck=false
|
||||
@@ -35,15 +35,15 @@ codesign/timestamp_server_url=""
|
||||
codesign/digest_algorithm=1
|
||||
codesign/description=""
|
||||
codesign/custom_options=PackedStringArray()
|
||||
application/modify_resources=false
|
||||
application/icon=""
|
||||
application/modify_resources=true
|
||||
application/icon="res://assets/Logo_V2.png"
|
||||
application/console_wrapper_icon=""
|
||||
application/icon_interpolation=4
|
||||
application/file_version=""
|
||||
application/product_version=""
|
||||
application/company_name=""
|
||||
application/product_name=""
|
||||
application/file_description=""
|
||||
application/file_description="Discord SDK Godot Test"
|
||||
application/copyright=""
|
||||
application/trademarks=""
|
||||
ssh_remote_deploy/enabled=false
|
||||
|
@@ -1,18 +1,60 @@
|
||||
extends Node
|
||||
|
||||
func _ready():
|
||||
Discord_Activity.app_id = 1099618430065324082
|
||||
Discord_Activity.details = "A demo activity by vaporvee#1231"
|
||||
Discord_Activity.state = "Checkpoint 23/23"
|
||||
func _ready() -> void:
|
||||
set_activity()
|
||||
discord_sdk.connect("activity_join_request",_on_activity_join_request)
|
||||
discord_sdk.connect("activity_join",_on_activity_join)
|
||||
discord_sdk.connect("activity_spectate",_on_activity_spectate)
|
||||
|
||||
Discord_Activity.large_image = "game"
|
||||
Discord_Activity.large_image_text = "Try it now!"
|
||||
Discord_Activity.small_image = "boss"
|
||||
Discord_Activity.small_image_text = "Fighting the end boss! D:"
|
||||
func set_activity() -> void:
|
||||
discord_sdk.clear()
|
||||
discord_sdk.app_id = 1099618430065324082
|
||||
discord_sdk.details = "A demo activity by vaporvee#1231"
|
||||
discord_sdk.state = "Checkpoint 23/23"
|
||||
|
||||
discord_sdk.large_image = "example_game"
|
||||
discord_sdk.large_image_text = "Try it now!"
|
||||
discord_sdk.small_image = "boss"
|
||||
discord_sdk.small_image_text = "Fighting the end boss! D:"
|
||||
discord_sdk.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
|
||||
|
||||
# It is NOT recommended to manage secrets locally! It's meant to be a payload wich the server
|
||||
# understands and returns the other variables like current_party_size, party_id etc. Most of the values must differ from the others.
|
||||
var my_secret: String = str(randi_range(0,999999))
|
||||
|
||||
discord_sdk.party_id = "mylobbycanbeeverything_" + my_secret
|
||||
discord_sdk.current_party_size = 1
|
||||
discord_sdk.max_party_size = 4
|
||||
discord_sdk.match_secret = "m_" + my_secret #better use seeds with 1 to 1 range instead of just chars
|
||||
discord_sdk.join_secret = "j_" + my_secret
|
||||
discord_sdk.spectate_secret = "s_" + my_secret
|
||||
discord_sdk.is_public_party = true
|
||||
discord_sdk.instanced = true #required for spectate
|
||||
#discord_sdk.start_timestamp = int(Time.get_unix_time_from_system())
|
||||
discord_sdk.register_command("C:\\Users\\yanni\\Desktop\\demo\\discord_sdk.exe")
|
||||
#discord_sdk.register_steam(1389990)
|
||||
discord_sdk.refresh()
|
||||
|
||||
#Discord_Activity.start_timestamp = int(Time.get_unix_time_from_system())
|
||||
Discord_Activity.end_timestamp = int(Time.get_unix_time_from_system()) + 3600 # +1 hour in unix time
|
||||
var user_request: Dictionary;
|
||||
|
||||
Discord_Activity.refresh()
|
||||
func _on_activity_join_request(user_requesting) -> void:
|
||||
print(user_requesting)
|
||||
user_request = user_requesting
|
||||
|
||||
$Info.text = $Info.text.replace("{discordinfo}",str(Discord_Activity.get_is_discord_working())).replace("{id}",str(Discord_Activity.app_id)).replace("{details}",Discord_Activity.details).replace("{state}",Discord_Activity.state).replace("{lkey}",Discord_Activity.large_image).replace("{ltext}",Discord_Activity.large_image_text).replace("{skey}",Discord_Activity.small_image).replace("{stext}",Discord_Activity.small_image_text).replace("{stimestamp}",str(Discord_Activity.start_timestamp)).replace("{etimestamp}",str(Discord_Activity.end_timestamp))
|
||||
func _on_activity_join(secret) -> void:
|
||||
if(discord_sdk.join_secret != secret):
|
||||
discord_sdk.current_party_size = clamp(int(secret) + 1, 0, discord_sdk.max_party_size)
|
||||
discord_sdk.party_id = secret.replace("j_","mylobbycanbeeverything_")
|
||||
discord_sdk.match_secret = secret.replace("j_","m_")
|
||||
discord_sdk.join_secret = secret
|
||||
discord_sdk.spectate_secret = secret.replace("j_","s_")
|
||||
discord_sdk.refresh()
|
||||
|
||||
func _on_activity_spectate(secret) -> void:
|
||||
print(secret)
|
||||
|
||||
func _on_toggle_sdk_toggled(button_pressed):
|
||||
if(button_pressed):
|
||||
set_activity()
|
||||
else:
|
||||
discord_sdk.clear()
|
||||
|
@@ -1,7 +1,12 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://dmx2xuigcpvt4"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://dyc3kseph4el7"]
|
||||
|
||||
[ext_resource type="Script" path="res://main.gd" id="1_kl8ri"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhuttdaet6q1u" path="res://assets/Logo_V2_Clyde.png" id="2_1hv5q"]
|
||||
[ext_resource type="Texture2D" uid="uid://b3qm246m7pnsx" path="res://assets/Logo_V2.png" id="2_gd222"]
|
||||
[ext_resource type="Texture2D" uid="uid://dnfq6kug4x6o2" path="res://addons/discord-sdk-gd/nodes/assets/Checked.svg" id="3_wajuo"]
|
||||
[ext_resource type="Texture2D" uid="uid://compmm3kviqqe" path="res://addons/discord-sdk-gd/nodes/assets/Unchecked.svg" id="4_8hvtu"]
|
||||
[ext_resource type="Script" path="res://addons/discord-sdk-gd/nodes/debug.gd" id="6_ujijw"]
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_phc3u"]
|
||||
|
||||
[node name="Node" type="Node"]
|
||||
script = ExtResource("1_kl8ri")
|
||||
@@ -18,45 +23,43 @@ color = Color(0.345098, 0.396078, 0.94902, 1)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture_filter = 4
|
||||
position = Vector2(565, 308)
|
||||
position = Vector2(580, 308)
|
||||
scale = Vector2(0.408203, 0.408203)
|
||||
texture = ExtResource("2_1hv5q")
|
||||
texture = ExtResource("2_gd222")
|
||||
|
||||
[node name="DiscordSDK Test" type="RichTextLabel" parent="."]
