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5a91798921
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added back mouse capture
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2023-01-01 20:54:47 +01:00 |
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7b00bd9f7c
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movement now adjusts with camera angle (it was too easy)
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2023-01-01 20:13:37 +01:00 |
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1ff156e8a5
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tried camera adjusted movement
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2023-01-01 20:07:23 +01:00 |
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d23f2a0a70
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updated to godot 4 beta 10
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2023-01-01 19:13:00 +01:00 |
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1d01b60e9c
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random commit dont remember
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2022-12-30 21:19:17 +01:00 |
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bbff407eda
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updated to godot 4 beta 8
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2022-12-14 18:51:13 +01:00 |
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57e7095697
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started rewriting player controller
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2022-12-09 22:30:05 +01:00 |
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b96bbbb1b5
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updated to godot 4 beta 7 wich might be a mistake
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2022-12-06 23:12:59 +01:00 |
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7c62ae2d2e
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less code
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2022-12-06 22:20:26 +01:00 |
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c3aaf104e2
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fixed mouse uncapture while jumping leads to flying bug
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2022-12-06 21:26:51 +01:00 |
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605ad26cc5
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character moves better with camera and physics values have changed
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2022-12-06 20:23:11 +01:00 |
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717398b6ca
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more comments from testing
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2022-12-06 19:50:55 +01:00 |
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08734f1186
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better debug player bean "model"
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2022-12-05 22:22:51 +01:00 |
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31826e2e7e
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improved mouse uncapture
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2022-12-05 22:12:28 +01:00 |
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8ae11cb03d
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added todo comment
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2022-12-05 22:04:54 +01:00 |
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e94b5927ed
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better raycast
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2022-12-05 21:13:17 +01:00 |
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ac72c3b22e
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player controller works now completely with camera movement
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2022-12-05 21:07:16 +01:00 |
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053d69a517
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Merge branch 'master' of https://github.com/vaporvee/3d-game-test
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2022-12-05 20:38:59 +01:00 |
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4816ed1e5e
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removed a bad comment
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2022-12-05 20:36:56 +01:00 |
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Yannik
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79cedf2301
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Delete .vs directory
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2022-12-05 19:16:43 +01:00 |
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d9d3304fdb
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github tweaks
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2022-12-05 19:16:04 +01:00 |
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0afe0c4cbd
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init
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2022-12-05 19:12:17 +01:00 |
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