changed color

This commit is contained in:
2023-01-03 18:47:20 +01:00
parent 332c29916b
commit 3ba39263e0

View File

@@ -3,11 +3,11 @@
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_k6e5s"] [sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_k6e5s"]
parameter_name = "ColorParameter" parameter_name = "ColorParameter"
default_value_enabled = true default_value_enabled = true
default_value = Color(0.947399, 6.95249e-05, 3.58093e-05, 1) default_value = Color(0.8, 0.0470588, 0.0941176, 1)
[resource] [resource]
code = "shader_type spatial; code = "shader_type spatial;
uniform vec4 ColorParameter : source_color = vec4(0.947399, 0.000070, 0.000036, 1.000000); uniform vec4 ColorParameter : source_color = vec4(0.800000, 0.047059, 0.094118, 1.000000);
@@ -22,7 +22,7 @@ void fragment() {
} }
" "
graph_offset = Vector2(-324.172, 7.38333) graph_offset = Vector2(-257.485, 76.9995)
nodes/fragment/2/node = SubResource("VisualShaderNodeColorParameter_k6e5s") nodes/fragment/2/node = SubResource("VisualShaderNodeColorParameter_k6e5s")
nodes/fragment/2/position = Vector2(-2, 329) nodes/fragment/2/position = Vector2(-2, 329)
nodes/fragment/connections = PackedInt32Array(2, 0, 0, 0) nodes/fragment/connections = PackedInt32Array(2, 0, 0, 0)