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -257.0
|
||||
offset_top = 54.0
|
||||
offset_right = 257.0
|
||||
offset_bottom = 150.0
|
||||
anchors_preset = -1
|
||||
anchor_left = 0.293
|
||||
anchor_top = 0.59
|
||||
anchor_right = 0.736
|
||||
anchor_bottom = 0.727
|
||||
offset_left = -0.536011
|
||||
offset_top = -0.319977
|
||||
offset_right = 0.12793
|
||||
offset_bottom = -0.0960388
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
theme_override_colors/font_outline_color = Color(1, 1, 1, 1)
|
||||
theme_override_constants/outline_size = 10
|
||||
bbcode_enabled = true
|
||||
text = "[center][font s=60][rainbow]DiscordSDK Test[/rainbow][/font]"
|
||||
text = "[center][font s=60]DiscordSDK Test"
|
||||
|
||||
[node name="Info" type="RichTextLabel" parent="."]
|
||||
offset_left = 7.0
|
||||
offset_top = 6.0
|
||||
offset_right = 514.0
|
||||
offset_bottom = 722.0
|
||||
text = "Discord working: {discordinfo}
|
||||
[node name="DiscordSDKDebug" type="Node" parent="."]
|
||||
script = ExtResource("6_ujijw")
|
||||
|
||||
Application ID : {id}
|
||||
Details: {details}
|
||||
State: {state}
|
||||
[node name="ToggleSDK" type="CheckButton" parent="."]
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = 293.0
|
||||
offset_top = 142.375
|
||||
offset_right = 1139.0
|
||||
offset_bottom = 650.375
|
||||
grow_vertical = 2
|
||||
scale = Vector2(0.05, 0.05)
|
||||
theme_override_icons/checked = ExtResource("3_wajuo")
|
||||
theme_override_icons/unchecked = ExtResource("4_8hvtu")
|
||||
theme_override_styles/focus = SubResource("StyleBoxEmpty_phc3u")
|
||||
button_pressed = true
|
||||
|
||||
Large image key: {lkey}
|
||||
Large image text: {ltext}
|
||||
Small image key: {skey}
|
||||
Small image text: {stext}
|
||||
|
||||
Start timestamp: {stimestamp}
|
||||
End timestamp: {etimestamp}"
|
||||
scroll_active = false
|
||||
[connection signal="toggled" from="ToggleSDK" to="." method="_on_toggle_sdk_toggled"]
|
||||
|
@@ -12,7 +12,7 @@ config_version=5
|
||||
|
||||
config/name="GDExtension DiscordSDK Test Project"
|
||||
run/main_scene="res://main.tscn"
|
||||
config/features=PackedStringArray("4.0")
|
||||
config/features=PackedStringArray("4.1")
|
||||
boot_splash/bg_color=Color(0.25098, 0.305882, 0.929412, 1)
|
||||
boot_splash/image="res://assets/Banner_v1.png"
|
||||
boot_splash/fullsize=false
|
||||
@@ -20,7 +20,11 @@ config/icon="res://assets/Logo_V2.png"
|
||||
|
||||
[autoload]
|
||||
|
||||
updater_discordsdk="*res://addons/discord-sdk-gd/sdk_utility.gd"
|
||||
DiscordSDKLoader="*res://addons/discord-sdk-gd/nodes/core_updater.gd"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/resizable=false
|
||||
|
||||
[dotnet]
|
||||
|
||||
|
12
release.py
Normal file
@@ -0,0 +1,12 @@
|
||||
import os
|
||||
from distutils.dir_util import copy_tree
|
||||
import shutil
|
||||
|
||||
if os.path.exists("release/ADDON-Discord-SDK-Godot/addons"):
|
||||
shutil.rmtree("release/ADDON-Discord-SDK-Godot/addons", ignore_errors=True)
|
||||
|
||||
copy_tree("project/addons/", "release/temp/ADDON-Discord-SDK-Godot/addons")
|
||||
|
||||
shutil.make_archive("release/ADDON-Discord-SDK-Godot", "zip", "release/temp/")
|
||||
|
||||
shutil.rmtree("release/temp/")
|
6
setup.py
@@ -6,6 +6,12 @@ import os
|
||||
with zipfile.ZipFile("src/lib/discord_game_sdk.zip", "r") as zip_ref:
|
||||
zip_ref.extractall("src/lib/discord_game_sdk/")
|
||||
|
||||
# Patch the SDK to actually build, since it's missing an include
|
||||
with open("src/lib/discord_game_sdk/cpp/types.h", "r+") as f:
|
||||
s = f.read();
|
||||
f.seek(0);
|
||||
f.write("#include <cstdint>\n" + s)
|
||||
|
||||
copy_tree("src/lib/discord_game_sdk/lib/", "src/lib/discord_game_sdk/bin/")
|
||||
os.rename(
|
||||
"src/lib/discord_game_sdk/bin/aarch64/discord_game_sdk.dylib",
|
||||
|
@@ -7,80 +7,133 @@
|
||||
|
||||
using namespace godot;
|
||||
|
||||
Discord_Activity *Discord_Activity::singleton = nullptr;
|
||||
discord_sdk *discord_sdk::singleton = nullptr;
|
||||
|
||||
discord::Core *core{};
|
||||
discord::Result result;
|
||||
discord::Activity activity{};
|
||||
discord::User user{};
|
||||
|
||||
void Discord_Activity::_bind_methods()
|
||||
void discord_sdk::_bind_methods()
|
||||
{
|
||||
ClassDB::bind_method(D_METHOD("debug"), &Discord_Activity::debug);
|
||||
ClassDB::bind_method(D_METHOD("coreupdate"), &Discord_Activity::coreupdate);
|
||||
ClassDB::bind_method(D_METHOD("debug"), &discord_sdk::debug);
|
||||
ClassDB::bind_method(D_METHOD("coreupdate"), &discord_sdk::coreupdate);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_app_id"), &Discord_Activity::get_app_id);
|
||||
ClassDB::bind_method(D_METHOD("set_app_id", "app_id"), &Discord_Activity::set_app_id);
|
||||
ClassDB::bind_method(D_METHOD("get_app_id"), &discord_sdk::get_app_id);
|
||||
ClassDB::bind_method(D_METHOD("set_app_id", "app_id"), &discord_sdk::set_app_id);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "app_id"), "set_app_id", "get_app_id");
|
||||
ClassDB::bind_method(D_METHOD("get_state"), &Discord_Activity::get_state);
|
||||
ClassDB::bind_method(D_METHOD("set_state", "state"), &Discord_Activity::set_state);
|
||||
ClassDB::bind_method(D_METHOD("get_state"), &discord_sdk::get_state);
|
||||
ClassDB::bind_method(D_METHOD("set_state", "state"), &discord_sdk::set_state);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "state"), "set_state", "get_state");
|
||||
ClassDB::bind_method(D_METHOD("get_details"), &Discord_Activity::get_details);
|
||||
ClassDB::bind_method(D_METHOD("set_details", "details"), &Discord_Activity::set_details);
|
||||
ClassDB::bind_method(D_METHOD("get_details"), &discord_sdk::get_details);
|
||||
ClassDB::bind_method(D_METHOD("set_details", "details"), &discord_sdk::set_details);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "details"), "set_details", "get_details");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_large_image"), &Discord_Activity::get_large_image);
|
||||
ClassDB::bind_method(D_METHOD("set_large_image", "large_image"), &Discord_Activity::set_large_image);
|
||||
ClassDB::bind_method(D_METHOD("get_large_image"), &discord_sdk::get_large_image);
|
||||
ClassDB::bind_method(D_METHOD("set_large_image", "large_image"), &discord_sdk::set_large_image);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "large_image"), "set_large_image", "get_large_image");
|
||||
ClassDB::bind_method(D_METHOD("get_large_image_text"), &Discord_Activity::get_large_image_text);
|
||||
ClassDB::bind_method(D_METHOD("set_large_image_text", "large_image_text"), &Discord_Activity::set_large_image_text);
|
||||
ClassDB::bind_method(D_METHOD("get_large_image_text"), &discord_sdk::get_large_image_text);
|
||||
ClassDB::bind_method(D_METHOD("set_large_image_text", "large_image_text"), &discord_sdk::set_large_image_text);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "large_image_text"), "set_large_image_text", "get_large_image_text");
|
||||
ClassDB::bind_method(D_METHOD("get_small_image"), &Discord_Activity::get_small_image);
|
||||
ClassDB::bind_method(D_METHOD("set_small_image", "small_image"), &Discord_Activity::set_small_image);
|
||||
ClassDB::bind_method(D_METHOD("get_small_image"), &discord_sdk::get_small_image);
|
||||
ClassDB::bind_method(D_METHOD("set_small_image", "small_image"), &discord_sdk::set_small_image);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "small_image"), "set_small_image", "get_small_image");
|
||||
ClassDB::bind_method(D_METHOD("get_small_image_text"), &Discord_Activity::get_small_image_text);
|
||||
ClassDB::bind_method(D_METHOD("set_small_image_text", "large_small_text"), &Discord_Activity::set_small_image_text);
|
||||
ClassDB::bind_method(D_METHOD("get_small_image_text"), &discord_sdk::get_small_image_text);
|
||||
ClassDB::bind_method(D_METHOD("set_small_image_text", "large_small_text"), &discord_sdk::set_small_image_text);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "small_image_text"), "set_small_image_text", "get_small_image_text");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_start_timestamp"), &Discord_Activity::get_start_timestamp);
|
||||
ClassDB::bind_method(D_METHOD("set_start_timestamp", "start_timestamp"), &Discord_Activity::set_start_timestamp);
|
||||
ClassDB::bind_method(D_METHOD("get_start_timestamp"), &discord_sdk::get_start_timestamp);
|
||||
ClassDB::bind_method(D_METHOD("set_start_timestamp", "start_timestamp"), &discord_sdk::set_start_timestamp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "start_timestamp"), "set_start_timestamp", "get_start_timestamp");
|
||||
ClassDB::bind_method(D_METHOD("get_end_timestamp"), &Discord_Activity::get_end_timestamp);
|
||||
ClassDB::bind_method(D_METHOD("set_end_timestamp", "end_timestamp"), &Discord_Activity::set_end_timestamp);
|
||||
ClassDB::bind_method(D_METHOD("get_end_timestamp"), &discord_sdk::get_end_timestamp);
|
||||
ClassDB::bind_method(D_METHOD("set_end_timestamp", "end_timestamp"), &discord_sdk::set_end_timestamp);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "end_timestamp"), "set_end_timestamp", "get_end_timestamp");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("refresh"), &Discord_Activity::refresh);
|
||||
ClassDB::bind_method(D_METHOD("get_party_id"), &discord_sdk::get_party_id);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_is_discord_working"), &Discord_Activity::get_is_discord_working);
|
||||
ClassDB::bind_method(D_METHOD("set_party_id", "party_id"), &discord_sdk::set_party_id);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "party_id"), "set_party_id", "get_party_id");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_result_int"), &Discord_Activity::get_result_int);
|
||||
ClassDB::bind_method(D_METHOD("get_current_party_size"), &discord_sdk::get_current_party_size);
|
||||
ClassDB::bind_method(D_METHOD("set_current_party_size", "current_party_size"), &discord_sdk::set_current_party_size);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_party_size"), "set_current_party_size", "get_current_party_size");
|
||||
ClassDB::bind_method(D_METHOD("get_max_party_size"), &discord_sdk::get_max_party_size);
|
||||
ClassDB::bind_method(D_METHOD("set_max_party_size", "max_party_size"), &discord_sdk::set_max_party_size);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_party_size"), "set_max_party_size", "get_max_party_size");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_match_secret"), &discord_sdk::get_match_secret);
|
||||
ClassDB::bind_method(D_METHOD("set_match_secret", "match_secret"), &discord_sdk::set_match_secret);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "match_secret"), "set_match_secret", "get_match_secret");
|
||||
ClassDB::bind_method(D_METHOD("get_join_secret"), &discord_sdk::get_join_secret);
|
||||
ClassDB::bind_method(D_METHOD("set_join_secret", "join_secret"), &discord_sdk::set_join_secret);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "join_secret"), "set_join_secret", "get_join_secret");
|
||||
ClassDB::bind_method(D_METHOD("get_spectate_secret"), &discord_sdk::get_spectate_secret);
|
||||
ClassDB::bind_method(D_METHOD("set_spectate_secret", "spectate_secret"), &discord_sdk::set_spectate_secret);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "spectate_secret"), "set_spectate_secret", "get_spectate_secret");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_instanced"), &discord_sdk::get_instanced);
|
||||
ClassDB::bind_method(D_METHOD("set_instanced", "instanced"), &discord_sdk::set_instanced);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "instanced"), "set_instanced", "get_instanced");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_is_public_party"), &discord_sdk::get_is_public_party);
|
||||
ClassDB::bind_method(D_METHOD("set_is_public_party", "is_public_party"), &discord_sdk::set_is_public_party);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_public_party"), "set_is_public_party", "get_is_public_party");
|
||||
|
||||
ADD_SIGNAL(MethodInfo("activity_join", PropertyInfo(Variant::STRING, "join_secret")));
|
||||
ADD_SIGNAL(MethodInfo("activity_spectate", PropertyInfo(Variant::STRING, "spectate_secret")));
|
||||
ADD_SIGNAL(MethodInfo("activity_join_request", PropertyInfo(Variant::DICTIONARY, "user_requesting")));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("refresh"), &discord_sdk::refresh);
|
||||
ClassDB::bind_method(D_METHOD("clear"), &discord_sdk::clear);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("register_command", "command"), &discord_sdk::register_command);
|
||||
ClassDB::bind_method(D_METHOD("register_steam", "steam_id"), &discord_sdk::register_steam);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("accept_join_request", "user_id"), &discord_sdk::accept_join_request);
|
||||
ClassDB::bind_method(D_METHOD("send_invite", "user_id", "is_spectate", "message_content"), &discord_sdk::send_invite);
|
||||
ClassDB::bind_method(D_METHOD("accept_invite", "user_id"), &discord_sdk::accept_invite);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_current_user"), &discord_sdk::get_current_user);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_is_overlay_enabled"), &discord_sdk::get_is_overlay_enabled);
|
||||
ClassDB::bind_method(D_METHOD("get_is_overlay_locked"), &discord_sdk::get_is_overlay_locked);
|
||||
ClassDB::bind_method(D_METHOD("set_is_overlay_locked", "is_overlay_locked"), &discord_sdk::set_is_overlay_locked);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_overlay_locked"), "set_is_overlay_locked", "get_is_overlay_locked");
|
||||
ClassDB::bind_method(D_METHOD("open_invite_overlay", "is_spectate"), &discord_sdk::open_invite_overlay);
|
||||
ClassDB::bind_method(D_METHOD("open_server_invite_overlay", "invite_code"), &discord_sdk::open_server_invite_overlay);
|
||||
ClassDB::bind_method(D_METHOD("open_voice_settings"), &discord_sdk::open_voice_settings);
|
||||
ADD_SIGNAL(MethodInfo("overlay_toggle", PropertyInfo(Variant::BOOL, "is_locked")));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_is_discord_working"), &discord_sdk::get_is_discord_working);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_result_int"), &discord_sdk::get_result_int);
|
||||
}
|
||||
|
||||
Discord_Activity *Discord_Activity::get_singleton()
|
||||
discord_sdk *discord_sdk::get_singleton()
|
||||
{
|
||||
return singleton;
|
||||
}
|
||||
|
||||
Discord_Activity::Discord_Activity()
|
||||
discord_sdk::discord_sdk()
|
||||
{
|
||||
ERR_FAIL_COND(singleton != nullptr);
|
||||
singleton = this;
|
||||
}
|
||||
|
||||
Discord_Activity::~Discord_Activity()
|
||||
discord_sdk::~discord_sdk()
|
||||
{
|
||||
ERR_FAIL_COND(singleton != this);
|
||||
singleton = nullptr;
|
||||
delete core;
|
||||
core = nullptr;
|
||||
}
|
||||
|
||||
void Discord_Activity::coreupdate()
|
||||
void discord_sdk::coreupdate()
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
{
|
||||
::core->RunCallbacks();
|
||||
}
|
||||
}
|
||||
void Discord_Activity::debug()
|
||||
void discord_sdk::debug()
|
||||
{
|
||||
result = discord::Core::Create(1080224638845591692, DiscordCreateFlags_NoRequireDiscord, &core);
|
||||
activity.SetState("Test from Godot!");
|
||||
@@ -93,116 +146,335 @@ void Discord_Activity::debug()
|
||||
if (result == discord::Result::Ok)
|
||||
{
|
||||
core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {});
|
||||
core->UserManager().OnCurrentUserUpdate.Connect([]()
|
||||
{ core->UserManager().GetCurrentUser(&user); });
|
||||
}
|
||||
else
|
||||
UtilityFunctions::push_warning("Discord Activity couldn't be updated. It could be that Discord isn't running!");
|
||||
}
|
||||
|
||||
void Discord_Activity::set_app_id(int64_t value)
|
||||
void discord_sdk::set_app_id(int64_t value)
|
||||
{
|
||||
app_id = value;
|
||||
result = discord::Core::Create(value, DiscordCreateFlags_NoRequireDiscord, &core);
|
||||
result = discord::Core::Create(value, DiscordCreateFlags_NoRequireDiscord, &core); // after setting app_ID it initializes everything
|
||||
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
{
|
||||
// initialize currentuser stuff
|
||||
core->UserManager().OnCurrentUserUpdate.Connect([]()
|
||||
{discord::User user{};
|
||||
core->UserManager().GetCurrentUser(&user); });
|
||||
// signals
|
||||
core->ActivityManager().OnActivityJoin.Connect([](const char *secret)
|
||||
{ discord_sdk::get_singleton()
|
||||
->emit_signal("activity_join", secret); });
|
||||
core->ActivityManager().OnActivitySpectate.Connect([](const char *secret)
|
||||
{ discord_sdk::get_singleton()
|
||||
->emit_signal("activity_spectate", secret); });
|
||||
core->ActivityManager().OnActivityJoinRequest.Connect([this](discord::User const &user)
|
||||
{ Dictionary user_requesting;
|
||||
user_requesting["avatar"] = user.GetAvatar(); //can be empty when user has no avatar
|
||||
user_requesting["is_bot"] = user.GetBot();
|
||||
user_requesting["discriminator"] = user.GetDiscriminator();
|
||||
user_requesting["id"] = user.GetId();
|
||||
user_requesting["username"] = user.GetUsername();
|
||||
if(String(user_requesting["avatar"]).is_empty())
|
||||
user_requesting["avatar_url"] = String(std::string("https://cdn.discordapp.com/embed/avatars/" + std::to_string((user_requesting["discriminator"].INT % 5) - 1)+ ".png").c_str());
|
||||
else
|
||||
user_requesting["avatar_url"] = String(std::string("https://cdn.discordapp.com/avatars/" + std::to_string(user.GetId()) + "/" + user.GetAvatar() + ".png?size=512").c_str());//I don't know what the hell i did there but removing ?size=512 will crash the whole editor
|
||||
user_requesting.make_read_only();
|
||||
discord_sdk::get_singleton()
|
||||
->emit_signal("activity_join_request",user_requesting); });
|
||||
|
||||
core->OverlayManager().OnToggle.Connect([](bool is_locked)
|
||||
{ discord_sdk::get_singleton()
|
||||
->emit_signal("overlay_toggle", is_locked); });
|
||||
}
|
||||
}
|
||||
int64_t Discord_Activity::get_app_id()
|
||||
int64_t discord_sdk::get_app_id()
|
||||
{
|
||||
return app_id;
|
||||
}
|
||||
|
||||
void Discord_Activity::set_state(String value)
|
||||
void discord_sdk::set_state(String value)
|
||||
{
|
||||
state = value;
|
||||
activity.SetState(value.utf8().get_data());
|
||||
}
|
||||
String Discord_Activity::get_state()
|
||||
String discord_sdk::get_state()
|
||||
{
|
||||
return state;
|
||||
}
|
||||
void Discord_Activity::set_details(String value)
|
||||
void discord_sdk::set_details(String value)
|
||||
{
|
||||
details = value;
|
||||
activity.SetDetails(value.utf8().get_data());
|
||||
}
|
||||
String Discord_Activity::get_details()
|
||||
String discord_sdk::get_details()
|
||||
{
|
||||
return details;
|
||||
}
|
||||
|
||||
void Discord_Activity::refresh()
|
||||
void discord_sdk::refresh()
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
{
|
||||
activity.GetParty().SetPrivacy(discord::ActivityPartyPrivacy::Public);
|
||||
activity.SetType(discord::ActivityType::Playing);
|
||||
core->ActivityManager().UpdateActivity(activity, [](discord::Result result) {});
|
||||
core->UserManager().OnCurrentUserUpdate.Connect([]()
|
||||
{ core->UserManager().GetCurrentUser(&user); });
|
||||
}
|
||||
else
|
||||
UtilityFunctions::push_warning("Discord Activity couldn't be updated. It could be that Discord isn't running!");
|
||||
}
|
||||
|
||||
void Discord_Activity::set_large_image(String value)
|
||||
void discord_sdk::clear()
|
||||
{
|
||||
if (result == discord::Result::Ok)
|
||||
{
|
||||
app_id = 0;
|
||||
state = "";
|
||||
details = "";
|
||||
large_image = "";
|
||||
large_image_text = "";
|
||||
small_image = "";
|
||||
small_image_text = "";
|
||||
start_timestamp = 0;
|
||||
end_timestamp = 0;
|
||||
party_id = "";
|
||||
current_party_size = 0;
|
||||
max_party_size = 0;
|
||||
match_secret = "";
|
||||
join_secret = "";
|
||||
spectate_secret = "";
|
||||
instanced = false;
|
||||
is_public_party = false;
|
||||
is_overlay_locked = false;
|
||||
|
||||
delete core;
|
||||
core = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void discord_sdk::set_large_image(String value)
|
||||
{
|
||||
large_image = value;
|
||||
activity.GetAssets().SetLargeImage(value.utf8().get_data());
|
||||
}
|
||||
String Discord_Activity::get_large_image()
|
||||
String discord_sdk::get_large_image()
|
||||
{
|
||||
return large_image;
|
||||
}
|
||||
void Discord_Activity::set_large_image_text(String value)
|
||||
void discord_sdk::set_large_image_text(String value)
|
||||
{
|
||||
large_image_text = value;
|
||||
activity.GetAssets().SetLargeText(value.utf8().get_data());
|
||||
}
|
||||
String Discord_Activity::get_large_image_text()
|
||||
String discord_sdk::get_large_image_text()
|
||||
{
|
||||
return large_image_text;
|
||||
}
|
||||
void Discord_Activity::set_small_image(String value)
|
||||
void discord_sdk::set_small_image(String value)
|
||||
{
|
||||
small_image = value;
|
||||
activity.GetAssets().SetSmallImage(value.utf8().get_data());
|
||||
}
|
||||
String Discord_Activity::get_small_image()
|
||||
String discord_sdk::get_small_image()
|
||||
{
|
||||
return small_image;
|
||||
}
|
||||
void Discord_Activity::set_small_image_text(String value)
|
||||
void discord_sdk::set_small_image_text(String value)
|
||||
{
|
||||
small_image_text = value;
|
||||
activity.GetAssets().SetSmallText(value.utf8().get_data());
|
||||
}
|
||||
String Discord_Activity::get_small_image_text()
|
||||
String discord_sdk::get_small_image_text()
|
||||
{
|
||||
return small_image_text;
|
||||
}
|
||||
|
||||
void Discord_Activity::set_start_timestamp(int64_t value)
|
||||
void discord_sdk::set_start_timestamp(int64_t value)
|
||||
{
|
||||
start_timestamp = value;
|
||||
activity.GetTimestamps().SetStart(value);
|
||||
}
|
||||
int64_t Discord_Activity::get_start_timestamp()
|
||||
int64_t discord_sdk::get_start_timestamp()
|
||||
{
|
||||
return activity.GetTimestamps().GetStart();
|
||||
}
|
||||
void Discord_Activity::set_end_timestamp(int64_t value)
|
||||
void discord_sdk::set_end_timestamp(int64_t value)
|
||||
{
|
||||
end_timestamp = value;
|
||||
activity.GetTimestamps().SetEnd(value);
|
||||
}
|
||||
int64_t Discord_Activity::get_end_timestamp()
|
||||
int64_t discord_sdk::get_end_timestamp()
|
||||
{
|
||||
return activity.GetTimestamps().GetEnd();
|
||||
}
|
||||
|
||||
bool Discord_Activity::get_is_discord_working()
|
||||
void discord_sdk::set_party_id(String value)
|
||||
{
|
||||
party_id = value;
|
||||
activity.GetParty().SetId(value.utf8().get_data());
|
||||
}
|
||||
String discord_sdk::get_party_id()
|
||||
{
|
||||
return party_id;
|
||||
}
|
||||
|
||||
void discord_sdk::set_current_party_size(int32_t value)
|
||||
{
|
||||
current_party_size = value;
|
||||
activity.GetParty().GetSize().SetCurrentSize(value);
|
||||
}
|
||||
int32_t discord_sdk::get_current_party_size()
|
||||
{
|
||||
return current_party_size;
|
||||
}
|
||||
void discord_sdk::set_max_party_size(int32_t value)
|
||||
{
|
||||
max_party_size = value;
|
||||
activity.GetParty().GetSize().SetMaxSize(value);
|
||||
}
|
||||
int32_t discord_sdk::get_max_party_size()
|
||||
{
|
||||
return max_party_size;
|
||||
}
|
||||
|
||||
void discord_sdk::set_match_secret(String value)
|
||||
{
|
||||
match_secret = value;
|
||||
activity.GetSecrets().SetMatch(value.utf8().get_data());
|
||||
}
|
||||
String discord_sdk::get_match_secret()
|
||||
{
|
||||
return match_secret;
|
||||
}
|
||||
void discord_sdk::set_join_secret(String value)
|
||||
{
|
||||
join_secret = value;
|
||||
activity.GetSecrets().SetJoin(value.utf8().get_data());
|
||||
}
|
||||
String discord_sdk::get_join_secret()
|
||||
{
|
||||
return join_secret;
|
||||
}
|
||||
void discord_sdk::set_spectate_secret(String value)
|
||||
{
|
||||
spectate_secret = value;
|
||||
activity.GetSecrets().SetSpectate(value.utf8().get_data());
|
||||
}
|
||||
String discord_sdk::get_spectate_secret()
|
||||
{
|
||||
return spectate_secret;
|
||||
}
|
||||
|
||||
void discord_sdk::set_instanced(bool value)
|
||||
{
|
||||
instanced = value;
|
||||
activity.SetInstance(value);
|
||||
}
|
||||
bool discord_sdk::get_instanced()
|
||||
{
|
||||
return instanced;
|
||||
}
|
||||
|
||||
bool discord_sdk::get_is_overlay_enabled()
|
||||
{
|
||||
bool ie;
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->OverlayManager().IsEnabled(&ie);
|
||||
return ie;
|
||||
}
|
||||
bool discord_sdk::get_is_overlay_locked()
|
||||
{
|
||||
bool il;
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->OverlayManager().IsLocked(&il);
|
||||
return il;
|
||||
}
|
||||
void discord_sdk::set_is_overlay_locked(bool value)
|
||||
{
|
||||
is_overlay_locked = value;
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->OverlayManager().SetLocked(value, {});
|
||||
}
|
||||
void discord_sdk::open_invite_overlay(bool is_spectate)
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->OverlayManager().OpenActivityInvite(static_cast<discord::ActivityActionType>(is_spectate + 1), {});
|
||||
}
|
||||
void discord_sdk::open_server_invite_overlay(String invite_code)
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->OverlayManager().OpenGuildInvite(invite_code.utf8().get_data(), {});
|
||||
}
|
||||
void discord_sdk::open_voice_settings()
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->OverlayManager().OpenVoiceSettings({});
|
||||
}
|
||||
|
||||
void discord_sdk::set_is_public_party(bool value)
|
||||
{
|
||||
is_public_party = value;
|
||||
activity.GetParty().SetPrivacy(static_cast<discord::ActivityPartyPrivacy>(value)); // normaly true
|
||||
}
|
||||
bool discord_sdk::get_is_public_party()
|
||||
{
|
||||
return is_public_party;
|
||||
}
|
||||
|
||||
void discord_sdk::accept_join_request(int64_t user_id)
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->ActivityManager().SendRequestReply(user_id, static_cast<discord::ActivityJoinRequestReply>(1), {});
|
||||
}
|
||||
void discord_sdk::send_invite(int64_t user_id, bool is_spectate = false, String message_content = "")
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->ActivityManager().SendInvite(user_id, static_cast<discord::ActivityActionType>(is_spectate + 1), message_content.utf8().get_data(), {});
|
||||
}
|
||||
void discord_sdk::accept_invite(int64_t user_id)
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->ActivityManager().AcceptInvite(user_id, {});
|
||||
}
|
||||
|
||||
void discord_sdk::register_command(String value)
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->ActivityManager().RegisterCommand(value.utf8().get_data());
|
||||
}
|
||||
void discord_sdk::register_steam(int32_t value)
|
||||
{
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
core->ActivityManager().RegisterSteam(value);
|
||||
}
|
||||
Dictionary discord_sdk::get_current_user()
|
||||
{
|
||||
Dictionary userdict;
|
||||
if (result == discord::Result::Ok && app_id > 0)
|
||||
{
|
||||
discord::User user{};
|
||||
core->UserManager().GetCurrentUser(&user);
|
||||
userdict["avatar"] = user.GetAvatar(); // can be empty when user has no avatar
|
||||
userdict["is_bot"] = user.GetBot();
|
||||
userdict["discriminator"] = user.GetDiscriminator();
|
||||
userdict["id"] = user.GetId();
|
||||
userdict["username"] = user.GetUsername();
|
||||
if (String(userdict["avatar"]).is_empty())
|
||||
userdict["avatar_url"] = String(std::string("https://cdn.discordapp.com/embed/avatars/" + std::to_string((userdict["discriminator"].INT % 5) - 1) + ".png").c_str());
|
||||
else
|
||||
userdict["avatar_url"] = String(std::string("https://cdn.discordapp.com/avatars/" + std::to_string(user.GetId()) + "/" + user.GetAvatar() + ".png?size=512").c_str());
|
||||
userdict.make_read_only();
|
||||
}
|
||||
return userdict;
|
||||
}
|
||||
|
||||
bool discord_sdk::get_is_discord_working()
|
||||
{
|
||||
return result == discord::Result::Ok && app_id > 0;
|
||||
}
|
||||
|
||||
int Discord_Activity::get_result_int()
|
||||
int discord_sdk::get_result_int()
|
||||
{
|
||||
return static_cast<int>(result);
|
||||
}
|
||||
|
@@ -3,22 +3,22 @@
|
||||
|
||||
#include <stdio.h>
|
||||
#include "lib/discord_game_sdk/cpp/discord.h"
|
||||
#include <godot_cpp/classes/object.hpp>
|
||||
#include <godot_cpp/classes/ref_counted.hpp>
|
||||
#include <godot_cpp/core/class_db.hpp>
|
||||
|
||||
using namespace godot;
|
||||
|
||||
class Discord_Activity : public Object
|
||||
class discord_sdk : public RefCounted
|
||||
{
|
||||
GDCLASS(Discord_Activity, Object);
|
||||
GDCLASS(discord_sdk, Object);
|
||||
|
||||
static Discord_Activity *singleton;
|
||||
static discord_sdk *singleton;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
int64_t app_id;
|
||||
int64_t app_id = 0;
|
||||
|
||||
String state;
|
||||
String details;
|
||||
@@ -31,18 +31,32 @@ private:
|
||||
int64_t start_timestamp;
|
||||
int64_t end_timestamp;
|
||||
|
||||
public:
|
||||
static Discord_Activity *get_singleton();
|
||||
String party_id;
|
||||
int32_t current_party_size;
|
||||
int32_t max_party_size;
|
||||
String match_secret;
|
||||
String join_secret;
|
||||
String spectate_secret;
|
||||
|
||||
Discord_Activity();
|
||||
~Discord_Activity();
|
||||
bool is_public_party;
|
||||
|
||||
bool instanced;
|
||||
|
||||
bool is_overlay_locked;
|
||||
|
||||
public:
|
||||
static discord_sdk *
|
||||
get_singleton();
|
||||
|
||||
discord_sdk();
|
||||
~discord_sdk();
|
||||
|
||||
void debug();
|
||||
void coreupdate();
|
||||
void refresh();
|
||||
void clear();
|
||||
|
||||
int64_t get_app_id();
|
||||
|
||||
void set_app_id(int64_t value);
|
||||
String get_state();
|
||||
void set_state(String value);
|
||||
@@ -63,6 +77,42 @@ public:
|
||||
int64_t get_end_timestamp();
|
||||
void set_end_timestamp(int64_t value);
|
||||
|
||||
String get_party_id();
|
||||
void set_party_id(String value);
|
||||
|
||||
int32_t get_current_party_size();
|
||||
void set_current_party_size(int32_t value);
|
||||
int32_t get_max_party_size();
|
||||
void set_max_party_size(int32_t value);
|
||||
String get_match_secret();
|
||||
void set_match_secret(String value);
|
||||
String get_join_secret();
|
||||
void set_join_secret(String value);
|
||||
String get_spectate_secret();
|
||||
void set_spectate_secret(String value);
|
||||
|
||||
bool get_is_public_party();
|
||||
void set_is_public_party(bool value);
|
||||
|
||||
bool get_instanced();
|
||||
void set_instanced(bool value);
|
||||
|
||||
bool get_is_overlay_enabled();
|
||||
bool get_is_overlay_locked();
|
||||
void set_is_overlay_locked(bool value);
|
||||
void open_invite_overlay(bool is_spectate);
|
||||
void open_server_invite_overlay(String invite_code);
|
||||
void open_voice_settings();
|
||||
|
||||
void accept_join_request(int64_t user_id);
|
||||
void send_invite(int64_t user_id, bool is_spectate, String message_content);
|
||||
void accept_invite(int64_t user_id);
|
||||
|
||||
void register_command(String value);
|
||||
void register_steam(int32_t value);
|
||||
|
||||
Dictionary get_current_user();
|
||||
|
||||
bool get_is_discord_working();
|
||||
int get_result_int();
|
||||
};
|
||||
|
@@ -9,35 +9,35 @@
|
||||
#include "discordgodot.h"
|
||||
using namespace godot;
|
||||
|
||||
static Discord_Activity *discordsdk;
|
||||
static discord_sdk *discordsdk;
|
||||
|
||||
void gdextension_initialize(ModuleInitializationLevel p_level)
|
||||
void initialize_discordsdk_module(ModuleInitializationLevel p_level)
|
||||
{
|
||||
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE)
|
||||
{
|
||||
ClassDB::register_class<Discord_Activity>();
|
||||
discordsdk = memnew(Discord_Activity);
|
||||
Engine::get_singleton()->register_singleton("Discord_Activity", Discord_Activity::get_singleton());
|
||||
ClassDB::register_class<discord_sdk>();
|
||||
discordsdk = memnew(discord_sdk);
|
||||
Engine::get_singleton()->register_singleton("discord_sdk", discord_sdk::get_singleton());
|
||||
}
|
||||
}
|
||||
|
||||
void gdextension_terminate(ModuleInitializationLevel p_level)
|
||||
void uninitialize_discordsdk_module(ModuleInitializationLevel p_level)
|
||||
{
|
||||
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE)
|
||||
{
|
||||
Engine::get_singleton()->unregister_singleton("Discord_Activity");
|
||||
Engine::get_singleton()->unregister_singleton("discord_sdk");
|
||||
memdelete(discordsdk);
|
||||
}
|
||||
}
|
||||
|
||||
extern "C"
|
||||
{
|
||||
GDExtensionBool GDE_EXPORT discordsdkgd_library_init(const GDExtensionInterface *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization)
|
||||
GDExtensionBool GDE_EXPORT discordsdkgd_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization)
|
||||
{
|
||||
godot::GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
|
||||
godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization);
|
||||
|
||||
init_obj.register_initializer(gdextension_initialize);
|
||||
init_obj.register_terminator(gdextension_terminate);
|
||||
init_obj.register_initializer(initialize_discordsdk_module);
|
||||
init_obj.register_terminator(uninitialize_discordsdk_module);
|
||||
init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SCENE);
|
||||
|
||||
return init_obj.init();
|
||||
|